Player Matchup

Janus
Janus
azriel88
Janus
Level 101
God Stats
5W - 10L
1,389 SR
Queue Stats
174W - 347L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
bigstrongmann
Gilgamesh
Level 25
God Stats
46W - 26L
1,650 SR
Queue Stats
53W - 39L
1,490 Elo+
Solo
Zeus
Zeus
yoshmitu
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,413 Elo+

VS

Team Averages
Level 33
1,536 SR
1,257 Elo+
Sobek
Sobek
k1llua_G0dsp33d
Sobek
Level 46
God Stats
3W - 6L
1,399 SR
Queue Stats
164W - 225L
1,249 Elo+
Party 1
Janus
Janus
syroc92
Janus
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
57W - 122L
1,156 Elo+
Party 1
Serqet
Serqet
tejon-hibrido9
Serqet
Level 26
God Stats
3W - 4L
1,711 SR
Queue Stats
147W - 204L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
azriel88
Janus
15
2 / 4 / 3
10,591
623
10,050
9,152
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
bigstrongmann
Gilgamesh
14
5 / 3 / 1
10,968
645
15,445
17,123
11,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
9
0 / 13 / 2
8,795
517
556
10,121
2,380
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
12,449
732
6,112
15,362
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
syroc92
Janus
15
6 / 4 / 8
11,512
677
10,523
7,427
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 10
12,420
731
11,615
11,509
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
19
20
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
azriel88
Janus
2
4
3
0.88
L
Gilgamesh
bigstrongmann
Gilgamesh
5
3
1
1.83
W
6
2
7
4.75
W
Janus
syroc92
Janus
6
4
8
2.5
W
7
1
10
12
L
Zeus
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
28,250
36,396
Taken
34,298
16,660
Mitigated
21,112
2,607
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
azriel88
Janus
10,050
1,063
80
1,227
9,152
2,718
480
3,825
4,803
53,005
0
L
Gilgamesh
bigstrongmann
Gilgamesh
15,445
3,018
318
982
17,123
11,562
0
8,594
7,885
0
46,003
W
6,112
585
0
7,027
15,362
13,277
240
5,826
9,536
29,331
0
W
Janus
syroc92
Janus
10,523
773
0
876
7,427
2,310
308
1,585
5,842
56,266
0
W
11,615
2,821
0
1,149
11,509
5,525
0
3,293
8,216
0
43,185
L
Zeus
556
295
0
0
10,121
2,380
0
3,780
5,902
8,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
36,381
154
Minions Killed
165
0
Camps Cleared
0
786,843
Distance Traveled
980,603
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,591
623
88
5
0
271,015
1
L
Gilgamesh
10,968
645
54
3
0
329,485
4
W
Sobek
12,449
732
25
1
0
338,056
0
W
Janus
11,512
677
91
5
0
285,407
0
W
Serqet
12,420
731
49
3
0
357,140
1
L
Zeus
8,795
517
12
1
0
186,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role