Player Matchup

Baron Samedi
Baron Samedi
DeFaMiir
Baron Samedi
Level 29
God Stats
6W - 13L
1,454 SR
Queue Stats
208W - 366L
1,285 Elo+
Party 1
Izanami
Izanami
GULLT9
Izanami
Level 35
God Stats
67W - 79L
1,489 SR
Queue Stats
218W - 373L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
ProVor1590
Cthulhu
Level 22
God Stats
2W - 1L
1,374 SR
Queue Stats
5W - 7L
1,658 Elo+
Solo
Team Averages
Level 29
1,439 SR
1,414 Elo+

VS

Team Averages
Level 57
1,488 SR
1,514 Elo+
Anubis
Anubis
DeJu21
Anubis
Level 15
God Stats
3W - 0L
1,179 SR
Queue Stats
4W - 2L
1,482 Elo+
Party 2
Anhur
Anhur
UwULucas
Anhur
Level 93
God Stats
3W - 2L
1,677 SR
Queue Stats
229W - 219L
1,538 Elo+
Party 2
Ymir
Ymir
Veternhawkeyep
Ymir
Level 62
God Stats
53W - 29L
1,609 SR
Queue Stats
125W - 92L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeFaMiir
Baron Samedi
17
8 / 9 / 4
13,690
685
17,396
19,696
12,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
GULLT9
Izanami
16
4 / 6 / 9
13,710
686
18,398
16,284
5,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ProVor1590
Cthulhu
15
4 / 8 / 6
12,691
635
11,328
30,515
24,375
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeJu21
Anubis
14
2 / 8 / 7
11,961
598
13,406
17,127
6,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
UwULucas
Anhur
19
10 / 4 / 10
15,390
770
23,090
19,993
7,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 4 / 9
15,257
763
20,882
24,888
23,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
16
Kills
23
23
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeFaMiir
Baron Samedi
8
9
4
1.11
W
Anubis
DeJu21
Anubis
2
8
7
0.69
L
Izanami
GULLT9
Izanami
4
6
9
1.42
L
Cthulhu
ProVor1590
Cthulhu
4
8
6
0.88
W
Anhur
UwULucas
Anhur
10
4
10
3.75
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,122
Damage
57,378
66,495
Taken
62,008
42,224
Mitigated
38,142
15,242
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeFaMiir
Baron Samedi
17,396
769
2,694
3,846
19,696
12,686
54
9,151
10,545
51,440
0
W
Anubis
DeJu21
Anubis
13,406
942
0
5,665
17,127
6,885
0
9,906
7,221
35,644
0
L
Izanami
GULLT9
Izanami
18,398
7,744
0
796
16,284
5,163
956
8,027
8,257
0
65,663
L
Cthulhu
ProVor1590
Cthulhu
11,328
609
1,128
6,778
30,515
24,375
0
17,122
13,393
38,157
0
W
Anhur
UwULucas
Anhur
23,090
13,540
0
7,187
19,993
7,557
3,110
9,830
10,163
0
98,986
W
20,882
5,079
0
3,736
24,888
23,700
741
9,110
15,778
67,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
42,608
203
Minions Killed
236
0
Camps Cleared
0
867,299
Distance Traveled
948,414
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,690
685
64
3
0
265,239
5
W
Anubis
11,961
598
50
3
0
246,451
0
L
Izanami
13,710
686
83
4
0
302,494
4
L
Cthulhu
12,691
635
56
3
0
299,566
0
W
Anhur
15,390
770
112
6
0
331,553
5
W
Ymir
15,257
763
74
4
0
370,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role