Player Matchup

Bellona
Bellona
FunkySnoppyCat
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,394 Elo+
Solo
Eset
Eset
KyllLordBR
Eset
Level 25
God Stats
2W - 1L
1,321 SR
Queue Stats
39W - 39L
1,496 Elo+
Solo
Medusa
Medusa
Mufelo2
Medusa
Level 25
God Stats
54W - 59L
1,439 SR
Queue Stats
209W - 251L
1,385 Elo+
Solo
He Bo
He Bo
PatoElCerdito
He Bo
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 50L
1,458 Elo+
Solo
Susano
Susano
etosagrado
Susano
Level 23
God Stats
13W - 19L
1,491 SR
Queue Stats
273W - 303L
1,482 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,443 Elo+

VS

Team Averages
Level 13
1,518 SR
1,513 Elo+
Ymir
Ymir
DuduXD_-
Ymir
Level 16
God Stats
24W - 23L
1,592 SR
Queue Stats
45W - 37L
1,545 Elo+
Solo
Cerberus
Cerberus
Hensanes
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Madruginhaa
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,613 Elo+
Solo
Chaac
Chaac
ceciicece
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,407 Elo+
Solo
Olorun
Olorun
im-ataide
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,984
569
1,645
4,557
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
5 / 0 / 4
4,715
674
3,654
3,123
1,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Medusa
Mufelo2
Medusa
7
4 / 1 / 5
4,724
675
2,603
3,523
1,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 0
4,178
597
1,339
2,825
743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
etosagrado
Susano
8
1 / 0 / 2
4,448
635
1,544
3,627
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 1
4,062
580
397
2,946
1,262
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Hensanes
Cerberus
5
1 / 5 / 0
3,982
569
2,057
4,999
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
2 / 0 / 0
4,913
702
1,913
1,837
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
ceciicece
Chaac
8
4 / 1 / 0
5,262
752
3,043
4,583
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
im-ataide
Olorun
5
0 / 5 / 0
3,508
501
1,126
4,063
966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
7
7
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
1
0.5
W
0
4
1
0.13
L
Cerberus
Hensanes
Cerberus
1
5
0
0.2
W
5
0
4
7
L
2
0
0
2
W
Medusa
Mufelo2
Medusa
4
1
5
6.5
W
1
2
0
0.5
L
Chaac
ceciicece
Chaac
4
1
0
4
W
Susano
etosagrado
Susano
1
0
2
2
L
Olorun
im-ataide
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,785
Damage
8,536
17,655
Taken
18,428
6,436
Mitigated
7,678
3,945
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
397
68
0
829
2,946
1,262
0
40
2,906
13,419
0
W
1,645
808
0
64
4,557
2,236
27
51
4,269
0
9,043
L
Cerberus
Hensanes
Cerberus
2,057
157
0
520
4,999
1,989
86
1,657
3,342
12,814
0
W
3,654
581
448
736
3,123
1,323
210
1,799
1,324
14,811
0
L
1,913
148
0
1,238
1,837
498
479
659
1,072
22,060
0
W
Medusa
Mufelo2
Medusa
2,603
1,013
0
537
3,523
1,119
523
1,901
1,572
0
16,891
W
1,339
51
0
188
2,825
743
160
1,089
1,636
14,658
0
L
Chaac
ceciicece
Chaac
3,043
634
0
1,583
4,583
2,963
164
714
3,837
0
19,385
W
Susano
etosagrado
Susano
1,544
194
0
1,972
3,627
1,015
0
461
3,124
0
20,911
L
Olorun
im-ataide
Olorun
1,126
708
0
403
4,063
966
225
1,785
2,278
6,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
21,727
157
Minions Killed
182
0
Camps Cleared
0
730,936
Distance Traveled
588,336
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,062
580
41
6
0
91,549
1
W
Bellona
3,984
569
21
3
0
155,277
1
L
Cerberus
3,982
569
41
6
0
135,698
2
W
Eset
4,715
674
18
3
0
134,281
2
L
Ra
4,913
702
46
7
0
140,861
2
W
Medusa
4,724
675
43
6
0
142,166
3
W
He Bo
4,178
597
18
3
0
138,313
0
L
Chaac
5,262
752
41
6
0
109,268
2
W
Susano
4,448
635
57
8
0
160,899
3
L
Olorun
3,508
501
13
2
0
110,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role