Player Matchup

Rama
Rama
Pepesech
Rama
Level 29
God Stats
2W - 0L
1,751 SR
Queue Stats
100W - 87L
1,616 Elo+
Solo
Ratatoskr
Ratatoskr
SimpIePanda
Ratatoskr
Level 18
God Stats
20W - 10L
1,636 SR
Queue Stats
328W - 246L
1,695 Elo+
Solo
Janus
Janus
YeahImHavingFun
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 16L
1,707 Elo+
Solo
Artio
Artio
adriansoo12
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
sectionz7
Gilgamesh
Level 29
God Stats
18W - 11L
1,667 SR
Queue Stats
111W - 98L
1,586 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,634 Elo+

VS

Team Averages
Level 22
1,582 SR
1,591 Elo+
Tsukuyomi
Tsukuyomi
AddisonisHip
Tsukuyomi
Level 28
God Stats
5W - 6L
1,492 SR
Queue Stats
30W - 35L
1,590 Elo+
Solo
Tyr
Tyr
AllFatherNero
Tyr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 90L
1,426 Elo+
Solo
Tiamat
Tiamat
GunnarCy
Tiamat
Level 23
God Stats
5W - 5L
1,541 SR
Queue Stats
90W - 77L
1,584 Elo+
Solo
Apollo
Apollo
SoloOrDrunk
Apollo
Level 28
God Stats
4W - 6L
1,530 SR
Queue Stats
113W - 90L
1,687 Elo+
Solo
Ra
Ra
neko03
Ra
Level 24
God Stats
11W - 5L
1,847 SR
Queue Stats
39W - 27L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
12 / 2 / 4
18,236
629
17,891
22,108
9,258
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
SimpIePanda
Ratatoskr
20
9 / 2 / 8
17,422
601
23,868
23,464
24,367
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 2 / 13
17,721
611
27,155
20,385
9,021
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 3 / 15
12,089
417
4,979
23,248
26,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
sectionz7
Gilgamesh
20
8 / 6 / 21
16,366
564
29,211
24,886
18,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AddisonisHip
Tsukuyomi
18
4 / 10 / 4
12,500
431
17,060
28,694
11,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 9 / 6
9,975
344
5,324
30,340
20,882
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
GunnarCy
Tiamat
19
0 / 7 / 6
12,639
436
13,723
20,778
23,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
20
2 / 3 / 4
15,280
527
17,560
25,490
11,867
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
8 / 11 / 3
14,999
517
21,829
24,671
12,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
40
Kills
14
15
Deaths
40
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AddisonisHip
Tsukuyomi
4
10
4
0.6
L
0
9
6
0.33
L
Tiamat
GunnarCy
Tiamat
0
7
6
0.43
W
Rama
12
2
4
7
W
Ratatoskr
SimpIePanda
Ratatoskr
9
2
8
6.5
L
Apollo
2
3
4
1.33
W
11
2
13
8.75
W
0
3
15
2.5
L
Ra
8
11
3
0.86
W
Gilgamesh
sectionz7
Gilgamesh
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,104
Damage
75,496
114,091
Taken
129,973
87,553
Mitigated
79,914
34,016
Healing
38,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AddisonisHip
Tsukuyomi
17,060
4,552
0
8,844
28,694
11,824
0
3,459
25,135
0
87,491
L
5,324
434
572
5,557
30,340
20,882
0
9,691
20,271
0
21,928
L
Tiamat
GunnarCy
Tiamat
13,723
1,114
0
4,753
20,778
23,232
16
5,974
14,690
71,562
0
W
Rama
17,891
15,841
0
11,765
22,108
9,258
1,411
6,202
15,740
0
145,892
W
Ratatoskr
SimpIePanda
Ratatoskr
23,868
4,164
0
7,401
23,464
24,367
2,711
7,226
15,733
0
143,983
L
Apollo
17,560
13,298
0
12,055
25,490
11,867
508
3,561
21,861
0
155,838
W
27,155
1,280
0
5,599
20,385
9,021
1,363
8,784
11,530
168,831
0
W
4,979
672
774
5,488
23,248
26,159
177
5,798
17,340
30,097
0
L
Ra
21,829
946
2,458
4,376
24,671
12,109
0
8,433
15,882
108,951
0
W
Gilgamesh
sectionz7
Gilgamesh
29,211
6,734
0
2,989
24,886
18,748
1,420
6,741
17,841
0
105,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,834
Gold Earned
65,393
894
Minions Killed
706
0
Camps Cleared
0
2,803,529
Distance Traveled
2,616,764
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,500
431
117
4
0
505,852
0
L
Tyr
9,975
344
26
1
0
627,563
8
L
Tiamat
12,639
436
140
5
0
478,252
6
W
Rama
18,236
629
224
8
0
535,862
9
W
Ratatoskr
17,422
601
261
9
0
578,300
9
L
Apollo
15,280
527
242
8
0
529,320
5
W
Janus
17,721
611
250
9
0
636,217
4
W
Artio
12,089
417
44
2
0
484,628
9
L
Ra
14,999
517
181
6
0
475,777
3
W
Gilgamesh
16,366
564
115
4
0
568,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role