Player Matchup

Mercury
Mercury
Ein_Keks1
Mercury
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 139L
1,467 Elo+
Party 1
Neith
Neith
GiantApollo4882
Neith
Level 68
God Stats
40W - 44L
1,466 SR
Queue Stats
198W - 194L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IBbitron
Kumbhakarna
Level 128
God Stats
13W - 12L
1,360 SR
Queue Stats
105W - 93L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
Tinorage
Zhong Kui
Level 155
God Stats
2W - 3L
1,527 SR
Queue Stats
360W - 336L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
Vegta2478
Aphrodite
Level 86
God Stats
14W - 9L
1,593 SR
Queue Stats
244W - 259L
1,522 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,496 Elo+

VS

Team Averages
Level 56
1,461 SR
1,426 Elo+
Nemesis
Nemesis
Cachu123
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
Hardacre311
Cthulhu
Level 44
God Stats
4W - 8L
1,443 SR
Queue Stats
5W - 10L
1,488 Elo+
Party 3
Susano
Susano
Zepxj Ly
Susano
Level 52
God Stats
1W - 4L
1,457 SR
Queue Stats
92W - 108L
1,338 Elo+
Solo
Heimdallr
Heimdallr
kyokchris
Heimdallr
Level 42
God Stats
6W - 11L
1,382 SR
Queue Stats
7W - 13L
1,458 Elo+
Party 3
Janus
Janus
xB4PIN4TORx
Janus
Level 56
God Stats
2W - 7L
1,521 SR
Queue Stats
6W - 15L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ein_Keks1
Mercury
14
2 / 2 / 5
8,727
545
4,056
8,896
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 4
7,454
466
4,419
4,204
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
IBbitron
Kumbhakarna
12
3 / 0 / 4
7,959
497
4,002
10,400
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Tinorage
Zhong Kui
16
10 / 0 / 1
10,003
625
11,928
9,688
7,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Vegta2478
Aphrodite
14
1 / 1 / 0
8,366
523
5,573
8,986
7,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cachu123
Nemesis
16
3 / 0 / 0
8,641
540
7,258
11,198
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Hardacre311
Cthulhu
11
0 / 2 / 0
7,154
447
3,489
8,691
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Zepxj Ly
Susano
10
0 / 5 / 1
6,500
406
4,462
10,951
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
kyokchris
Heimdallr
9
0 / 5 / 0
5,923
370
2,997
10,108
3,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 4 / 0
7,078
442
4,533
7,618
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cachu123
Nemesis
3
0
0
3
W
Mercury
Ein_Keks1
Mercury
2
2
5
2.25
W
0
0
4
2
L
Cthulhu
Hardacre311
Cthulhu
0
2
0
0
W
Kumbhakarna
IBbitron
Kumbhakarna
3
0
4
5
W
Zhong Kui
Tinorage
Zhong Kui
10
0
1
10.5
W
Aphrodite
Vegta2478
Aphrodite
1
1
0
1
L
Susano
Zepxj Ly
Susano
0
5
1
0.1
L
Heimdallr
kyokchris
Heimdallr
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
22,739
42,174
Taken
48,566
24,556
Mitigated
18,661
16,878
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cachu123
Nemesis
7,258
1,314
0
4,338
11,198
5,948
0
5,468
5,730
0
55,020
W
Mercury
Ein_Keks1
Mercury
4,056
1,272
0
827
8,896
3,068
34
384
8,432
0
57,170
W
4,419
1,349
0
1,650
4,204
1,555
686
1,291
2,913
0
44,310
L
Cthulhu
Hardacre311
Cthulhu
3,489
0
83
1,796
8,691
3,570
0
3,885
4,806
38,133
0
W
Kumbhakarna
IBbitron
Kumbhakarna
4,002
215
0
1,447
10,400
5,807
133
1,999
8,393
23,358
0
W
Zhong Kui
Tinorage
Zhong Kui
11,928
2,026
0
5,771
9,688
7,101
686
3,842
5,428
69,698
0
W
Aphrodite
Vegta2478
Aphrodite
5,573
272
471
6,712
8,986
7,025
349
0
8,986
43,457
0
L
Susano
Zepxj Ly
Susano
4,462
506
0
2,456
10,951
3,603
0
4,011
6,940
0
31,354
L
Heimdallr
kyokchris
Heimdallr
2,997
1,053
0
1,634
10,108
3,241
0
3,240
6,868
0
27,604
L
4,533
166
0
750
7,618
2,299
0
4,899
2,719
42,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
35,296
403
Minions Killed
373
0
Camps Cleared
0
1,638,785
Distance Traveled
1,520,271
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,641
540
107
7
0
332,480
2
W
Mercury
8,727
545
99
6
0
398,146
0
W
Neith
7,454
466
69
4
0
285,497
2
L
Cthulhu
7,154
447
72
5
0
298,350
6
W
Kumbhakarna
7,959
497
26
2
0
375,315
8
W
Zhong Kui
10,003
625
116
7
0
300,513
1
W
Aphrodite
8,366
523
93
6
0
279,314
2
L
Susano
6,500
406
64
4
0
320,219
1
L
Heimdallr
5,923
370
46
3
0
291,933
0
L
Janus
7,078
442
84
5
0
277,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role