Player Matchup

Thanatos
Thanatos
Himaa02
Thanatos
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
30W - 30L
1,339 Elo+
Party 1
Horus
Horus
Ninja13310
Horus
Level 17
God Stats
0W - 3L
1,295 SR
Queue Stats
97W - 88L
1,407 Elo+
Party 1
Zeus
Zeus
Nofal94
Zeus
Level 31
God Stats
0W - 1L
1,339 SR
Queue Stats
10W - 9L
1,418 Elo+
Solo
Neith
Neith
onfire25
Neith
Level 2
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Ymir
Ymir
retoet
Ymir
Level 29
God Stats
4W - 4L
1,604 SR
Queue Stats
165W - 187L
1,427 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,456 Elo+

VS

Team Averages
Level 24
1,535 SR
1,428 Elo+
Hou Yi
Hou Yi
Drys94
Hou Yi
Level 29
God Stats
2W - 5L
1,468 SR
Queue Stats
33W - 35L
1,393 Elo+
Solo
Ymir
Ymir
Kinemal
Ymir
Level 27
God Stats
13W - 9L
1,609 SR
Queue Stats
48W - 49L
1,521 Elo+
Solo
Nu Wa
Nu Wa
chusster
Nu Wa
Level 28
God Stats
13W - 8L
1,590 SR
Queue Stats
79W - 68L
1,534 Elo+
Solo
Nemesis
Nemesis
iNaisu
Nemesis
Level 17
God Stats
3W - 0L
1,719 SR
Queue Stats
31W - 26L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
liljake92
Gilgamesh
Level 21
God Stats
1W - 1L
1,288 SR
Queue Stats
8W - 9L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Himaa02
Thanatos
16
5 / 7 / 6
10,209
464
8,091
17,997
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
16
11 / 7 / 11
11,450
520
13,749
18,130
16,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Nofal94
Zeus
19
8 / 3 / 5
12,218
555
21,246
14,594
6,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
onfire25
Neith
13
2 / 8 / 3
8,953
407
6,703
14,346
3,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
retoet
Ymir
14
1 / 4 / 12
10,823
492
7,243
18,465
18,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drys94
Hou Yi
15
2 / 4 / 14
10,462
476
10,988
15,732
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Kinemal
Ymir
16
4 / 6 / 15
10,305
468
11,973
15,044
11,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
chusster
Nu Wa
20
15 / 2 / 5
13,687
622
24,227
10,668
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
iNaisu
Nemesis
16
5 / 7 / 5
10,699
486
7,052
17,951
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
liljake92
Gilgamesh
15
2 / 8 / 14
9,885
449
9,756
20,273
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
27
Kills
28
29
Deaths
27
37
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Drys94
Hou Yi
2
4
14
2.25
L
Thanatos
Himaa02
Thanatos
5
7
6
1.14
W
Ymir
Kinemal
Ymir
4
6
15
1.92
L
Horus
11
7
11
2.36
L
Zeus
Nofal94
Zeus
8
3
5
3.5
W
Nu Wa
chusster
Nu Wa
15
2
5
8.75
W
Nemesis
iNaisu
Nemesis
5
7
5
1.07
W
Gilgamesh
liljake92
Gilgamesh
2
8
14
1.13
L
Neith
onfire25
Neith
2
8
3
0.44
L
Ymir
retoet
Ymir
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,032
Damage
63,996
83,532
Taken
79,668
52,135
Mitigated
41,226
23,528
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Drys94
Hou Yi
10,988
4,803
0
3,846
15,732
5,399
437
6,808
8,924
0
60,468
L
Thanatos
Himaa02
Thanatos
8,091
2,994
0
10,917
17,997
6,823
84
6,119
11,628
0
59,002
W
Ymir
Kinemal
Ymir
11,973
1,572
0
1,763
15,044
11,662
908
5,481
9,563
39,947
0
L
Horus
13,749
6,432
1,670
2,713
18,130
16,476
452
7,874
10,016
0
51,660
L
Zeus
Nofal94
Zeus
21,246
2,105
0
5,134
14,594
6,584
1,519
5,232
9,004
86,247
0
W
Nu Wa
chusster
Nu Wa
24,227
5,552
0
1,134
10,668
4,068
582
5,200
5,468
96,137
0
W
Nemesis
iNaisu
Nemesis
7,052
3,634
0
4,819
17,951
8,189
349
6,203
11,748
0
55,807
W
Gilgamesh
liljake92
Gilgamesh
9,756
2,539
0
1,014
20,273
11,908
0
4,797
15,476
0
43,573
L
Neith
onfire25
Neith
6,703
3,245
0
1,970
14,346
3,797
1,563
8,123
5,989
0
43,259
L
Ymir
retoet
Ymir
7,243
1,466
492
632
18,465
18,455
214
7,578
10,695
43,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
55,038
452
Minions Killed
468
0
Camps Cleared
0
1,953,651
Distance Traveled
2,025,318
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,462
476
92
4
0
379,571
13
L
Thanatos
10,209
464
103
5
0
420,641
0
W
Ymir
10,305
468
54
2
0
427,956
3
L
Horus
11,450
520
83
4
0
411,261
0
L
Zeus
12,218
555
131
6
0
404,456
3
W
Nu Wa
13,687
622
164
7
0
413,319
4
W
Nemesis
10,699
486
113
5
0
401,704
5
W
Gilgamesh
9,885
449
45
2
0
402,768
4
L
Neith
8,953
407
79
4
0
338,463
0
L
Ymir
10,823
492
56
3
0
378,830
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role