Player Matchup

The Morrigan
The Morrigan
GoJoReVy
The Morrigan
Level 19
God Stats
28W - 23L
1,611 SR
Queue Stats
103W - 105L
1,401 Elo+
Party 3
Gilgamesh
Gilgamesh
Onkeleddy
Gilgamesh
Level 24
God Stats
48W - 45L
1,509 SR
Queue Stats
147W - 172L
1,456 Elo+
Solo
Sylvanus
Sylvanus
PeppenPaule
Sylvanus
Level 17
God Stats
2W - 1L
1,458 SR
Queue Stats
4W - 2L
1,466 Elo+
Solo
Rama
Rama
disasterdylans
Rama
Level 29
God Stats
14W - 14L
1,458 SR
Queue Stats
67W - 63L
1,459 Elo+
Solo
Kukulkan
Kukulkan
kelbay
Kukulkan
Level 4
God Stats
2W - 0L
1,779 SR
Queue Stats
5W - 6L
1,477 Elo+
Party 3
Team Averages
Level 19
1,563 SR
1,452 Elo+

VS

Team Averages
Level 25
1,444 SR
1,465 Elo+
Hachiman
Hachiman
Poesydestroyer
Hachiman
Level 23
God Stats
0W - 1L
1,260 SR
Queue Stats
17W - 14L
1,469 Elo+
Solo
Medusa
Medusa
ShekellGrubber
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,497 Elo+
Party 1
Odin
Odin
Voldemaruk
Odin
Level 24
God Stats
0W - 2L
1,121 SR
Queue Stats
45W - 41L
1,494 Elo+
Party 1
Olorun
Olorun
aadrii17
Olorun
Level 28
God Stats
3W - 2L
1,723 SR
Queue Stats
79W - 73L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
peloTIc
Hun Batz
Level 26
God Stats
7W - 6L
1,618 SR
Queue Stats
45W - 47L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoJoReVy
The Morrigan
17
8 / 4 / 15
11,905
518
17,091
10,111
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Onkeleddy
Gilgamesh
20
14 / 2 / 15
13,952
607
17,873
17,742
15,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
PeppenPaule
Sylvanus
16
3 / 6 / 12
10,938
476
8,568
18,886
17,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 2 / 8
14,310
622
18,004
19,256
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
kelbay
Kukulkan
17
11 / 6 / 13
12,278
534
20,144
14,334
5,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 9 / 1
8,351
363
5,271
13,354
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 12 / 5
10,788
469
11,732
19,349
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 8 / 8
9,933
432
6,511
18,955
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
aadrii17
Olorun
16
11 / 12 / 2
12,168
529
18,740
25,595
9,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
peloTIc
Hun Batz
18
5 / 9 / 8
11,445
498
12,455
20,888
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
49
Kills
20
20
Deaths
50
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
GoJoReVy
The Morrigan
8
4
15
3.88
W
Gilgamesh
Onkeleddy
Gilgamesh
14
2
15
10.75
W
Sylvanus
PeppenPaule
Sylvanus
3
6
12
1.5
L
Hachiman
0
9
1
0.06
L
4
12
5
0.54
L
0
8
8
0.5
L
Olorun
aadrii17
Olorun
11
12
2
1
W
13
2
8
8.5
W
Kukulkan
kelbay
Kukulkan
11
6
13
2.92
L
Hun Batz
peloTIc
Hun Batz
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,680
Damage
54,709
80,329
Taken
98,141
52,515
Mitigated
44,818
26,418
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
GoJoReVy
The Morrigan
17,091
2,934
0
2,788
10,111
4,005
565
1,176
8,566
46,744
2,528
W
Gilgamesh
Onkeleddy
Gilgamesh
17,873
6,457
0
5,694
17,742
15,566
0
2,321
15,121
0
94,715
W
Sylvanus
PeppenPaule
Sylvanus
8,568
2,315
3,309
7,101
18,886
17,525
766
6,074
12,662
40,866
11,317
L
Hachiman
5,271
3,521
0
410
13,354
3,487
138
5,470
7,821
0
36,780
L
11,732
5,530
0
882
19,349
6,184
90
7,269
12,048
0
52,995
L
6,511
2,262
0
325
18,955
16,953
322
11,895
6,940
0
37,861
L
Olorun
aadrii17
Olorun
18,740
14,253
1,059
6,392
25,595
9,579
922
10,611
14,980
47,627
0
W
18,004
12,464
0
5,644
19,256
9,456
9,022
4,314
14,880
0
94,433
W
Kukulkan
kelbay
Kukulkan
20,144
2,691
0
1,882
14,334
5,963
836
4,203
9,760
59,242
0
L
Hun Batz
peloTIc
Hun Batz
12,455
2,786
0
3,687
20,888
8,615
19
8,262
12,564
0
60,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,383
Gold Earned
52,685
541
Minions Killed
372
0
Camps Cleared
0
1,920,709
Distance Traveled
1,854,676
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,905
518
66
3
0
328,914
0
W
Gilgamesh
13,952
607
147
6
0
484,475
0
W
Sylvanus
10,938
476
69
3
0
363,471
6
L
Hachiman
8,351
363
63
3
0
321,084
1
L
Medusa
10,788
469
62
3
0
391,684
0
L
Odin
9,933
432
90
4
0
376,445
1
L
Olorun
12,168
529
57
2
0
325,763
1
W
Rama
14,310
622
169
7
0
372,911
10
W
Kukulkan
12,278
534
90
4
0
370,938
0
L
Hun Batz
11,445
498
100
4
0
439,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role