Player Matchup

Gilgamesh
Gilgamesh
AK-H4UNT3R-47
Gilgamesh
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 15L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
Cachu123
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Hardacre311
Cthulhu
Level 44
God Stats
4W - 8L
1,405 SR
Queue Stats
5W - 10L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
kyokchris
Heimdallr
Level 42
God Stats
6W - 11L
1,353 SR
Queue Stats
7W - 13L
1,429 Elo+
Party 1
Janus
Janus
xB4PIN4TORx
Janus
Level 56
God Stats
2W - 7L
1,410 SR
Queue Stats
6W - 15L
1,377 Elo+
Party 1
Team Averages
Level 56
1,434 SR
1,438 Elo+

VS

Team Averages
Level 73
1,450 SR
1,558 Elo+
Vulcan
Vulcan
LegyVince
Vulcan
Level 104
God Stats
8W - 3L
1,769 SR
Queue Stats
368W - 384L
1,393 Elo+
Solo
Achilles
Achilles
NINJA_AngelR6
Achilles
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 96L
1,555 Elo+
Party 2
Arachne
Arachne
VictorHugo_0t4KU
Arachne
Level 72
God Stats
9W - 10L
1,500 SR
Queue Stats
26W - 25L
1,856 Elo+
Party 2
Scylla
Scylla
ashia_kun_37
Scylla
Level 81
God Stats
5W - 7L
1,274 SR
Queue Stats
21W - 28L
1,666 Elo+
Party 2
Hachiman
Hachiman
pawilon12
Hachiman
Level 38
God Stats
2W - 3L
1,208 SR
Queue Stats
95W - 127L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AK-H4UNT3R-47
Gilgamesh
20
7 / 10 / 6
17,443
529
20,261
37,105
39,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Cachu123
Ne Zha
20
10 / 9 / 6
17,339
525
21,879
35,577
17,889
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Hardacre311
Cthulhu
20
2 / 4 / 7
14,063
426
16,323
35,937
36,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
kyokchris
Heimdallr
20
4 / 8 / 6
13,503
409
12,020
23,078
9,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 9 / 4
14,179
430
11,246
19,607
9,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LegyVince
Vulcan
20
4 / 2 / 9
16,523
501
38,769
16,346
7,643
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
NINJA_AngelR6
Achilles
20
5 / 8 / 12
19,997
606
26,600
37,285
36,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 3 / 11
20,563
623
27,547
30,775
20,724
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
12 / 5 / 3
19,738
598
17,909
19,291
7,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
pawilon12
Hachiman
20
3 / 8 / 5
15,089
457
10,702
20,473
8,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
26
Kills
40
40
Deaths
26
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AK-H4UNT3R-47
Gilgamesh
7
10
6
1
L
Ne Zha
Cachu123
Ne Zha
10
9
6
1.44
L
Cthulhu
Hardacre311
Cthulhu
2
4
7
1.38
W
Vulcan
LegyVince
Vulcan
4
2
9
4.25
W
Achilles
NINJA_AngelR6
Achilles
5
8
12
1.38
W
16
3
11
7.17
W
Scylla
12
5
3
2.7
L
Heimdallr
kyokchris
Heimdallr
4
8
6
0.88
W
Hachiman
pawilon12
Hachiman
3
8
5
0.69
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
121,527
151,304
Taken
124,170
113,206
Mitigated
80,006
28,858
Healing
36,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AK-H4UNT3R-47
Gilgamesh
20,261
6,537
0
3,994
37,105
39,421
0
9,067
27,894
130
100,246
L
Ne Zha
Cachu123
Ne Zha
21,879
4,095
0
12,174
35,577
17,889
0
8,874
26,594
0
161,399
L
Cthulhu
Hardacre311
Cthulhu
16,323
387
2,810
5,496
35,937
36,936
256
16,937
19,000
70,916
0
W
Vulcan
LegyVince
Vulcan
38,769
11,648
0
3,637
16,346
7,643
1,479
5,550
10,796
154,961
0
W
Achilles
NINJA_AngelR6
Achilles
26,600
12,246
0
9,974
37,285
36,123
525
4,002
33,183
0
148,811
W
27,547
19,354
0
13,389
30,775
20,724
899
5,006
25,456
0
164,233
W
Scylla
17,909
2,600
693
3,755
19,291
7,496
4,812
6,522
12,509
149,752
0
L
Heimdallr
kyokchris
Heimdallr
12,020
7,200
501
3,769
23,078
9,944
206
12,115
10,957
0
85,655
W
Hachiman
pawilon12
Hachiman
10,702
6,276
888
3,669
20,473
8,020
7,112
8,692
11,620
0
87,120
L
11,246
713
0
114
19,607
9,016
405
9,205
10,181
95,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,527
Gold Earned
91,910
839
Minions Killed
986
0
Camps Cleared
0
2,741,401
Distance Traveled
3,237,427
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,443
529
202
6
0
515,766
2
L
Ne Zha
17,339
525
186
6
0
579,550
5
L
Cthulhu
14,063
426
125
4
0
595,109
13
W
Vulcan
16,523
501
190
6
0
693,563
4
W
Achilles
19,997
606
210
6
0
591,937
2
W
Arachne
20,563
623
204
6
0
781,809
1
W
Scylla
19,738
598
234
7
0
567,668
2
L
Heimdallr
13,503
409
150
5
0
529,062
3
W
Hachiman
15,089
457
148
4
0
602,450
0
L
Janus
14,179
430
176
5
0
521,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role