Player Matchup

Fenrir
Fenrir
AmericanJoe9014
Fenrir
Level 21
God Stats
0W - 2L
1,631 SR
Queue Stats
91W - 60L
1,757 Elo+
Solo
Ares
Ares
DopierCarp3
Ares
Level 15
God Stats
1W - 4L
1,331 SR
Queue Stats
1W - 6L
1,410 Elo+
Solo
Guan Yu
Guan Yu
DrBilly23
Guan Yu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 22L
1,702 Elo+
Party 1
Anhur
Anhur
Noggzors
Anhur
Level 29
God Stats
3W - 7L
1,421 SR
Queue Stats
105W - 81L
1,623 Elo+
Solo
Poseidon
Poseidon
luistafurvelit03
Poseidon
Level 14
God Stats
3W - 1L
1,789 SR
Queue Stats
6W - 3L
1,879 Elo+
Party 1
Team Averages
Level 19
1,534 SR
1,674 Elo+

VS

Team Averages
Level 14
1,505 SR
1,605 Elo+
Tiamat
Tiamat
 
Tiamat
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
InfernoDylan310
Arachne
Level 9
God Stats
3W - 4L
1,642 SR
Queue Stats
4W - 5L
1,582 Elo+
Solo
Danzaburou
Danzaburou
JithinsStan
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,715 Elo+
Party 2
Loki
Loki
VenenusDogs
Loki
Level 28
God Stats
4W - 8L
1,356 SR
Queue Stats
86W - 40L
1,707 Elo+
Party 2
Apollo
Apollo
kirlimike
Apollo
Level 26
God Stats
8W - 5L
1,529 SR
Queue Stats
231W - 257L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 2
7,859
605
6,314
12,829
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 8 / 0
5,179
398
1,099
10,148
3,292
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
DrBilly23
Guan Yu
14
0 / 2 / 2
7,617
586
6,653
12,907
8,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Noggzors
Anhur
11
0 / 4 / 2
6,018
463
1,222
7,252
1,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 5 / 0
7,296
561
5,348
6,037
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 2
7,503
577
6,306
8,921
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 5 / 3
5,328
410
593
5,451
1,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
JithinsStan
Danzaburou
17
12 / 0 / 1
10,278
791
12,991
6,751
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 3 / 1
9,275
713
8,763
9,850
3,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
kirlimike
Apollo
13
4 / 2 / 3
7,891
607
3,722
8,247
2,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
26
26
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
2
0.5
L
7
7
2
1.14
L
1
8
0
0.13
L
Guan Yu
DrBilly23
Guan Yu
0
2
2
0.5
W
0
5
3
0.3
W
Danzaburou
JithinsStan
Danzaburou
12
0
1
12.5
L
Anhur
Noggzors
Anhur
0
4
2
0.25
W
10
3
1
3.5
W
Apollo
kirlimike
Apollo
4
2
3
2.75
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
32,375
49,173
Taken
39,220
20,090
Mitigated
16,114
9,726
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,306
1,621
0
4,612
8,921
6,456
0
0
8,921
50,612
0
L
6,314
1,568
0
2,832
12,829
4,699
0
170
12,659
0
38,251
L
1,099
265
0
14
10,148
3,292
0
0
10,148
12,925
0
L
Guan Yu
DrBilly23
Guan Yu
6,653
1,232
239
5,196
12,907
8,820
0
5,905
7,002
0
53,681
W
593
368
0
122
5,451
1,358
315
1,509
3,847
0
6,178
W
Danzaburou
JithinsStan
Danzaburou
12,991
6,307
0
2,804
6,751
2,230
2,946
1,008
5,721
0
83,143
L
Anhur
Noggzors
Anhur
1,222
94
0
1,391
7,252
1,751
0
231
7,021
0
32,927
W
8,763
2,793
0
250
9,850
3,441
0
2,796
6,759
0
57,425
W
Apollo
kirlimike
Apollo
3,722
1,783
0
4,171
8,247
2,629
24
649
7,525
0
37,011
L
5,348
412
0
54
6,037
1,528
0
0
6,037
26,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
40,275
387
Minions Killed
455
0
Camps Cleared
0
1,225,523
Distance Traveled
1,232,205
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,503
577
98
8
0
232,108
3
L
Fenrir
7,859
605
75
6
0
255,483
1
L
Ares
5,179
398
19
1
0
242,392
0
L
Guan Yu
7,617
586
152
12
0
270,040
7
W
Arachne
5,328
410
21
2
0
198,639
0
W
Danzaburou
10,278
791
146
11
0
255,203
0
L
Anhur
6,018
463
76
6
0
230,262
1
W
Loki
9,275
713
107
8
0
265,303
3
W
Apollo
7,891
607
83
6
0
280,952
4
L
Poseidon
7,296
561
65
5
0
227,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role