Player Matchup

Cthulhu
Cthulhu
IBW DarK MauL
Cthulhu
Level 27
God Stats
12W - 14L
1,434 SR
Queue Stats
180W - 161L
1,509 Elo+
Party 1
Hera
Hera
IBW ZeTa Shadow
Hera
Level 28
God Stats
8W - 6L
1,691 SR
Queue Stats
160W - 141L
1,482 Elo+
Party 1
Artio
Artio
JamsterV1
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,456 Elo+
Solo
Agni
Agni
Sandro77122
Agni
Level 17
God Stats
8W - 10L
1,666 SR
Queue Stats
35W - 42L
1,418 Elo+
Party 1
Fenrir
Fenrir
SwiFtK1LLx
Fenrir
Level 21
God Stats
13W - 14L
1,481 SR
Queue Stats
64W - 65L
1,445 Elo+
Party 1
Team Averages
Level 24
1,554 SR
1,462 Elo+

VS

Team Averages
Level 23
1,470 SR
1,481 Elo+
Fenrir
Fenrir
DaglassPL
Fenrir
Level 27
God Stats
3W - 8L
1,249 SR
Queue Stats
40W - 62L
1,265 Elo+
Solo
Aphrodite
Aphrodite
Danacutiepie32
Aphrodite
Level 27
God Stats
661W - 633L
1,601 SR
Queue Stats
672W - 664L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Sonic Bradley
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,203 Elo+
Solo
Anubis
Anubis
ThicccGeb
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,959 Elo+
Solo
Odin
Odin
Xnillix
Odin
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 87L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 12 / 9
12,795
984
18,927
29,148
29,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 12 / 9
13,330
1,025
19,472
20,885
6,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
JamsterV1
Artio
20
2 / 2 / 12
12,785
983
13,794
28,468
35,616
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 9 / 12
12,437
957
16,729
20,489
8,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SwiFtK1LLx
Fenrir
19
11 / 14 / 7
15,260
1,174
25,280
34,249
18,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

12

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaglassPL
Fenrir
19
11 / 8 / 13
13,681
1,052
20,232
20,845
8,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Danacutiepie32
Aphrodite
20
12 / 3 / 23
15,796
1,215
24,615
15,734
8,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Sonic Bradley
Kukulkan
20
4 / 1 / 24
13,963
1,074
21,886
12,126
5,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
ThicccGeb
Anubis
20
17 / 4 / 19
15,444
1,188
45,359
28,613
14,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Xnillix
Odin
20
5 / 6 / 25
13,637
1,049
14,863
22,300
22,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
153
22
Kills
49
49
Deaths
22
49
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaglassPL
Fenrir
11
8
13
2.19
W
Aphrodite
Danacutiepie32
Aphrodite
12
3
23
7.83
L
Cthulhu
3
12
9
0.63
L
4
12
9
0.71
L
Artio
JamsterV1
Artio
2
2
12
4
L
2
9
12
0.89
W
Kukulkan
Sonic Bradley
Kukulkan
4
1
24
16
L
Fenrir
SwiFtK1LLx
Fenrir
11
14
7
1.04
W
Anubis
ThicccGeb
Anubis
17
4
19
6.63
W
Odin
Xnillix
Odin
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,202
Damage
126,955
133,239
Taken
99,618
97,500
Mitigated
58,462
9,351
Healing
36,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaglassPL
Fenrir
20,232
8,363
714
3,243
20,845
8,527
0
12,876
7,969
0
36,462
W
Aphrodite
Danacutiepie32
Aphrodite
24,615
1,697
8,665
7,179
15,734
8,161
0
11,859
3,875
47,222
0
L
Cthulhu
18,927
2,292
646
719
29,148
29,042
0
20,747
8,191
41,743
0
L
19,472
5,234
266
1,146
20,885
6,057
0
15,098
5,687
50,581
0
L
Artio
JamsterV1
Artio
13,794
1,168
849
4,579
28,468
35,616
0
18,481
9,687
35,675
0
L
16,729
2,224
0
286
20,489
8,133
0
15,506
4,908
25,670
0
W
Kukulkan
Sonic Bradley
Kukulkan
21,886
3,174
0
0
12,126
5,215
0
9,271
2,855
53,649
0
L
Fenrir
SwiFtK1LLx
Fenrir
25,280
7,985
0
860
34,249
18,652
0
22,028
12,046
0
36,868
W
Anubis
ThicccGeb
Anubis
45,359
3,722
1,358
14,514
28,613
14,345
0
18,358
10,255
61,654
0
W
Odin
Xnillix
Odin
14,863
7,414
0
558
22,300
22,214
0
16,558
5,742
0
26,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,607
Gold Earned
72,521
197
Minions Killed
198
4
Camps Cleared
8
1,230,686
Distance Traveled
1,188,970
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,681
1,052
33
3
1
213,004
2
W
Aphrodite
15,796
1,215
46
4
0
283,819
2
L
Cthulhu
12,795
984
52
4
1
252,155
0
L
Hera
13,330
1,025
57
4
1
218,516
3
L
Artio
12,785
983
47
4
0
269,990
3
L
Agni
12,437
957
13
1
0
224,249
0
W
Kukulkan
13,963
1,074
71
5
1
251,798
2
L
Fenrir
15,260
1,174
28
2
2
265,776
0
W
Anubis
15,444
1,188
27
2
5
204,034
0
W
Odin
13,637
1,049
21
2
1
236,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role