Player Matchup

Medusa
Medusa
AkyLife
Medusa
Level 63
God Stats
30W - 22L
1,747 SR
Queue Stats
57W - 49L
1,528 Elo+
Party 1
Sol
Sol
Blitzi
Sol
Level 64
God Stats
33W - 16L
1,635 SR
Queue Stats
100W - 78L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
xMickaëlx
Xing Tian
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 68L
1,209 Elo+
Party 1
Team Averages
Level 53
1,627 SR
1,419 Elo+

VS

Team Averages
Level 71
1,461 SR
1,440 Elo+
Hachiman
Hachiman
SachaStoYT
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Sunai
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ricoudou
King Arthur
Level 68
God Stats
4W - 15L
1,382 SR
Queue Stats
21W - 26L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkyLife
Medusa
15
8 / 3 / 4
12,083
806
14,803
10,900
4,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Blitzi
Sol
15
4 / 5 / 9
12,151
810
18,000
12,189
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xMickaëlx
Xing Tian
12
1 / 6 / 11
9,836
656
4,751
17,156
13,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SachaStoYT
Hachiman
7
0 / 2 / 2
7,950
530
115
2,513
795
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Sunai
Aphrodite
15
4 / 8 / 9
10,974
732
9,588
15,493
9,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
ricoudou
King Arthur
16
10 / 4 / 2
11,582
772
16,159
26,076
17,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
13
Kills
14
14
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
AkyLife
Medusa
8
3
4
3.33
W
Sol
Blitzi
Sol
4
5
9
1.7
L
Hachiman
SachaStoYT
Hachiman
0
2
2
0.5
L
Aphrodite
Sunai
Aphrodite
4
8
9
1.06
L
King Arthur
ricoudou
King Arthur
10
4
2
2.75
W
Xing Tian
xMickaëlx
Xing Tian
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
25,862
40,245
Taken
44,082
22,554
Mitigated
28,041
9,374
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AkyLife
Medusa
14,803
6,028
741
2,919
10,900
4,378
905
2,738
8,162
0
57,059
W
Sol
Blitzi
Sol
18,000
4,444
0
3,305
12,189
4,466
2,175
2,328
9,861
54,631
0
L
Hachiman
SachaStoYT
Hachiman
115
115
0
10
2,513
795
0
2,040
473
0
1,242
L
Aphrodite
Sunai
Aphrodite
9,588
1,296
5,674
6,882
15,493
9,836
0
8,500
6,993
39,246
0
L
King Arthur
ricoudou
King Arthur
16,159
1,564
0
4,155
26,076
17,410
0
12,249
13,827
0
59,540
W
Xing Tian
xMickaëlx
Xing Tian
4,751
663
0
2,409
17,156
13,710
752
5,027
12,129
17,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
30,506
165
Minions Killed
123
0
Camps Cleared
0
752,671
Distance Traveled
568,016
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,083
806
66
4
0
251,704
3
W
Sol
12,151
810
83
6
0
243,832
4
L
Hachiman
7,950
530
4
0
0
25,369
0
L
Aphrodite
10,974
732
58
4
0
238,992
0
L
King Arthur
11,582
772
61
4
0
303,655
3
W
Xing Tian
9,836
656
16
1
0
257,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role