Player Matchup

Thanatos
Thanatos
Platinum V
KristopherDante
Thanatos
Platinum V
Level 101
God Stats
0W - 8L
1,434 SR
Queue Stats
246W - 251L
1,489 MMR
Solo
Vamana
Vamana
Gold V
Peiyz
Vamana
Gold V
Level 83
God Stats
17W - 29L
1,549 SR
Queue Stats
108W - 125L
1,505 MMR
Solo
Izanami
Izanami
Gold III
grizzlybro14
Izanami
Gold III
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 299L
1,475 MMR
Solo
Merlin
Merlin
Bronze III
lucamatex
Merlin
Bronze III
Level 66
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Geb
Geb
Gold III
victor29012
Geb
Gold III
Level 100
God Stats
6W - 4L
1,704 SR
Queue Stats
184W - 185L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,561 SR
1,483 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,530 SR
1,483 MMR
Chernobog
Chernobog
Gold II
Flynnstone29
Chernobog
Gold II
Level 109
God Stats
5W - 4L
1,676 SR
Queue Stats
904W - 907L
1,518 MMR
Solo
Apollo
Apollo
Silver I
LagoLagz91
Apollo
Silver I
Level 107
God Stats
1W - 0L
1,226 SR
Queue Stats
10W - 10L
1,507 MMR
Solo
Sobek
Sobek
Bronze III
Victorypandas
Sobek
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,459 MMR
Solo
Khepri
Khepri
Gold V
YMAH Pexuin
Khepri
Gold V
Level 87
God Stats
10W - 9L
1,625 SR
Queue Stats
42W - 43L
1,471 MMR
Solo
Sol
Sol
Bronze III
silverlee39
Sol
Bronze III
Level 156
God Stats
10W - 7L
1,621 SR
Queue Stats
64W - 55L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 2 / 0
4,443
635
2,507
5,494
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Peiyz
Vamana
7
0 / 1 / 0
3,874
553
2,069
3,597
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
grizzlybro14
Izanami
7
0 / 0 / 1
4,091
584
3,289
3,015
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
lucamatex
Merlin
5
0 / 1 / 0
3,612
516
1,409
2,547
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 2
3,955
565
2,120
4,739
1,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetAthenaTiamatJanusGuan Yu

VS

Bans
AphroditeYmirPersephoneDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Flynnstone29
Chernobog
7
1 / 1 / 2
4,293
613
2,985
3,787
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Apollo
LagoLagz91
Apollo
7
1 / 0 / 1
4,086
584
1,109
3,464
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 0 / 2
4,689
670
1,933
5,134
3,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
6
0 / 1 / 2
4,129
590
2,078
4,096
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 0 / 0
5,230
747
2,975
3,824
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
5
5
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Flynnstone29
Chernobog
1
1
2
2
L
Thanatos
2
2
0
1
W
Apollo
LagoLagz91
Apollo
1
0
1
1.5
L
Vamana
Peiyz
Vamana
0
1
0
0
W
0
0
2
1
W
Khepri
0
1
2
1
L
Izanami
grizzlybro14
Izanami
0
0
1
0.5
L
Merlin
lucamatex
Merlin
0
1
0
0
W
3
0
0
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,394
Damage
11,080
19,392
Taken
20,305
6,442
Mitigated
7,082
9,618
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Flynnstone29
Chernobog
2,985
1,830
0
1,700
3,787
810
0
938
2,849
0
20,104
L
Thanatos
2,507
1,024
0
4,469
5,494
1,663
0
1,217
4,277
0
16,637
W
Apollo
LagoLagz91
Apollo
1,109
852
99
2,272
3,464
827
40
231
3,201
0
12,274
L
Vamana
Peiyz
Vamana
2,069
806
0
1,407
3,597
1,621
0
1,898
1,699
0
17,434
W
1,933
634
0
3,844
5,134
3,056
0
0
5,134
22,336
0
W
Khepri
2,078
309
0
1,460
4,096
1,499
0
1,057
3,039
7,178
0
L
Izanami
grizzlybro14
Izanami
3,289
2,182
0
934
3,015
637
245
1,081
1,934
0
20,711
L
Merlin
lucamatex
Merlin
1,409
46
0
910
2,547
784
0
1,919
628
10,777
0
W
2,975
1,706
0
2,738
3,824
890
778
1,063
2,553
24,621
0
L
2,120
445
0
1,898
4,739
1,737
0
871
3,868
7,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,975
Gold Earned
22,427
150
Minions Killed
200
0
Camps Cleared
0
618,674
Distance Traveled
657,881
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,293
613
40
6
0
121,716
1
L
Thanatos
4,443
635
53
8
0
134,009
1
W
Apollo
4,086
584
33
5
0
126,742
0
L
Vamana
3,874
553
27
4
0
128,950
3
W
Sobek
4,689
670
54
8
0
139,500
1
W
Khepri
4,129
590
13
2
0
135,891
3
L
Izanami
4,091
584
43
6
0
120,346
0
L
Merlin
3,612
516
20
3
0
102,168
2
W
Sol
5,230
747
60
9
0
134,032
0
L
Geb
3,955
565
7
1
0
133,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role