Player Matchup

Cthulhu
Cthulhu
CAPN MIKE T
Cthulhu
Level 24
God Stats
28W - 26L
1,524 SR
Queue Stats
50W - 68L
1,403 Elo+
Party 1
Merlin
Merlin
Jesanq91
Merlin
Level 29
God Stats
6W - 6L
1,334 SR
Queue Stats
29W - 36L
1,431 Elo+
Solo
Freya
Freya
Lew10itDan4270
Freya
Level 37
God Stats
64W - 58L
1,479 SR
Queue Stats
106W - 123L
1,420 Elo+
Party 1
Chaac
Chaac
legroneee
Chaac
Level 25
God Stats
4W - 6L
1,180 SR
Queue Stats
167W - 208L
1,409 Elo+
Solo
Heimdallr
Heimdallr
人畜无害的小胖子
Heimdallr
Level 18
God Stats
3W - 2L
1,550 SR
Queue Stats
58W - 59L
1,508 Elo+
Solo
Team Averages
Level 27
1,413 SR
1,434 Elo+

VS

Team Averages
Level 19
1,655 SR
1,535 Elo+
Bellona
Bellona
Dinogamer6070
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,377 Elo+
Solo
Kukulkan
Kukulkan
PureDruid70741
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jumpjump3310
Cthulhu
Level 28
God Stats
14W - 4L
2,010 SR
Queue Stats
19W - 20L
1,900 Elo+
Solo
Odin
Odin
seekerforyou
Odin
Level 27
God Stats
4W - 2L
1,759 SR
Queue Stats
32W - 38L
1,484 Elo+
Solo
Merlin
Merlin
st-ILL_ROCKIN
Merlin
Level 27
God Stats
9W - 13L
1,504 SR
Queue Stats
344W - 406L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPN MIKE T
Cthulhu
17
2 / 3 / 13
10,433
948
12,780
10,070
9,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Jesanq91
Merlin
19
2 / 0 / 20
11,607
1,055
11,831
3,577
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 1 / 9
13,955
1,269
30,415
9,562
4,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
legroneee
Chaac
17
3 / 1 / 16
11,473
1,043
6,791
10,780
9,123
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
8 / 3 / 12
12,346
1,122
16,794
8,930
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 13 / 2
9,374
852
1,129
19,397
9,788
Kukulkan
14
0 / 6 / 1
8,921
811
3,256
7,471
2,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
jumpjump3310
Cthulhu
17
4 / 2 / 4
11,472
1,043
15,713
21,146
23,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 7 / 1
10,834
985
6,757
18,023
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 5 / 3
10,477
952
6,945
17,607
7,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
33
Kills
8
8
Deaths
33
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAPN MIKE T
Cthulhu
2
3
13
2.83
L
Bellona
0
13
2
0.08
W
Merlin
Jesanq91
Merlin
2
0
20
12
W
18
1
9
22.5
L
Kukulkan
0
6
1
0.08
L
Cthulhu
jumpjump3310
Cthulhu
4
2
4
3
W
Chaac
legroneee
Chaac
3
1
16
11
L
4
7
1
0.64
L
0
5
3
0.3
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,611
Damage
33,800
42,919
Taken
83,644
27,882
Mitigated
50,538
10,152
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAPN MIKE T
Cthulhu
12,780
810
482
0
10,070
9,239
0
5,325
4,289
26,981
0
L
Bellona
1,129
435
0
175
19,397
9,788
0
13,490
5,907
0
4,844
W
Merlin
Jesanq91
Merlin
11,831
519
0
96
3,577
1,496
0
1,470
2,107
33,466
0
W
30,415
9,720
655
6,227
9,562
4,113
0
4,667
4,895
44,224
0
L
Kukulkan
3,256
1,036
0
0
7,471
2,743
0
4,692
2,779
6,068
0
L
Cthulhu
jumpjump3310
Cthulhu
15,713
998
744
2
21,146
23,828
0
13,389
7,757
25,958
0
W
Chaac
legroneee
Chaac
6,791
1,853
261
1,996
10,780
9,123
0
8,006
2,774
0
15,360
L
6,757
4,512
0
1,718
18,023
7,136
0
12,340
5,683
0
11,706
L
6,945
604
424
1,768
17,607
7,043
0
11,115
6,492
41,213
0
W
16,794
9,385
0
435
8,930
3,911
0
6,446
2,484
0
44,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
51,078
207
Minions Killed
138
13
Camps Cleared
3
1,044,982
Distance Traveled
757,981
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,433
948
32
3
1
211,012
0
L
Bellona
9,374
852
9
1
0
118,666
0
W
Merlin
11,607
1,055
58
5
1
224,786
1
W
Freya
13,955
1,269
34
3
4
201,458
1
L
Kukulkan
8,921
811
9
1
0
104,778
0
L
Cthulhu
11,472
1,043
34
3
1
225,549
0
W
Chaac
11,473
1,043
17
2
3
217,849
0
L
Odin
10,834
985
12
1
2
135,726
0
L
Merlin
10,477
952
74
7
0
173,262
1
W
Heimdallr
12,346
1,122
66
6
4
189,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role