Player Matchup

Chiron
Chiron
Diamond I
Pablo55_gg
Chiron
Diamond I
Level 158
God Stats
6W - 5L
1,743 SR
Queue Stats
126W - 114L
2,499 MMR
Solo
Ra
Ra
Diamond IV
ShironTargarye94
Ra
Diamond IV
Level 151
God Stats
10W - 16L
1,501 SR
Queue Stats
403W - 397L
2,143 MMR
Solo
Hercules
Hercules
Diamond III
TouchMyJanus
Hercules
Diamond III
Level 60
God Stats
4W - 4L
1,781 SR
Queue Stats
71W - 50L
2,297 MMR
Solo
Geb
Geb
Masters
finisher3294
Geb
Masters
Level 126
God Stats
44W - 46L
1,569 SR
Queue Stats
693W - 700L
2,270 MMR
Solo
Ravana
Ravana
Platinum II
oysteinp
Ravana
Platinum II
Level 140
God Stats
0W - 1L
1,913 SR
Queue Stats
30W - 23L
2,248 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,701 SR
2,291 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,602 SR
2,167 MMR
The Morrigan
The Morrigan
Diamond I
AlaricMoon2
The Morrigan
Diamond I
Level 43
God Stats
7W - 4L
1,933 SR
Queue Stats
47W - 25L
2,568 MMR
Solo
Apollo
Apollo
Diamond III
Dixclosure
Apollo
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
Mid Harpies
King Arthur
Diamond III
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
169W - 125L
2,340 MMR
Solo
Anhur
Anhur
Diamond III
NaRiEl-90-NaRiEl
Anhur
Diamond III
Level 156
God Stats
24W - 30L
1,750 SR
Queue Stats
281W - 252L
2,193 MMR
Solo
Bacchus
Bacchus
Diamond III
x iMrMerrkz x
Bacchus
Diamond III
Level 148
God Stats
1W - 3L
1,326 SR
Queue Stats
282W - 275L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Pablo55_gg
Chiron
20
8 / 9 / 6
14,147
524
23,556
26,539
11,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
6 / 7 / 4
12,598
467
17,271
20,613
12,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TouchMyJanus
Hercules
19
4 / 5 / 4
12,837
475
22,575
36,534
41,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
1 / 5 / 10
12,052
446
8,640
26,297
28,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
oysteinp
Ravana
20
5 / 6 / 10
13,248
491
12,437
16,280
14,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaSetTsukuyomiPersephone

VS

Bans
NemesisScyllaCerberusJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlaricMoon2
The Morrigan
20
6 / 5 / 11
15,758
584
27,853
13,500
6,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Dixclosure
Apollo
20
8 / 6 / 7
15,603
578
18,605
25,353
13,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Mid Harpies
King Arthur
20
10 / 4 / 7
16,283
603
34,923
41,986
44,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 8 / 2
14,736
546
10,025
23,988
9,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
20
4 / 3 / 21
14,774
547
13,365
24,107
43,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
24
Kills
32
32
Deaths
26
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AlaricMoon2
The Morrigan
6
5
11
2.3
W
Apollo
Dixclosure
Apollo
8
6
7
1.92
W
King Arthur
Mid Harpies
King Arthur
10
4
7
3.38
W
4
8
2
0.63
L
Chiron
Pablo55_gg
Chiron
8
9
6
1.22
L
6
7
4
1.14
L
Hercules
TouchMyJanus
Hercules
4
5
4
1.2
L
1
5
10
1.2
L
Ravana
oysteinp
Ravana
5
6
10
1.67
W
Bacchus
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,479
Damage
104,771
126,263
Taken
128,934
107,586
Mitigated
116,898
43,421
Healing
47,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AlaricMoon2
The Morrigan
27,853
4,896
388
5,003
13,500
6,557
587
2,857
10,508
134,664
8,070
W
Apollo
Dixclosure
Apollo
18,605
10,040
0
10,264
25,353
13,028
3,276
4,725
20,628
0
133,731
W
King Arthur
Mid Harpies
King Arthur
34,923
5,644
0
17,612
41,986
44,674
342
10,062
31,924
1,014
117,034
W
10,025
4,948
0
9,212
23,988
9,320
2,534
2,535
21,453
0
112,117
L
Chiron
Pablo55_gg
Chiron
23,556
10,957
1,018
5,764
26,539
11,708
2,777
7,941
18,396
0
115,059
L
17,271
1,214
3,637
7,730
20,613
12,004
1,352
7,779
12,834
95,817
0
L
Hercules
TouchMyJanus
Hercules
22,575
9,173
0
16,605
36,534
41,571
42
6,550
29,984
0
72,353
L
8,640
1,100
0
5,299
26,297
28,258
0
8,204
18,093
43,174
0
L
Ravana
oysteinp
Ravana
12,437
2,157
0
3,368
16,280
14,045
819
5,430
10,850
0
98,837
W
Bacchus
13,365
1,859
0
4,785
24,107
43,319
326
7,553
16,554
39,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,882
Gold Earned
77,154
617
Minions Killed
783
0
Camps Cleared
0
2,488,713
Distance Traveled
2,514,682
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,758
584
213
8
0
505,054
7
W
Apollo
15,603
578
184
7
0
523,612
2
W
King Arthur
16,283
603
167
6
0
551,304
9
W
Anhur
14,736
546
174
6
0
408,161
3
L
Chiron
14,147
524
162
6
0
386,916
6
L
Ra
12,598
467
166
6
0
495,276
6
L
Hercules
12,837
475
108
4
0
532,680
5
L
Geb
12,052
446
50
2
0
529,873
5
L
Ravana
13,248
491
131
5
0
543,968
9
W
Bacchus
14,774
547
45
2
0
526,551
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role