Player Matchup

Fafnir
Fafnir
CUDDLES_THE_GOD
Fafnir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 179L
1,367 Elo+
Solo
Hades
Hades
HEADTR4UMA
Hades
Level 13
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 6L
1,333 Elo+
Solo
Bellona
Bellona
PyrKyr
Bellona
Level 28
God Stats
6W - 11L
1,397 SR
Queue Stats
64W - 90L
1,200 Elo+
Solo
Loki
Loki
enorm_bob
Loki
Level 20
God Stats
12W - 14L
1,202 SR
Queue Stats
134W - 157L
1,332 Elo+
Party 1
Zeus
Zeus
leemaringo
Zeus
Level 11
God Stats
3W - 5L
1,242 SR
Queue Stats
205W - 205L
1,223 Elo+
Party 1
Team Averages
Level 19
1,414 SR
1,291 Elo+

VS

Team Averages
Level 17
1,471 SR
1,418 Elo+
Athena
Athena
NOMADS_YA_HOMIE
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 171L
1,312 Elo+
Party 2
Mercury
Mercury
RedBull-X-299
Mercury
Level 27
God Stats
1W - 4L
1,271 SR
Queue Stats
181W - 258L
1,424 Elo+
Party 2
Neith
Neith
ShadowRave29
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
cardealia
Chang'e
Level 29
God Stats
3W - 5L
1,585 SR
Queue Stats
59W - 56L
1,354 Elo+
Solo
Guan Yu
Guan Yu
roro97419
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,243
557
4,678
7,894
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
11
5 / 6 / 5
6,796
523
6,236
8,654
4,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PyrKyr
Bellona
11
5 / 1 / 4
7,585
583
4,688
6,108
4,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
10
5 / 5 / 6
6,798
523
8,830
9,159
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
10 / 2 / 6
7,724
594
11,912
7,641
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,108
470
2,964
9,584
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
12
8 / 2 / 3
7,859
605
6,278
10,092
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 5
5,850
450
4,889
6,729
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
cardealia
Chang'e
11
6 / 6 / 2
6,589
507
5,156
11,780
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
roro97419
Guan Yu
6
0 / 13 / 1
4,792
369
1,267
13,290
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
28
Kills
15
15
Deaths
30
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Hades
5
6
5
1.25
L
0
6
3
0.25
W
Bellona
PyrKyr
Bellona
5
1
4
7
L
Mercury
8
2
3
4.75
L
1
3
5
1.17
L
Chang'e
cardealia
Chang'e
6
6
2
1.17
W
Loki
5
5
6
1.6
W
10
2
6
6.5
L
Guan Yu
roro97419
Guan Yu
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,344
Damage
20,554
39,456
Taken
51,475
19,726
Mitigated
20,556
7,111
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,678
1,940
0
3,918
7,894
5,339
414
1,272
6,622
29,672
0
W
Hades
6,236
1,602
148
1,630
8,654
4,933
562
1,673
6,933
18,792
0
L
2,964
951
126
283
9,584
4,094
145
3,961
5,623
21,598
0
W
Bellona
PyrKyr
Bellona
4,688
1,484
0
530
6,108
4,003
270
680
5,403
0
18,672
L
Mercury
6,278
4,139
0
899
10,092
3,211
0
2,814
7,278
0
35,125
L
4,889
3,167
0
564
6,729
2,123
0
4,113
2,616
0
15,437
L
Chang'e
cardealia
Chang'e
5,156
1,108
662
4,378
11,780
3,911
0
6,446
5,334
24,008
0
W
Loki
8,830
1,269
0
0
9,159
3,115
0
2,526
6,508
0
29,704
W
11,912
5,264
0
885
7,641
2,336
594
1,969
5,597
35,492
0
L
Guan Yu
roro97419
Guan Yu
1,267
394
100
899
13,290
7,217
53
5,492
7,798
0
7,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
31,198
222
Minions Killed
180
0
Camps Cleared
0
1,191,629
Distance Traveled
1,201,698
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,243
557
51
4
0
238,864
2
W
Hades
6,796
523
30
2
0
223,129
4
L
Athena
6,108
470
42
3
0
241,124
1
W
Bellona
7,585
583
44
3
0
255,515
0
L
Mercury
7,859
605
55
4
0
287,974
3
L
Neith
5,850
450
32
2
0
222,018
2
L
Chang'e
6,589
507
41
3
0
222,529
0
W
Loki
6,798
523
39
3
0
252,777
0
W
Zeus
7,724
594
58
4
0
221,344
0
L
Guan Yu
4,792
369
10
1
0
228,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role