Player Matchup

Thor
Thor
Apaget
Thor
Level 8
God Stats
1W - 0L
1,759 SR
Queue Stats
12W - 17L
1,125 Elo+
Party 1
Sun Wukong
Sun Wukong
Eliax75
Sun Wukong
Level 6
God Stats
8W - 8L
1,063 SR
Queue Stats
24W - 37L
1,125 Elo+
Party 1
Sylvanus
Sylvanus
LgangTurni
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 56L
1,308 Elo+
Party 2
Hachiman
Hachiman
ToughJam5289804
Hachiman
Level 20
God Stats
3W - 3L
1,191 SR
Queue Stats
124W - 142L
1,287 Elo+
Solo
Chronos
Chronos
xDistri
Chronos
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 54L
1,520 Elo+
Party 2
Team Averages
Level 13
1,402 SR
1,273 Elo+

VS

Team Averages
Level 13
1,485 SR
1,458 Elo+
Jormungandr
Jormungandr
Test1cules
Jormungandr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 4
Nemesis
Nemesis
Tomikulus
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
hellosmiley
Ymir
Level 29
God Stats
72W - 103L
1,427 SR
Queue Stats
124W - 190L
1,288 Elo+
Party 4
Danzaburou
Danzaburou
lazycoxd
Danzaburou
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Thor
Thor
仲夏夜我从星空寻找你
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Apaget
Thor
20
10 / 1 / 11
14,054
586
8,982
17,325
16,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Eliax75
Sun Wukong
17
4 / 5 / 3
11,564
482
6,786
19,742
15,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
LgangTurni
Sylvanus
18
7 / 1 / 25
12,241
510
9,078
14,582
16,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
18
8 / 3 / 16
12,646
527
22,291
14,730
5,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
xDistri
Chronos
20
21 / 2 / 13
14,764
615
33,051
21,707
10,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Test1cules
Jormungandr
13
1 / 8 / 4
9,433
393
5,923
18,450
16,478
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Tomikulus
Nemesis
17
6 / 10 / 0
12,232
510
14,170
22,861
12,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 1
8,831
368
5,362
23,762
14,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
lazycoxd
Danzaburou
14
1 / 13 / 1
9,517
397
12,241
17,962
6,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 12 / 1
9,840
410
9,107
19,751
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
50
Kills
11
12
Deaths
53
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
Apaget
Thor
10
1
11
15.5
W
Sun Wukong
Eliax75
Sun Wukong
4
5
3
1.1
W
Sylvanus
LgangTurni
Sylvanus
7
1
25
19.5
L
Jormungandr
Test1cules
Jormungandr
1
8
4
0.38
L
Nemesis
Tomikulus
Nemesis
6
10
0
0.6
W
Hachiman
8
3
16
5.33
L
0
10
1
0.05
L
Danzaburou
lazycoxd
Danzaburou
1
13
1
0.12
W
Chronos
xDistri
Chronos
21
2
13
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,188
Damage
46,803
88,086
Taken
102,786
64,433
Mitigated
56,575
29,620
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Apaget
Thor
8,982
913
0
2,580
17,325
16,358
239
1,675
15,650
0
108,235
W
Sun Wukong
Eliax75
Sun Wukong
6,786
1,726
0
2,357
19,742
15,402
196
3,369
16,373
0
66,969
W
Sylvanus
LgangTurni
Sylvanus
9,078
3,096
5,110
6,998
14,582
16,957
928
3,795
10,787
23,166
3,134
L
Jormungandr
Test1cules
Jormungandr
5,923
941
0
500
18,450
16,478
0
8,106
10,344
31,783
0
L
Nemesis
Tomikulus
Nemesis
14,170
6,152
0
3,050
22,861
12,630
2,011
5,005
17,856
0
89,017
W
Hachiman
22,291
16,699
0
3,869
14,730
5,674
2,351
1,316
13,414
0
65,830
L
5,362
589
0
0
23,762
14,054
242
11,809
11,953
37,988
0
L
Danzaburou
lazycoxd
Danzaburou
12,241
5,662
0
2,484
17,962
6,152
674
11,847
6,115
0
54,471
W
Chronos
xDistri
Chronos
33,051
16,124
0
8,706
21,707
10,042
8,188
4,209
17,498
134,658
0
L
9,107
1,963
0
0
19,751
7,261
98
4,854
14,897
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,269
Gold Earned
49,853
582
Minions Killed
371
0
Camps Cleared
0
2,056,444
Distance Traveled
2,003,843
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,054
586
155
6
0
459,811
0
W
Sun Wukong
11,564
482
102
4
0
376,624
1
W
Sylvanus
12,241
510
25
1
0
412,957
0
L
Jormungandr
9,433
393
45
2
0
373,572
1
L
Nemesis
12,232
510
119
5
0
449,944
1
W
Hachiman
12,646
527
109
5
0
382,510
0
L
Ymir
8,831
368
68
3
0
425,660
0
L
Danzaburou
9,517
397
98
4
0
394,796
0
W
Chronos
14,764
615
191
8
0
424,542
0
L
Thor
9,840
410
41
2
0
359,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role