Player Matchup

Nemesis
Nemesis
DJP_2007
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,193 Elo+
Party 1
Artio
Artio
Ksawery200708
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Xing Tian
Xing Tian
Lngdavis07
Xing Tian
Level 4
God Stats
0W - 3L
1,198 SR
Queue Stats
1W - 7L
1,154 Elo+
Party 1
Hel
Hel
WonkiestStraw01
Hel
Level 24
God Stats
10W - 16L
1,265 SR
Queue Stats
29W - 35L
1,364 Elo+
Solo
Danzaburou
Danzaburou
valentinorfdq1
Danzaburou
Level 22
God Stats
0W - 1L
1,465 SR
Queue Stats
17W - 24L
1,263 Elo+
Solo
Team Averages
Level 12
1,386 SR
1,311 Elo+

VS

Team Averages
Level 20
1,508 SR
1,372 Elo+
Cernunnos
Cernunnos
Alex14hd
Cernunnos
Level 27
God Stats
3W - 0L
1,848 SR
Queue Stats
5W - 3L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Berbnote
Baron Samedi
Level 8
God Stats
2W - 2L
1,208 SR
Queue Stats
5W - 7L
1,217 Elo+
Solo
Zeus
Zeus
Euratoole
Zeus
Level 26
God Stats
15W - 19L
1,502 SR
Queue Stats
191W - 187L
1,446 Elo+
Party 2
Neith
Neith
Gemay
Neith
Level 18
God Stats
34W - 29L
1,480 SR
Queue Stats
157W - 139L
1,398 Elo+
Solo
Artio
Artio
moominbruja
Artio
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 112L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJP_2007
Nemesis
16
3 / 12 / 1
10,797
982
10,337
18,752
6,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 9 / 0
10,045
913
4,838
22,091
22,978
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Lngdavis07
Xing Tian
15
0 / 8 / 2
9,242
840
3,290
17,344
13,627
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 13 / 3
11,198
1,018
19,089
20,428
7,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
valentinorfdq1
Danzaburou
17
0 / 8 / 4
10,373
943
16,103
20,185
7,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alex14hd
Cernunnos
20
9 / 0 / 32
12,714
1,156
20,211
12,152
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Berbnote
Baron Samedi
19
9 / 2 / 31
12,475
1,134
15,077
9,762
5,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
19
12 / 2 / 29
12,645
1,150
20,853
9,289
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Gemay
Neith
20
17 / 2 / 24
13,905
1,264
29,180
14,021
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 1 / 35
11,685
1,062
6,187
12,272
12,553
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
201
7
Kills
50
50
Deaths
7
10
Assists
151
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alex14hd
Cernunnos
9
0
32
25
W
Baron Samedi
Berbnote
Baron Samedi
9
2
31
12.25
L
Nemesis
DJP_2007
Nemesis
3
12
1
0.29
W
Zeus
12
2
29
13.25
W
Neith
Gemay
Neith
17
2
24
14.5
L
1
9
0
0.11
L
Xing Tian
Lngdavis07
Xing Tian
0
8
2
0.13
L
3
13
3
0.35
W
3
1
35
20.5
L
Danzaburou
valentinorfdq1
Danzaburou
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
91,508
98,800
Taken
57,496
57,312
Mitigated
30,659
11,238
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alex14hd
Cernunnos
20,211
12,791
291
4,014
12,152
5,177
0
5,099
7,053
0
37,477
W
Baron Samedi
Berbnote
Baron Samedi
15,077
1,589
3,514
2,612
9,762
5,017
0
5,018
4,744
27,210
0
L
Nemesis
DJP_2007
Nemesis
10,337
6,432
0
1,114
18,752
6,570
0
6,800
11,952
0
25,522
W
Zeus
20,853
6,664
0
0
9,289
3,176
0
4,636
4,653
38,009
0
W
Neith
Gemay
Neith
29,180
16,191
0
4,165
14,021
4,736
0
6,192
7,829
0
56,074
L
4,838
320
509
1,790
22,091
22,978
0
8,912
13,179
22,222
0
L
Xing Tian
Lngdavis07
Xing Tian
3,290
225
585
441
17,344
13,627
0
9,261
8,083
18,867
0
L
19,089
823
2,472
2,277
20,428
7,060
0
8,898
11,530
38,471
0
W
6,187
1,151
2,547
2,327
12,272
12,553
0
6,272
6,000
13,318
0
L
Danzaburou
valentinorfdq1
Danzaburou
16,103
4,490
104
1,946
20,185
7,077
0
8,246
11,939
0
41,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
63,424
190
Minions Killed
212
3
Camps Cleared
4
880,886
Distance Traveled
928,682
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,714
1,156
42
4
0
166,121
0
W
Baron Samedi
12,475
1,134
29
3
0
183,181
1
L
Nemesis
10,797
982
25
2
1
172,010
0
W
Zeus
12,645
1,150
54
5
4
177,226
1
W
Neith
13,905
1,264
74
7
0
195,670
0
L
Artio
10,045
913
44
4
1
190,152
0
L
Xing Tian
9,242
840
24
2
0
147,476
3
L
Hel
11,198
1,018
57
5
0
176,165
0
W
Artio
11,685
1,062
13
1
0
206,484
0
L
Danzaburou
10,373
943
40
4
1
195,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role