Player Matchup

Chaac
Chaac
Jorellern
Chaac
Level 21
God Stats
0W - 3L
1,873 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
ShadowKnight66
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Izanami
Izanami
WELDER004
Izanami
Level 22
God Stats
6W - 11L
1,639 SR
Queue Stats
23W - 25L
1,575 Elo+
Solo
Tiamat
Tiamat
bitxarrako21
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tomdekip
Cthulhu
Level 5
God Stats
0W - 3L
1,156 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,474 Elo+

VS

Team Averages
Level 22
1,514 SR
1,505 Elo+
Danzaburou
Danzaburou
B1gKahoona
Danzaburou
Level 24
God Stats
2W - 0L
1,305 SR
Queue Stats
162W - 62L
1,731 Elo+
Solo
Gilgamesh
Gilgamesh
Onkeleddy
Gilgamesh
Level 24
God Stats
48W - 45L
1,491 SR
Queue Stats
147W - 172L
1,447 Elo+
Solo
Yemoja
Yemoja
Xero9d
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
aadrii17
Zeus
Level 28
God Stats
8W - 1L
1,714 SR
Queue Stats
79W - 73L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
peloTIc
Hun Batz
Level 26
God Stats
7W - 6L
1,557 SR
Queue Stats
45W - 47L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jorellern
Chaac
11
3 / 4 / 0
6,226
519
3,786
8,640
6,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
8
0 / 5 / 1
5,324
444
1,698
8,047
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
WELDER004
Izanami
9
0 / 4 / 0
5,239
437
3,651
5,766
1,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
2 / 7 / 0
6,346
529
3,358
8,526
4,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tomdekip
Cthulhu
7
0 / 6 / 1
4,874
406
3,534
8,605
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1gKahoona
Danzaburou
13
10 / 0 / 4
8,670
723
8,208
6,163
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Onkeleddy
Gilgamesh
11
3 / 3 / 3
6,725
560
3,209
5,756
2,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Xero9d
Yemoja
10
2 / 1 / 10
6,665
555
3,244
5,023
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
13
6 / 1 / 5
7,700
642
7,764
6,278
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
peloTIc
Hun Batz
12
4 / 0 / 6
7,002
584
3,712
7,177
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
5
Kills
25
26
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B1gKahoona
Danzaburou
10
0
4
12
L
Chaac
Jorellern
Chaac
3
4
0
0.75
W
Gilgamesh
Onkeleddy
Gilgamesh
3
3
3
1.5
L
Bakasura
0
5
1
0.1
L
Izanami
WELDER004
Izanami
0
4
0
0
W
Yemoja
Xero9d
Yemoja
2
1
10
7
W
Zeus
6
1
5
8.5
L
Tiamat
2
7
0
0.29
W
Hun Batz
peloTIc
Hun Batz
4
0
6
7
L
Cthulhu
tomdekip
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
26,137
39,584
Taken
30,397
20,451
Mitigated
11,534
7,361
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B1gKahoona
Danzaburou
8,208
4,658
0
4,125
6,163
1,997
1,205
1,252
4,836
0
50,589
L
Chaac
Jorellern
Chaac
3,786
634
0
2,678
8,640
6,016
450
916
7,724
0
25,296
W
Gilgamesh
Onkeleddy
Gilgamesh
3,209
1,095
0
285
5,756
2,258
507
295
5,436
0
25,487
L
Bakasura
1,698
1,128
0
2,039
8,047
3,096
0
1,780
6,267
0
18,056
L
Izanami
WELDER004
Izanami
3,651
2,866
0
935
5,766
1,615
0
1,079
4,687
0
26,184
W
Yemoja
Xero9d
Yemoja
3,244
702
632
876
5,023
2,980
545
1,821
3,052
10,201
0
W
Zeus
7,764
2,422
183
3,395
6,278
1,998
1,513
2,943
3,169
37,282
0
L
Tiamat
3,358
673
0
1,206
8,526
4,683
47
4,917
3,609
33,638
0
W
Hun Batz
peloTIc
Hun Batz
3,712
1,120
0
3,178
7,177
2,301
0
331
6,791
0
32,057
L
Cthulhu
tomdekip
Cthulhu
3,534
639
0
503
8,605
5,041
17
2,316
6,289
14,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
36,762
234
Minions Killed
312
0
Camps Cleared
0
1,033,814
Distance Traveled
1,154,315
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,670
723
91
8
0
209,357
0
L
Chaac
6,226
519
44
4
0
216,964
2
W
Gilgamesh
6,725
560
59
5
0
245,064
0
L
Bakasura
5,324
444
50
4
0
226,408
0
L
Izanami
5,239
437
54
5
0
181,748
0
W
Yemoja
6,665
555
15
1
0
228,607
3
W
Zeus
7,700
642
74
6
0
215,246
1
L
Tiamat
6,346
529
64
5
0
198,700
1
W
Hun Batz
7,002
584
73
6
0
256,041
1
L
Cthulhu
4,874
406
22
2
0
209,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role