Player Matchup

Neith
Neith
Axeel2205
Neith
Level 24
God Stats
1W - 5L
1,291 SR
Queue Stats
40W - 25L
1,556 Elo+
Solo
Horus
Horus
Babushka1939
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,698 Elo+
Solo
Yemoja
Yemoja
Ekidna7
Yemoja
Level 12
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 1L
1,828 Elo+
Solo
He Bo
He Bo
GiveMeAnimeGirl
He Bo
Level 28
God Stats
2W - 2L
1,627 SR
Queue Stats
80W - 64L
1,647 Elo+
Solo
Ra
Ra
pablosky1186
Ra
Level 18
God Stats
2W - 3L
1,649 SR
Queue Stats
72W - 59L
1,699 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,685 Elo+

VS

Team Averages
Level 18
1,690 SR
1,651 Elo+
Thanatos
Thanatos
MidlaneKingdom
Thanatos
Level 29
God Stats
16W - 6L
1,750 SR
Queue Stats
136W - 104L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
NekoDeKat
Baron Samedi
Level 27
God Stats
7W - 5L
1,637 SR
Queue Stats
102W - 95L
1,565 Elo+
Solo
Cupid
Cupid
Wakashiwakita
Cupid
Level 2
God Stats
2W - 0L
1,741 SR
Queue Stats
7W - 2L
1,803 Elo+
Solo
Ganesha
Ganesha
yessirrW
Ganesha
Level 8
God Stats
3W - 0L
1,820 SR
Queue Stats
48W - 18L
1,696 Elo+
Solo
Zhong Kui
Zhong Kui
李湘楠CN
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axeel2205
Neith
16
3 / 4 / 7
10,109
505
8,660
12,881
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 0 / 7
12,019
601
18,002
15,060
11,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Ekidna7
Yemoja
12
0 / 6 / 8
8,356
418
4,569
12,616
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 9 / 4
11,035
552
8,948
14,695
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 5
10,030
502
10,056
13,563
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
13 / 4 / 6
13,005
650
15,720
19,388
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
NekoDeKat
Baron Samedi
15
2 / 6 / 6
10,025
501
5,669
12,115
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 3
13,627
681
12,042
12,540
5,213
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
yessirrW
Ganesha
16
1 / 4 / 19
11,703
585
11,498
21,938
16,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
李湘楠CN
Zhong Kui
17
6 / 4 / 4
12,503
625
8,717
14,188
10,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
19
Kills
28
28
Deaths
20
31
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
Axeel2205
Neith
3
4
7
1.63
L
7
0
7
10.5
L
Yemoja
Ekidna7
Yemoja
0
6
8
0.67
L
6
9
4
0.89
W
Thanatos
13
4
6
4
W
Baron Samedi
NekoDeKat
Baron Samedi
2
6
6
0.83
W
6
2
3
3.75
L
3
9
5
0.61
W
Ganesha
yessirrW
Ganesha
1
4
19
2.63
W
Zhong Kui
李湘楠CN
Zhong Kui
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,235
Damage
53,646
68,815
Taken
80,169
35,108
Mitigated
45,885
17,548
Healing
35,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Axeel2205
Neith
8,660
4,500
0
4,292
12,881
4,091
0
2,001
10,876
0
73,603
L
18,002
7,108
180
5,522
15,060
11,810
0
6,289
8,573
0
77,798
L
Yemoja
Ekidna7
Yemoja
4,569
995
1,061
691
12,616
7,732
113
6,091
6,493
18,923
0
L
8,948
744
0
2,348
14,695
6,425
0
3,867
10,670
57,933
0
W
Thanatos
15,720
5,903
0
16,902
19,388
8,374
214
3,784
15,408
0
118,030
W
Baron Samedi
NekoDeKat
Baron Samedi
5,669
157
845
2,590
12,115
4,841
264
4,566
7,211
42,804
0
W
12,042
7,532
593
8,254
12,540
5,213
2,532
2,418
10,122
0
113,739
L
10,056
991
550
2,904
13,563
5,050
699
6,984
6,319
61,608
0
W
Ganesha
yessirrW
Ganesha
11,498
1,556
0
2,964
21,938
16,866
0
7,784
13,652
29,542
0
W
Zhong Kui
李湘楠CN
Zhong Kui
8,717
909
126
3,374
14,188
10,591
102
4,194
9,878
53,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
60,863
507
Minions Killed
589
0
Camps Cleared
0
1,745,583
Distance Traveled
1,972,949
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,109
505
126
6
0
362,814
4
L
Horus
12,019
601
122
6
0
393,844
5
L
Yemoja
8,356
418
37
2
0
311,902
5
L
He Bo
11,035
552
100
5
0
344,117
2
W
Thanatos
13,005
650
166
8
0
446,871
4
W
Baron Samedi
10,025
501
101
5
0
344,700
5
W
Cupid
13,627
681
211
11
0
362,037
5
L
Ra
10,030
502
122
6
0
332,906
8
W
Ganesha
11,703
585
11
1
0
437,168
14
W
Zhong Kui
12,503
625
100
5
0
382,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role