Player Matchup

Neith
Neith
ProDarek
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SaltyFoal435038
Olorun
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 271L
1,400 Elo+
Party 2
Hercules
Hercules
Warsky52100
Hercules
Level 79
God Stats
6W - 5L
1,762 SR
Queue Stats
226W - 209L
1,422 Elo+
Party 2
Chang'e
Chang'e
WlmShk
Chang'e
Level 110
God Stats
8W - 7L
1,333 SR
Queue Stats
950W - 970L
1,405 Elo+
Solo
Danzaburou
Danzaburou
furyshadow26
Danzaburou
Level 65
God Stats
5W - 9L
1,387 SR
Queue Stats
268W - 287L
1,387 Elo+
Solo
Team Averages
Level 85
1,496 SR
1,423 Elo+

VS

Team Averages
Level 54
1,511 SR
1,386 Elo+
Chaac
Chaac
Barnx
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GeraldãoGamer
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,309 Elo+
Solo
Izanami
Izanami
JakeKyle2904
Izanami
Level 48
God Stats
3W - 2L
1,467 SR
Queue Stats
177W - 169L
1,363 Elo+
Party 1
Hel
Hel
TheUnderdog5706
Hel
Level 65
God Stats
4W - 2L
1,802 SR
Queue Stats
434W - 494L
1,414 Elo+
Solo
Janus
Janus
battleboy936
Janus
Level 68
God Stats
1W - 4L
1,286 SR
Queue Stats
176W - 162L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ProDarek
Neith
20
2 / 3 / 7
12,142
578
26,069
19,472
10,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 8 / 6
12,552
598
19,994
27,267
13,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Warsky52100
Hercules
20
4 / 3 / 6
12,383
590
20,737
59,319
52,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
WlmShk
Chang'e
19
0 / 3 / 11
11,394
543
12,888
29,810
29,738
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
furyshadow26
Danzaburou
20
5 / 11 / 3
14,064
670
24,119
31,052
14,017
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barnx
Chaac
20
8 / 3 / 17
15,128
720
46,054
37,307
47,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 3
10,188
485
2,872
5,710
5,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
JakeKyle2904
Izanami
20
6 / 3 / 17
14,954
712
41,185
30,905
16,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 4 / 12
13,068
622
13,178
27,630
15,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 4 / 8
15,655
745
51,281
23,038
10,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
15
Kills
28
28
Deaths
15
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
Barnx
Chaac
8
3
17
5.5
W
0
1
3
1.5
W
Izanami
JakeKyle2904
Izanami
6
3
17
4.83
L
Neith
ProDarek
Neith
2
3
7
1.83
L
4
8
6
0.88
W
2
4
12
2
L
Hercules
Warsky52100
Hercules
4
3
6
2.33
L
Chang'e
WlmShk
Chang'e
0
3
11
1.83
W
12
4
8
4
L
Danzaburou
furyshadow26
Danzaburou
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,807
Damage
154,570
166,920
Taken
124,590
120,715
Mitigated
95,105
96,045
Healing
88,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Barnx
Chaac
46,054
8,518
4,536
17,326
37,307
47,945
1,783
8,640
28,667
0
72,698
W
2,872
959
0
0
5,710
5,584
62
1,587
4,123
8,774
0
W
Izanami
JakeKyle2904
Izanami
41,185
30,123
956
7,821
30,905
16,013
1,556
8,936
21,969
0
85,889
L
Neith
ProDarek
Neith
26,069
7,001
3,010
6,791
19,472
10,991
611
6,799
12,673
0
60,965
L
19,994
6,304
10,257
9,582
27,267
13,881
2,289
11,079
16,188
32,075
0
W
13,178
2,960
29,968
17,438
27,630
15,461
306
6,828
20,802
25,068
0
L
Hercules
Warsky52100
Hercules
20,737
3,892
3,222
30,548
59,319
52,088
402
21,450
37,869
0
32,491
L
Chang'e
WlmShk
Chang'e
12,888
2,010
12,967
10,239
29,810
29,738
96
13,544
16,266
28,529
0
W
51,281
1,570
4,064
6,186
23,038
10,102
294
6,891
16,147
74,946
0
L
Danzaburou
furyshadow26
Danzaburou
24,119
13,491
1,331
8,098
31,052
14,017
0
14,459
16,593
0
49,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,535
Gold Earned
68,993
187
Minions Killed
247
0
Camps Cleared
0
1,590,097
Distance Traveled
1,577,525
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,128
720
41
2
0
394,720
2
W
Nu Wa
10,188
485
21
1
0
147,933
2
W
Izanami
14,954
712
103
5
0
348,800
0
L
Neith
12,142
578
56
3
0
322,485
0
L
Olorun
12,552
598
28
1
0
305,157
2
W
Hel
13,068
622
24
1
0
337,454
0
L
Hercules
12,383
590
26
1
0
350,216
5
L
Chang'e
11,394
543
24
1
0
347,786
1
W
Janus
15,655
745
58
3
0
348,618
1
L
Danzaburou
14,064
670
53
3
0
264,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role