Player Matchup

Khepri
Khepri
Grummus
Khepri
Level 89
God Stats
15W - 13L
1,715 SR
Queue Stats
533W - 566L
1,528 Elo+
Solo
Janus
Janus
ItssBMH
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 110L
1,501 Elo+
Solo
Chiron
Chiron
MasterLexxus
Chiron
Level 65
God Stats
33W - 33L
1,741 SR
Queue Stats
344W - 462L
1,389 Elo+
Party 3
King Arthur
King Arthur
humblewafflee
King Arthur
Level 101
God Stats
24W - 27L
1,469 SR
Queue Stats
773W - 865L
1,395 Elo+
Party 3
Bakasura
Bakasura
jvmisxn
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 134L
1,434 Elo+
Solo
Team Averages
Level 92
1,585 SR
1,450 Elo+

VS

Team Averages
Level 100
1,586 SR
1,525 Elo+
Fenrir
Fenrir
Bounntykilla
Fenrir
Level 63
God Stats
26W - 27L
1,514 SR
Queue Stats
218W - 223L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
LiderMac44
Sylvanus
Level 138
God Stats
2W - 0L
1,900 SR
Queue Stats
11W - 7L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
NiapLatcer
Gilgamesh
Level 131
God Stats
9W - 7L
1,423 SR
Queue Stats
215W - 248L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Rumsoakedmonkey
Danzaburou
Level 87
God Stats
78W - 49L
1,593 SR
Queue Stats
367W - 357L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
Skulaz
Zhong Kui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grummus
Khepri
12
0 / 5 / 4
7,354
460
3,837
11,524
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
ItssBMH
Janus
11
1 / 5 / 1
7,016
439
7,158
8,987
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
2 / 4 / 3
7,872
492
10,296
11,281
3,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
humblewafflee
King Arthur
16
8 / 4 / 1
9,664
604
14,683
21,649
14,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
jvmisxn
Bakasura
13
3 / 8 / 2
8,141
509
10,245
17,408
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 3 / 4
9,206
575
10,543
12,060
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
LiderMac44
Sylvanus
14
3 / 1 / 8
8,526
533
5,687
13,533
10,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
NiapLatcer
Gilgamesh
15
4 / 5 / 4
9,616
601
11,689
13,938
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Danzaburou
Rumsoakedmonkey
Danzaburou
15
6 / 4 / 5
9,594
600
12,632
13,857
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Skulaz
Zhong Kui
15
4 / 1 / 7
9,149
572
12,812
15,034
10,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
26
26
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
4
3.67
L
Khepri
Grummus
Khepri
0
5
4
0.4
L
Janus
ItssBMH
Janus
1
5
1
0.3
W
Sylvanus
LiderMac44
Sylvanus
3
1
8
7
L
Chiron
2
4
3
0.88
W
Gilgamesh
NiapLatcer
Gilgamesh
4
5
4
1.2
W
Danzaburou
Rumsoakedmonkey
Danzaburou
6
4
5
2.13
W
Zhong Kui
Skulaz
Zhong Kui
4
1
7
7.5
L
King Arthur
humblewafflee
King Arthur
8
4
1
2.13
L
Bakasura
jvmisxn
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
53,363
70,849
Taken
68,422
39,012
Mitigated
39,115
20,124
Healing
28,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,543
2,941
0
3,730
12,060
5,874
52
491
10,875
0
40,692
L
Khepri
Grummus
Khepri
3,837
382
545
2,790
11,524
11,176
0
2,692
8,832
23,783
0
L
Janus
ItssBMH
Janus
7,158
388
0
0
8,987
2,846
49
3,648
5,339
38,519
0
W
Sylvanus
LiderMac44
Sylvanus
5,687
1,675
4,023
5,061
13,533
10,211
123
3,362
9,127
22,220
0
L
Chiron
10,296
3,642
1,538
3,856
11,281
3,521
462
3,115
8,166
0
41,183
W
Gilgamesh
NiapLatcer
Gilgamesh
11,689
3,516
0
3,563
13,938
7,352
2,113
1,057
12,322
0
62,927
W
Danzaburou
Rumsoakedmonkey
Danzaburou
12,632
5,191
0
4,113
13,857
5,032
967
2,636
11,173
0
62,095
W
Zhong Kui
Skulaz
Zhong Kui
12,812
2,469
0
7,547
15,034
10,646
1,298
2,927
11,493
59,221
0
L
King Arthur
humblewafflee
King Arthur
14,683
2,036
0
7,366
21,649
14,848
0
4,183
17,466
0
60,630
L
Bakasura
jvmisxn
Bakasura
10,245
6,981
0
4,029
17,408
6,621
0
4,861
12,547
0
36,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
46,091
356
Minions Killed
439
0
Camps Cleared
0
1,446,582
Distance Traveled
1,444,327
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,206
575
75
5
0
331,123
1
L
Khepri
7,354
460
38
2
0
284,614
0
L
Janus
7,016
439
74
5
0
286,093
4
W
Sylvanus
8,526
533
44
3
0
263,535
5
L
Chiron
7,872
492
75
5
0
287,902
3
W
Gilgamesh
9,616
601
117
7
0
295,140
4
W
Danzaburou
9,594
600
104
7
0
269,177
3
W
Zhong Kui
9,149
572
99
6
0
285,352
0
L
King Arthur
9,664
604
90
6
0
321,535
2
L
Bakasura
8,141
509
79
5
0
266,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role