Player Matchup

Olorun
Olorun
Dygo27
Olorun
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
467W - 464L
1,410 Elo+
Solo
Apollo
Apollo
G4NK1257
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Profetens
Ne Zha
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
112W - 102L
1,503 Elo+
Solo
Bellona
Bellona
RamonOdyssey219
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Izanami
Izanami
feliperfa
Izanami
Level 26
God Stats
50W - 41L
1,555 SR
Queue Stats
120W - 124L
1,471 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,481 Elo+

VS

Team Averages
Level 21
1,619 SR
1,481 Elo+
Thoth
Thoth
C4Nadense
Thoth
Level 29
God Stats
1W - 0L
1,745 SR
Queue Stats
42W - 44L
1,470 Elo+
Solo
Guan Yu
Guan Yu
MiguelVentania
Guan Yu
Level 15
God Stats
2W - 1L
1,721 SR
Queue Stats
34W - 30L
1,459 Elo+
Solo
Ullr
Ullr
Two-Autumn-Leaf
Ullr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 72L
1,378 Elo+
Solo
Bacchus
Bacchus
davidx321
Bacchus
Level 29
God Stats
4W - 3L
1,627 SR
Queue Stats
21W - 16L
1,598 Elo+
Solo
Fenrir
Fenrir
xTosoYT
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dygo27
Olorun
16
1 / 7 / 3
10,229
445
6,068
23,501
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
G4NK1257
Apollo
19
8 / 8 / 0
12,011
522
14,026
21,500
9,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Profetens
Ne Zha
15
1 / 4 / 9
10,491
456
12,145
14,736
17,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 2
8,552
372
6,098
16,841
9,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
feliperfa
Izanami
15
3 / 8 / 2
10,127
440
6,756
16,626
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C4Nadense
Thoth
18
2 / 5 / 7
11,687
508
12,500
11,438
4,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 8
11,631
506
11,842
13,449
16,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 4 / 14
12,006
522
11,933
14,284
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
davidx321
Bacchus
18
6 / 1 / 15
12,320
536
16,248
13,969
17,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
xTosoYT
Fenrir
19
13 / 1 / 7
12,674
551
19,303
22,273
11,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
13
Kills
33
33
Deaths
13
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thoth
C4Nadense
Thoth
2
5
7
1.1
L
Olorun
Dygo27
Olorun
1
7
3
0.36
L
Apollo
G4NK1257
Apollo
8
8
0
1
W
5
2
8
4.5
L
Ne Zha
Profetens
Ne Zha
1
4
9
1.38
L
0
6
2
0.17
W
7
4
14
3.5
W
Bacchus
davidx321
Bacchus
6
1
15
13.5
L
Izanami
feliperfa
Izanami
3
8
2
0.5
W
Fenrir
xTosoYT
Fenrir
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
71,826
93,204
Taken
75,413
51,637
Mitigated
55,353
17,661
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
C4Nadense
Thoth
12,500
1,343
0
837
11,438
4,210
0
2,753
8,685
57,781
0
L
Olorun
Dygo27
Olorun
6,068
2,649
186
9,924
23,501
9,231
594
11,264
12,187
65,070
0
L
Apollo
G4NK1257
Apollo
14,026
7,869
0
2,400
21,500
9,874
836
3,855
17,570
0
86,516
W
11,842
1,381
706
4,977
13,449
16,614
874
61
13,388
0
47,631
L
Ne Zha
Profetens
Ne Zha
12,145
2,693
0
2,219
14,736
17,698
0
5,244
9,367
0
37,758
L
6,098
2,034
0
310
16,841
9,611
0
1,505
14,444
0
34,898
W
11,933
4,910
0
589
14,284
5,927
3,334
604
13,680
0
90,019
W
Bacchus
davidx321
Bacchus
16,248
1,188
1,672
3,093
13,969
17,447
302
1,370
12,599
38,694
0
L
Izanami
feliperfa
Izanami
6,756
4,619
0
2,622
16,626
5,223
90
6,880
9,551
0
58,865
W
Fenrir
xTosoYT
Fenrir
19,303
5,055
0
10,279
22,273
11,155
2,622
1,280
20,993
0
80,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
60,318
466
Minions Killed
475
0
Camps Cleared
0
1,802,742
Distance Traveled
2,146,978
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,687
508
106
5
0
374,607
5
L
Olorun
10,229
445
113
5
0
353,752
6
L
Apollo
12,011
522
129
6
0
379,965
0
W
Guan Yu
11,631
506
102
4
0
419,422
0
L
Ne Zha
10,491
456
37
2
0
412,649
6
L
Bellona
8,552
372
61
3
0
377,428
1
W
Ullr
12,006
522
110
5
0
393,069
1
W
Bacchus
12,320
536
55
2
0
492,905
7
L
Izanami
10,127
440
126
5
0
278,948
0
W
Fenrir
12,674
551
102
4
0
466,975
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role