Player Matchup

Ra
Ra
By_Funny9
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 2
Agni
Agni
Dracmor09
Agni
Level 27
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 2
Kuzenbo
Kuzenbo
black_chin-a
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,301 Elo+
Solo
Hachiman
Hachiman
mash_smouth
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 125L
1,309 Elo+
Solo
Skadi
Skadi
xxneumann
Skadi
Level 22
God Stats
7W - 7L
1,412 SR
Queue Stats
75W - 85L
1,405 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,476 Elo+

VS

Team Averages
Level 21
1,563 SR
1,459 Elo+
Ymir
Ymir
BIG CHUNGUS1043
Ymir
Level 13
God Stats
11W - 7L
1,517 SR
Queue Stats
18W - 24L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
Griffder Jr
Cthulhu
Level 21
God Stats
9W - 4L
1,648 SR
Queue Stats
54W - 53L
1,435 Elo+
Party 1
Sobek
Sobek
LiptonIcetea617
Sobek
Level 45
God Stats
1W - 0L
1,310 SR
Queue Stats
75W - 71L
1,443 Elo+
Party 1
Ares
Ares
MancinWigan
Ares
Level 20
God Stats
3W - 3L
1,538 SR
Queue Stats
48W - 57L
1,419 Elo+
Party 1
Arachne
Arachne
STAN_JAY
Arachne
Level 7
God Stats
2W - 0L
1,803 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 7
9,858
986
6,352
16,577
5,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
17
6 / 7 / 5
12,570
1,257
25,312
12,301
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
black_chin-a
Kuzenbo
13
0 / 5 / 2
8,413
841
245
8,480
4,363
Hachiman
mash_smouth
Hachiman
17
1 / 9 / 7
10,228
1,023
7,051
15,899
5,084
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
xxneumann
Skadi
16
4 / 7 / 6
10,737
1,074
13,772
18,194
7,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
10,197
1,020
3,904
11,598
9,691
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Griffder Jr
Cthulhu
18
9 / 2 / 21
12,627
1,263
15,850
13,496
9,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 4 / 16
10,633
1,063
9,487
14,326
12,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 1 / 20
11,431
1,143
12,663
10,769
13,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
STAN_JAY
Arachne
19
20 / 3 / 11
13,626
1,363
26,621
16,563
10,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
131
12
Kills
42
42
Deaths
12
27
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
1
14
7
0.32
L
Agni
6
7
5
1.21
W
Cthulhu
Griffder Jr
Cthulhu
9
2
21
9.75
W
6
4
16
3.5
W
5
1
20
15
W
Arachne
STAN_JAY
Arachne
20
3
11
8.5
L
Kuzenbo
black_chin-a
Kuzenbo
0
5
2
0.2
L
Hachiman
mash_smouth
Hachiman
1
9
7
0.5
L
Skadi
xxneumann
Skadi
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,732
Damage
68,525
71,451
Taken
66,752
26,434
Mitigated
56,198
3,010
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
1,050
1,048
1,755
11,598
9,691
0
7,026
4,572
6,340
0
L
6,352
1,288
112
0
16,577
5,372
0
8,316
8,071
14,272
0
L
Agni
25,312
3,171
162
1,217
12,301
4,268
0
7,041
5,134
44,583
0
W
Cthulhu
Griffder Jr
Cthulhu
15,850
1,699
1,913
1,561
13,496
9,446
0
5,913
7,583
42,870
0
W
9,487
598
0
1,437
14,326
12,992
0
4,769
9,557
19,080
0
W
12,663
786
0
0
10,769
13,213
0
6,980
3,789
26,805
0
W
Arachne
STAN_JAY
Arachne
26,621
20,316
0
4,342
16,563
10,856
0
7,221
9,342
0
41,022
L
Kuzenbo
black_chin-a
Kuzenbo
245
83
0
0
8,480
4,363
0
3,788
4,654
1,568
0
L
Hachiman
mash_smouth
Hachiman
7,051
3,468
0
524
15,899
5,084
0
10,188
5,475
0
22,273
L
Skadi
xxneumann
Skadi
13,772
8,345
0
995
18,194
7,347
0
11,823
6,213
0
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
58,514
155
Minions Killed
162
3
Camps Cleared
4
764,166
Distance Traveled
990,919
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,197
1,020
8
1
0
161,756
0
L
Ra
9,858
986
17
2
0
155,667
0
L
Agni
12,570
1,257
50
5
2
187,669
0
W
Cthulhu
12,627
1,263
81
8
2
199,131
0
W
Sobek
10,633
1,063
17
2
1
185,534
0
W
Ares
11,431
1,143
25
3
0
217,130
3
W
Arachne
13,626
1,363
31
3
1
227,368
0
L
Kuzenbo
8,413
841
0
0
0
95,066
0
L
Hachiman
10,228
1,023
47
5
1
161,083
0
L
Skadi
10,737
1,074
41
4
0
164,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role