Player Matchup

Apollo
Apollo
ItsKuken
Apollo
Level 60
God Stats
4W - 6L
1,263 SR
Queue Stats
38W - 37L
1,417 Elo+
Party 2
Tiamat
Tiamat
Karankankan
Tiamat
Level 127
God Stats
0W - 2L
1,130 SR
Queue Stats
180W - 186L
1,452 Elo+
Party 2
Tyr
Tyr
RRVB22
Tyr
Level 87
God Stats
37W - 40L
1,435 SR
Queue Stats
70W - 69L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
mulero11
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
tehwi
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 2
Team Averages
Level 86
1,366 SR
1,426 Elo+

VS

Team Averages
Level 80
1,623 SR
1,481 Elo+
Zhong Kui
Zhong Kui
Brunoact237
Zhong Kui
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 160L
1,500 Elo+
Party 3
Bakasura
Bakasura
HoneyFloor
Bakasura
Level 87
God Stats
9W - 6L
1,691 SR
Queue Stats
154W - 139L
1,487 Elo+
Party 1
Khepri
Khepri
MIghtyFighty1
Khepri
Level 85
God Stats
3W - 3L
1,780 SR
Queue Stats
316W - 314L
1,525 Elo+
Solo
Set
Set
SauraFortesque
Set
Level 86
God Stats
19W - 14L
1,628 SR
Queue Stats
185W - 212L
1,480 Elo+
Party 3
Chang'e
Chang'e
sashasleep
Chang'e
Level 76
God Stats
19W - 16L
1,518 SR
Queue Stats
224W - 217L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsKuken
Apollo
15
3 / 6 / 6
9,852
469
10,258
14,148
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
16
1 / 6 / 2
10,077
480
10,148
13,469
9,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
RRVB22
Tyr
17
2 / 5 / 2
10,543
502
9,192
18,956
16,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
mulero11
Gilgamesh
16
5 / 5 / 3
10,714
510
12,887
19,802
10,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
tehwi
Fenrir
13
4 / 6 / 2
8,780
418
5,102
19,940
12,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brunoact237
Zhong Kui
16
5 / 2 / 8
10,616
506
18,099
16,174
13,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
HoneyFloor
Bakasura
20
9 / 4 / 8
12,549
598
15,769
20,161
10,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 15
10,161
484
5,337
12,581
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 10
10,729
511
14,865
12,475
6,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
sashasleep
Chang'e
18
6 / 2 / 7
11,223
534
11,636
16,504
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
15
Kills
27
28
Deaths
15
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brunoact237
Zhong Kui
5
2
8
4.5
W
Bakasura
HoneyFloor
Bakasura
9
4
8
3.25
L
Apollo
ItsKuken
Apollo
3
6
6
1
L
Tiamat
1
6
2
0.33
W
1
3
15
2.83
L
Tyr
RRVB22
Tyr
2
5
2
0.6
W
6
4
10
2.75
L
Gilgamesh
mulero11
Gilgamesh
5
5
3
1.3
W
Chang'e
sashasleep
Chang'e
6
2
7
4.75
L
Fenrir
tehwi
Fenrir
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,587
Damage
65,706
86,315
Taken
77,895
55,699
Mitigated
47,943
11,948
Healing
35,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brunoact237
Zhong Kui
18,099
1,602
0
9,605
16,174
13,357
1,028
4,178
11,676
68,455
0
W
Bakasura
HoneyFloor
Bakasura
15,769
10,676
0
8,578
20,161
10,737
434
1,542
18,520
0
84,489
L
Apollo
ItsKuken
Apollo
10,258
6,406
0
2,315
14,148
6,687
1,851
6,307
7,771
0
62,102
L
Tiamat
10,148
730
0
1,933
13,469
9,045
162
5,066
7,355
65,773
0
W
5,337
357
0
3,224
12,581
9,719
989
2,742
9,667
26,758
0
L
Tyr
RRVB22
Tyr
9,192
722
0
3,187
18,956
16,232
0
7,515
10,220
353
67,531
W
14,865
4,272
0
744
12,475
6,903
2,994
1,058
11,291
0
66,190
L
Gilgamesh
mulero11
Gilgamesh
12,887
3,830
0
895
19,802
10,784
0
7,147
12,273
0
71,042
W
Chang'e
sashasleep
Chang'e
11,636
236
3,416
9,993
16,504
7,227
1,116
252
16,244
60,998
0
L
Fenrir
tehwi
Fenrir
5,102
1,667
0
3,618
19,940
12,951
0
9,037
10,498
0
9,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
55,278
486
Minions Killed
568
0
Camps Cleared
0
1,977,705
Distance Traveled
2,127,499
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,616
506
147
7
0
398,116
9
W
Bakasura
12,549
598
181
9
0
510,597
2
L
Apollo
9,852
469
114
5
0
361,260
3
L
Tiamat
10,077
480
128
6
0
378,877
3
W
Khepri
10,161
484
33
2
0
405,899
10
L
Tyr
10,543
502
135
6
0
395,601
2
W
Set
10,729
511
104
5
0
396,043
4
L
Gilgamesh
10,714
510
104
5
0
469,728
1
W
Chang'e
11,223
534
103
5
0
416,844
5
L
Fenrir
8,780
418
5
0
0
372,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role