Player Matchup

Arachne
Arachne
Burnzzz
Arachne
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 192L
1,884 Elo+
Party 2
Tyr
Tyr
HailedMettal
Tyr
Level 148
God Stats
8W - 10L
1,618 SR
Queue Stats
167W - 157L
1,642 Elo+
Solo
Nu Wa
Nu Wa
TunaMayo
Nu Wa
Level 154
God Stats
1W - 3L
1,557 SR
Queue Stats
366W - 330L
1,678 Elo+
Party 2
Sobek
Sobek
WIckencelio
Sobek
Level 139
God Stats
1W - 3L
1,228 SR
Queue Stats
54W - 62L
1,605 Elo+
Party 3
Anhur
Anhur
jaimichu9
Anhur
Level 121
God Stats
8W - 4L
1,656 SR
Queue Stats
56W - 48L
1,714 Elo+
Party 3
Team Averages
Level 139
1,512 SR
1,705 Elo+

VS

Team Averages
Level 148
1,594 SR
1,615 Elo+
Bacchus
Bacchus
Kevbi
Bacchus
Level 160
God Stats
1W - 1L
1,319 SR
Queue Stats
48W - 37L
1,624 Elo+
Solo
Thor
Thor
Toiiinou
Thor
Level 156
God Stats
13W - 8L
1,694 SR
Queue Stats
97W - 73L
1,648 Elo+
Solo
Kukulkan
Kukulkan
jose0019
Kukulkan
Level 160
God Stats
2W - 0L
1,671 SR
Queue Stats
162W - 169L
1,590 Elo+
Solo
King Arthur
King Arthur
kinshii
King Arthur
Level 156
God Stats
7W - 3L
1,772 SR
Queue Stats
136W - 103L
1,619 Elo+
Party 1
Sol
Sol
zzurxx
Sol
Level 106
God Stats
5W - 5L
1,514 SR
Queue Stats
319W - 318L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Burnzzz
Arachne
6
1 / 0 / 0
3,467
693
844
2,610
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,473
695
1,127
3,726
1,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
TunaMayo
Nu Wa
7
0 / 0 / 0
3,811
762
784
1,149
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,353
671
1,171
3,206
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
jaimichu9
Anhur
2
0 / 1 / 0
2,641
528
69
1,077
236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kevbi
Bacchus
6
1 / 0 / 0
3,454
691
784
2,330
910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
6
0 / 0 / 0
3,414
683
222
2,055
522
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
jose0019
Kukulkan
6
0 / 0 / 0
3,316
663
82
753
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
kinshii
King Arthur
6
1 / 0 / 0
3,630
726
2,338
2,989
923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
zzurxx
Sol
5
1 / 1 / 0
3,430
686
2,020
2,132
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Burnzzz
Arachne
1
0
0
1
L
0
1
0
0
W
Bacchus
Kevbi
Bacchus
1
0
0
1
W
Thor
0
0
0
0
L
Nu Wa
TunaMayo
Nu Wa
0
0
0
0
L
0
1
1
0.5
L
Anhur
jaimichu9
Anhur
0
1
0
0
W
Kukulkan
jose0019
Kukulkan
0
0
0
0
W
King Arthur
kinshii
King Arthur
1
0
0
1
W
Sol
zzurxx
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,995
Damage
5,446
11,768
Taken
10,259
3,558
Mitigated
3,069
4,752
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Burnzzz
Arachne
844
549
0
1,111
2,610
598
0
147
2,463
0
13,455
L
1,127
247
0
1,503
3,726
1,116
0
0
3,726
0
17,017
W
Bacchus
Kevbi
Bacchus
784
73
0
1,169
2,330
910
0
357
1,973
7,785
0
W
Thor
222
70
0
245
2,055
522
0
254
1,801
0
15,851
L
Nu Wa
TunaMayo
Nu Wa
784
171
0
591
1,149
221
0
82
1,067
21,167
0
L
1,171
31
0
1,260
3,206
1,387
0
1,971
1,235
8,965
0
L
Anhur
jaimichu9
Anhur
69
0
0
287
1,077
236
0
686
391
0
2,187
W
Kukulkan
jose0019
Kukulkan
82
82
0
481
753
175
0
277
476
14,223
0
W
King Arthur
kinshii
King Arthur
2,338
438
0
1,000
2,989
923
0
89
2,900
0
16,372
W
Sol
zzurxx
Sol
2,020
1,017
0
1,119
2,132
539
0
978
1,154
12,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,745
Gold Earned
17,244
156
Minions Killed
162
0
Camps Cleared
0
429,543
Distance Traveled
466,634
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,467
693
35
7
0
97,976
0
L
Tyr
3,473
695
38
8
0
100,438
2
W
Bacchus
3,454
691
11
2
0
98,035
2
W
Thor
3,414
683
39
8
0
100,034
2
L
Nu Wa
3,811
762
57
11
0
91,786
2
L
Sobek
3,353
671
19
4
0
98,707
0
L
Anhur
2,641
528
7
1
0
40,636
0
W
Kukulkan
3,316
663
38
8
0
86,176
2
W
King Arthur
3,630
726
43
9
0
99,497
0
W
Sol
3,430
686
31
6
0
82,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role