Player Matchup

Chang'e
Chang'e
Fada_Azura
Chang'e
Level 27
God Stats
11W - 8L
1,545 SR
Queue Stats
50W - 52L
1,291 Elo+
Solo
Bakasura
Bakasura
IonSpectre94
Bakasura
Level 17
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 6L
1,377 Elo+
Solo
Vamana
Vamana
deadrider12
Vamana
Level 5
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
ghostrider51611
Fenrir
Level 7
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 1
King Arthur
King Arthur
luckiestfiber18
King Arthur
Level 28
God Stats
12W - 21L
1,226 SR
Queue Stats
65W - 128L
1,315 Elo+
Solo
Team Averages
Level 17
1,414 SR
1,419 Elo+

VS

Team Averages
Level 12
1,388 SR
1,332 Elo+
Gilgamesh
Gilgamesh
Archyboules
Gilgamesh
Level 15
God Stats
6W - 11L
1,203 SR
Queue Stats
95W - 148L
1,164 Elo+
Solo
Sol
Sol
GRRG0912
Sol
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 172L
1,286 Elo+
Solo
Skadi
Skadi
Habimurray
Skadi
Level 17
God Stats
4W - 5L
1,234 SR
Queue Stats
46W - 55L
1,209 Elo+
Solo
Fenrir
Fenrir
TinglyFlute
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
mounirouche93
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fada_Azura
Chang'e
20
5 / 1 / 0
13,090
503
11,947
15,622
16,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
IonSpectre94
Bakasura
18
3 / 7 / 3
11,904
458
20,967
21,392
9,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
7
0 / 11 / 0
7,461
287
1,064
10,863
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 10 / 1
8,744
336
3,962
10,212
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
luckiestfiber18
King Arthur
20
6 / 4 / 2
12,375
476
9,954
22,078
19,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archyboules
Gilgamesh
16
7 / 4 / 7
11,649
448
10,806
16,010
16,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 2 / 5
13,537
521
16,225
27,855
10,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
20
5 / 5 / 2
14,266
549
14,888
16,668
6,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
3 / 0 / 4
11,763
452
4,283
8,887
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 9 / 2
9,074
349
1,968
12,881
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
17
Kills
27
33
Deaths
20
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Archyboules
Gilgamesh
7
4
7
2.63
L
Chang'e
Fada_Azura
Chang'e
5
1
0
5
W
11
2
5
6.75
W
Skadi
5
5
2
1.2
L
Bakasura
IonSpectre94
Bakasura
3
7
3
0.64
W
Fenrir
3
0
4
5
L
Vamana
0
11
0
0
L
3
10
1
0.35
L
King Arthur
luckiestfiber18
King Arthur
6
4
2
1.75
W
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,894
Damage
48,170
80,167
Taken
82,301
53,899
Mitigated
48,981
19,946
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Archyboules
Gilgamesh
10,806
4,210
0
143
16,010
16,521
1,283
2,011
13,719
828
41,630
L
Chang'e
Fada_Azura
Chang'e
11,947
1,813
0
8,139
15,622
16,411
2,219
0
15,622
73,224
0
W
16,225
5,755
0
15,932
27,855
10,365
3,776
0
26,483
79,770
0
W
Skadi
14,888
7,542
0
1,821
16,668
6,707
3,970
9,936
6,431
0
89,446
L
Bakasura
IonSpectre94
Bakasura
20,967
15,331
0
4,452
21,392
9,246
190
10,829
10,563
0
51,751
W
Fenrir
4,283
1,633
0
6,236
8,887
5,856
2,711
0
8,887
0
73,735
L
Vamana
1,064
823
0
1,000
10,863
5,420
54
1,876
8,987
0
12,160
L
3,962
2,221
0
322
10,212
3,170
16
2,955
7,257
0
10,163
L
King Arthur
luckiestfiber18
King Arthur
9,954
409
0
6,033
22,078
19,652
1,096
843
21,235
0
62,120
W
1,968
1,131
53
414
12,881
9,532
327
0
12,881
0
29,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
60,289
350
Minions Killed
497
0
Camps Cleared
0
1,790,581
Distance Traveled
1,786,340
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,649
448
68
3
0
408,023
0
L
Chang'e
13,090
503
119
5
0
425,324
9
W
Sol
13,537
521
126
5
0
418,824
0
W
Skadi
14,266
549
150
6
0
421,801
4
L
Bakasura
11,904
458
97
4
0
394,072
0
W
Fenrir
11,763
452
114
4
0
233,226
0
L
Vamana
7,461
287
16
1
0
301,339
0
L
Fenrir
8,744
336
7
0
0
200,535
0
L
King Arthur
12,375
476
111
4
0
469,311
0
W
Horus
9,074
349
39
2
0
304,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role