Player Matchup

Merlin
Merlin
Cerezä
Merlin
Level 30
God Stats
12W - 10L
1,580 SR
Queue Stats
118W - 109L
1,588 Elo+
Party 1
Da Ji
Da Ji
KyousukeItaksu
Da Ji
Level 29
God Stats
25W - 16L
1,599 SR
Queue Stats
92W - 89L
1,566 Elo+
Party 1
Hachiman
Hachiman
LucaC1799
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,603 Elo+
Solo
Fenrir
Fenrir
LustfullyMind
Fenrir
Level 22
God Stats
4W - 1L
1,848 SR
Queue Stats
78W - 33L
1,777 Elo+
Solo
Janus
Janus
Spectre_Oscaar
Janus
Level 28
God Stats
3W - 1L
1,763 SR
Queue Stats
75W - 60L
1,590 Elo+
Solo
Team Averages
Level 25
1,658 SR
1,625 Elo+

VS

Team Averages
Level 13
1,510 SR
1,645 Elo+
Hachiman
Hachiman
BlueFireLegend
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,643 Elo+
Solo
Anubis
Anubis
MorickejKral
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ShadowNinja751
Mercury
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,914 Elo+
Solo
Artemis
Artemis
SilverV2
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Achilles
Achilles
TowerTopple
Achilles
Level 18
God Stats
1W - 2L
1,550 SR
Queue Stats
61W - 37L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cerezä
Merlin
9
2 / 2 / 2
5,347
535
3,430
3,931
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
5 / 1 / 3
6,028
603
2,364
5,723
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
LucaC1799
Hachiman
11
3 / 0 / 4
6,166
617
2,299
2,672
717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 1 / 4
6,441
644
5,376
6,679
2,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,384
638
1,780
3,522
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 5 / 0
4,293
429
1,518
4,482
751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
3 / 3 / 0
5,699
570
2,790
5,680
1,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 2
5,636
564
2,735
7,408
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
SilverV2
Artemis
7
0 / 4 / 0
4,524
452
779
3,920
527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TowerTopple
Achilles
11
2 / 1 / 1
6,313
631
2,958
3,885
1,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
5
5
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
0
0
W
Merlin
Cerezä
Merlin
2
2
2
1.5
W
5
1
3
6.5
W
Hachiman
LucaC1799
Hachiman
3
0
4
5
W
7
1
4
9
L
Anubis
3
3
0
1
L
0
6
2
0.17
L
Artemis
SilverV2
Artemis
0
4
0
0
W
2
1
0
2
L
Achilles
TowerTopple
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,249
Damage
10,780
22,527
Taken
25,375
7,072
Mitigated
6,705
9,927
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,518
1,192
0
0
4,482
751
0
890
3,504
0
10,537
W
Merlin
Cerezä
Merlin
3,430
165
0
1,397
3,931
1,107
0
760
3,171
20,023
0
W
2,364
648
0
3,083
5,723
1,718
0
998
4,725
0
23,528
W
Hachiman
LucaC1799
Hachiman
2,299
934
0
2,057
2,672
717
0
0
2,672
0
29,535
W
5,376
1,211
0
2,251
6,679
2,544
0
1,032
5,647
0
24,854
L
Anubis
2,790
87
0
1,544
5,680
1,723
0
2,030
3,157
23,446
0
L
2,735
1,368
0
125
7,408
2,154
0
1,821
5,459
0
28,638
L
Artemis
SilverV2
Artemis
779
565
0
0
3,920
527
0
0
3,703
0
13,599
W
1,780
67
0
1,139
3,522
986
0
0
3,522
43,000
0
L
Achilles
TowerTopple
Achilles
2,958
562
0
1,170
3,885
1,550
0
0
3,885
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
26,465
305
Minions Killed
243
0
Camps Cleared
0
933,000
Distance Traveled
927,774
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,293
429
27
3
0
177,107
3
W
Merlin
5,347
535
46
5
0
167,507
1
W
Da Ji
6,028
603
52
5
0
192,705
0
W
Hachiman
6,166
617
61
6
0
176,424
5
W
Fenrir
6,441
644
41
4
0
209,910
6
L
Anubis
5,699
570
37
4
0
177,078
2
L
Mercury
5,636
564
67
7
0
190,572
3
L
Artemis
4,524
452
36
4
0
165,425
2
W
Janus
6,384
638
105
11
0
186,454
3
L
Achilles
6,313
631
76
8
0
217,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role