Player Matchup

Gilgamesh
Gilgamesh
Boo_ImBatman
Gilgamesh
Level 4
God Stats
2W - 2L
1,633 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Nemesis
Nemesis
Dase_2014
Nemesis
Level 28
God Stats
71W - 60L
1,513 SR
Queue Stats
106W - 96L
1,447 Elo+
Solo
Anhur
Anhur
Saxjt
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 108L
1,519 Elo+
Solo
Loki
Loki
Sentinel king16
Loki
Level 28
God Stats
1W - 2L
1,402 SR
Queue Stats
6W - 16L
1,253 Elo+
Solo
Fenrir
Fenrir
TwoCheco
Fenrir
Level 6
God Stats
2W - 2L
1,312 SR
Queue Stats
37W - 49L
1,415 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,421 Elo+

VS

Team Averages
Level 21
1,487 SR
1,442 Elo+
Loki
Loki
ComradeFruitloop
Loki
Level 28
God Stats
7W - 9L
1,562 SR
Queue Stats
388W - 354L
1,431 Elo+
Solo
Ullr
Ullr
DatBoiLitch
Ullr
Level 18
God Stats
9W - 9L
1,577 SR
Queue Stats
342W - 334L
1,570 Elo+
Solo
Bellona
Bellona
SharperInstincts
Bellona
Level 18
God Stats
15W - 16L
1,276 SR
Queue Stats
102W - 119L
1,396 Elo+
Solo
Ymir
Ymir
Spidergentlemann
Ymir
Level 26
God Stats
11W - 9L
1,522 SR
Queue Stats
129W - 123L
1,421 Elo+
Solo
Neith
Neith
Str8BakedBeast
Neith
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 235L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boo_ImBatman
Gilgamesh
10
5 / 5 / 1
7,498
469
6,708
10,785
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Dase_2014
Nemesis
15
2 / 6 / 2
8,799
550
6,576
13,917
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Saxjt
Anhur
13
3 / 4 / 2
7,915
495
5,074
10,401
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 10 / 3
7,056
441
3,605
10,831
3,594
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
TwoCheco
Fenrir
12
1 / 6 / 4
7,008
438
5,376
11,818
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 6
10,585
662
13,392
9,840
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 11
8,404
525
5,624
7,569
2,592
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 9
9,651
603
7,679
9,659
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 2 / 7
8,195
512
7,470
9,868
7,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 3
8,043
503
4,215
6,704
1,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
11
Kills
31
31
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boo_ImBatman
Gilgamesh
5
5
1
1.1
W
17
1
6
20
L
Nemesis
Dase_2014
Nemesis
2
6
2
0.5
W
3
2
11
4.25
L
Anhur
Saxjt
Anhur
3
4
2
1
L
0
10
3
0.15
W
5
2
9
4.75
W
3
2
7
3.25
W
3
4
3
1.13
L
Fenrir
TwoCheco
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
38,380
57,752
Taken
43,640
24,625
Mitigated
21,752
12,944
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boo_ImBatman
Gilgamesh
6,708
1,901
429
1,274
10,785
7,990
187
1,322
9,463
0
20,745
W
13,392
4,061
0
3,433
9,840
3,770
756
0
9,840
0
54,394
L
Nemesis
Dase_2014
Nemesis
6,576
3,357
417
4,974
13,917
5,531
319
863
13,054
0
59,998
W
5,624
3,055
0
933
7,569
2,592
2,004
0
7,569
0
36,068
L
Anhur
Saxjt
Anhur
5,074
2,322
0
4,386
10,401
3,124
210
1,840
8,561
0
38,114
L
3,605
1,107
0
0
10,831
3,594
254
1,407
9,424
0
35,741
W
7,679
1,620
0
2,249
9,659
6,478
881
0
9,659
0
51,490
W
7,470
1,135
0
2,697
9,868
7,191
992
0
9,868
32,554
0
W
4,215
1,964
0
1,176
6,704
1,721
619
0
6,704
0
33,698
L
Fenrir
TwoCheco
Fenrir
5,376
1,543
0
1,464
11,818
4,386
0
2,038
9,780
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
44,878
347
Minions Killed
400
0
Camps Cleared
0
1,432,156
Distance Traveled
1,634,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,498
469
31
2
0
262,267
0
W
Loki
10,585
662
102
6
0
361,516
0
L
Nemesis
8,799
550
122
8
0
330,539
0
W
Ullr
8,404
525
72
5
0
303,084
3
L
Anhur
7,915
495
85
5
0
251,645
0
L
Loki
7,056
441
63
4
0
270,573
4
W
Bellona
9,651
603
110
7
0
362,733
4
W
Ymir
8,195
512
49
3
0
327,620
0
W
Neith
8,043
503
67
4
0
279,061
0
L
Fenrir
7,008
438
46
3
0
317,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role