Player Matchup

Anhur
Anhur
FIeisch
Anhur
Level 17
God Stats
17W - 18L
1,421 SR
Queue Stats
53W - 41L
1,463 Elo+
Solo
Agni
Agni
Gododdles
Agni
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,364 Elo+
Solo
Skadi
Skadi
GorgeFloyd
Skadi
Level 17
God Stats
5W - 6L
1,905 SR
Queue Stats
37W - 50L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
LilSkidd420
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,469 Elo+
Solo
Ares
Ares
elpro9999
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,236 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,389 Elo+

VS

Team Averages
Level 17
1,480 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Dave1617
Gilgamesh
Level 29
God Stats
1W - 1L
1,203 SR
Queue Stats
23W - 9L
1,686 Elo+
Solo
Athena
Athena
SpaceliteYT
Athena
Level 20
God Stats
21W - 15L
1,482 SR
Queue Stats
206W - 207L
1,410 Elo+
Party 1
Pele
Pele
TheeCrescent
Pele
Level 28
God Stats
29W - 28L
1,296 SR
Queue Stats
285W - 381L
1,229 Elo+
Party 1
Nemesis
Nemesis
erganbb
Nemesis
Level 3
God Stats
3W - 2L
1,711 SR
Queue Stats
9W - 5L
1,679 Elo+
Solo
Kukulkan
Kukulkan
virutexxx
Kukulkan
Level 5
God Stats
5W - 1L
1,708 SR
Queue Stats
8W - 7L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FIeisch
Anhur
20
13 / 4 / 8
14,139
589
18,349
20,010
7,235
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
12 / 3 / 5
13,517
563
18,517
13,175
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
4
0 / 1 / 1
6,804
284
688
1,825
351
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LilSkidd420
Sun Wukong
15
1 / 9 / 0
9,869
411
7,289
21,800
14,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
12
0 / 12 / 6
8,874
370
3,392
15,344
10,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dave1617
Gilgamesh
17
4 / 5 / 9
13,597
567
8,430
17,421
14,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
20
7 / 0 / 9
13,001
542
14,033
13,552
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 11 / 3
12,202
508
12,135
20,185
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
erganbb
Nemesis
20
9 / 3 / 5
13,499
562
10,824
15,919
6,743
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
virutexxx
Kukulkan
18
3 / 7 / 3
12,486
520
5,254
12,764
4,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
26
Kills
29
29
Deaths
26
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dave1617
Gilgamesh
4
5
9
1.7
L
Anhur
FIeisch
Anhur
13
4
8
4.25
L
Agni
12
3
5
4.83
L
Skadi
0
1
1
0.5
L
Sun Wukong
LilSkidd420
Sun Wukong
1
9
0
0.11
W
Athena
7
0
9
11.5
W
6
11
3
0.68
L
Ares
0
12
6
0.25
W
Nemesis
erganbb
Nemesis
9
3
5
3.83
W
Kukulkan
virutexxx
Kukulkan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
50,676
72,154
Taken
79,841
38,230
Mitigated
48,156
14,817
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dave1617
Gilgamesh
8,430
2,916
0
1,532
17,421
14,004
0
5,170
11,893
0
53,312
L
Anhur
FIeisch
Anhur
18,349
9,481
0
7,813
20,010
7,235
0
4,385
15,475
0
111,514
L
Agni
18,517
1,254
662
2,882
13,175
5,062
0
3,861
9,189
88,933
0
L
Skadi
688
302
0
536
1,825
351
0
123
1,702
0
7,026
L
Sun Wukong
LilSkidd420
Sun Wukong
7,289
1,932
0
2,812
21,800
14,714
447
9,049
12,362
0
48,458
W
Athena
14,033
3,136
0
5,129
13,552
14,601
0
3,144
10,262
69,138
0
W
12,135
4,447
0
4,625
20,185
7,854
2,728
5,337
14,677
0
92,352
L
Ares
3,392
833
0
112
15,344
10,868
1,202
1,155
14,139
19,788
0
W
Nemesis
erganbb
Nemesis
10,824
5,977
0
4,661
15,919
6,743
0
2,171
13,602
0
87,044
W
Kukulkan
virutexxx
Kukulkan
5,254
254
0
1,590
12,764
4,954
2,152
5,016
7,498
80,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
64,785
411
Minions Killed
597
0
Camps Cleared
0
1,678,323
Distance Traveled
2,140,540
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,597
567
69
3
0
438,352
0
L
Anhur
14,139
589
148
6
0
430,009
3
L
Agni
13,517
563
147
6
0
450,251
5
L
Skadi
6,804
284
19
1
0
101,387
0
L
Sun Wukong
9,869
411
73
3
0
397,223
0
W
Athena
13,001
542
123
5
0
490,820
4
W
Pele
12,202
508
121
5
0
362,023
0
L
Ares
8,874
370
24
1
0
299,453
1
W
Nemesis
13,499
562
118
5
0
514,645
3
W
Kukulkan
12,486
520
166
7
0
334,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role