Player Matchup

Scylla
Scylla
Jaškyn
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,345 Elo+
Party 1
Kali
Kali
Orgius
Kali
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
26W - 21L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Ranzle
Cthulhu
Level 14
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 3
Danzaburou
Danzaburou
filinnnnnn
Danzaburou
Level 6
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 3
Tiamat
Tiamat
iTensei13
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,698 Elo+
Party 1
Team Averages
Level 12
1,451 SR
1,494 Elo+

VS

Team Averages
Level 18
1,434 SR
1,364 Elo+
Mulan
Mulan
AnonymousXender
Mulan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,411 Elo+
Solo
Aphrodite
Aphrodite
Davo5124
Aphrodite
Level 24
God Stats
18W - 31L
1,292 SR
Queue Stats
69W - 93L
1,337 Elo+
Party 2
Hou Yi
Hou Yi
DavoJaco
Hou Yi
Level 13
God Stats
1W - 6L
1,316 SR
Queue Stats
17W - 34L
1,460 Elo+
Party 2
Nemesis
Nemesis
GummiEnte247
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,186 Elo+
Solo
Neith
Neith
PELOCHIN888
Neith
Level 22
God Stats
25W - 17L
1,562 SR
Queue Stats
52W - 51L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jaškyn
Scylla
20
13 / 10 / 8
19,867
509
53,950
34,859
15,021
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Orgius
Kali
20
3 / 12 / 9
17,181
441
13,039
41,981
22,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Ranzle
Cthulhu
20
4 / 12 / 15
17,275
443
30,831
63,727
67,438
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
filinnnnnn
Danzaburou
20
12 / 16 / 5
19,178
492
34,718
37,463
18,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
iTensei13
Tiamat
20
10 / 11 / 4
21,824
560
24,619
34,490
29,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 16
21,468
550
49,018
63,104
80,596
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Davo5124
Aphrodite
20
13 / 8 / 28
20,344
522
34,638
59,644
29,321
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
DavoJaco
Hou Yi
20
10 / 9 / 20
19,387
497
16,367
31,778
14,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
GummiEnte247
Nemesis
20
3 / 8 / 12
17,284
443
12,065
28,148
13,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
19 / 10 / 10
24,229
621
53,748
36,759
16,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
146
42
Kills
60
61
Deaths
42
41
Assists
86
Player
Kills
Deaths
Assists
KDA
W
15
7
16
3.29
W
Aphrodite
Davo5124
Aphrodite
13
8
28
3.38
W
Hou Yi
DavoJaco
Hou Yi
10
9
20
2.22
W
Nemesis
GummiEnte247
Nemesis
3
8
12
1.13
L
Scylla
Jaškyn
Scylla
13
10
8
1.7
L
Kali
Orgius
Kali
3
12
9
0.63
W
19
10
10
2.4
L
Cthulhu
Ranzle
Cthulhu
4
12
15
0.96
L
Danzaburou
filinnnnnn
Danzaburou
12
16
5
0.91
L
Tiamat
iTensei13
Tiamat
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,157
Damage
165,836
212,520
Taken
219,433
153,129
Mitigated
153,467
48,613
Healing
110,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,018
8,352
0
16,693
63,104
80,596
1,873
25,005
36,199
0
158,263
W
Aphrodite
Davo5124
Aphrodite
34,638
8,203
38,047
42,715
59,644
29,321
1,447
34,079
24,157
104,743
0
W
Hou Yi
DavoJaco
Hou Yi
16,367
9,292
1,467
4,132
31,778
14,025
3,720
19,325
11,919
0
70,755
W
Nemesis
GummiEnte247
Nemesis
12,065
4,261
0
1,993
28,148
13,442
0
13,425
14,615
0
111,305
L
Scylla
Jaškyn
Scylla
53,950
4,376
208
6,590
34,859
15,021
449
7,785
26,464
113,401
0
L
Kali
Orgius
Kali
13,039
6,621
0
10,750
41,981
22,570
0
5,319
36,331
0
102,445
W
53,748
40,195
0
5,159
36,759
16,083
6,880
19,601
16,285
0
227,121
L
Cthulhu
Ranzle
Cthulhu
30,831
1,002
1,057
17,414
63,727
67,438
0
15,875
43,604
86,607
0
L
Danzaburou
filinnnnnn
Danzaburou
34,718
23,186
0
6,076
37,463
18,290
1,262
7,571
28,937
0
127,768
L
Tiamat
iTensei13
Tiamat
24,619
4,233
0
6,518
34,490
29,810
9,194
2,621
31,363
161,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,325
Gold Earned
102,712
754
Minions Killed
824
0
Camps Cleared
0
3,098,987
Distance Traveled
3,362,109
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
21,468
550
210
5
0
650,499
2
W
Aphrodite
20,344
522
95
2
0
734,754
2
W
Hou Yi
19,387
497
110
3
0
665,898
1
W
Nemesis
17,284
443
132
3
0
712,791
8
L
Scylla
19,867
509
164
4
0
643,265
0
L
Kali
17,181
441
131
3
0
597,247
2
W
Neith
24,229
621
277
7
0
598,167
4
L
Cthulhu
17,275
443
86
2
0
667,528
4
L
Danzaburou
19,178
492
142
4
0
548,935
5
L
Tiamat
21,824
560
231
6
0
642,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role