Player Matchup

Medusa
Medusa
A Wild Stig
Medusa
Level 99
God Stats
22W - 20L
1,497 SR
Queue Stats
64W - 58L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
Cyteness
Amaterasu
Level 39
God Stats
14W - 14L
1,487 SR
Queue Stats
136W - 187L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
IReflexionI
Kukulkan
Level 32
God Stats
21W - 19L
1,450 SR
Queue Stats
225W - 198L
1,449 Elo+
Solo
Ymir
Ymir
MoonCthulhu
Ymir
Level 39
God Stats
5W - 4L
1,524 SR
Queue Stats
10W - 14L
1,398 Elo+
Party 1
Arachne
Arachne
Scott neale
Arachne
Level 47
God Stats
25W - 22L
1,535 SR
Queue Stats
143W - 179L
1,432 Elo+
Party 1
Team Averages
Level 51
1,499 SR
1,436 Elo+

VS

Team Averages
Level 56
1,462 SR
1,402 Elo+
Ra
Ra
CrypticBBB
Ra
Level 37
God Stats
171W - 200L
1,493 SR
Queue Stats
300W - 335L
1,396 Elo+
Party 2
Hercules
Hercules
Point_2_Zoots
Hercules
Level 28
God Stats
5W - 5L
1,588 SR
Queue Stats
148W - 147L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
SolDaystar
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
juanNR_22
Izanami
Level 49
God Stats
12W - 16L
1,022 SR
Queue Stats
38W - 65L
1,179 Elo+
Party 3
Ymir
Ymir
ĀlphãVînsmøke
Ymir
Level 13
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 3 / 7
12,759
555
22,359
13,473
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Cyteness
Amaterasu
19
4 / 1 / 10
12,245
532
8,511
16,478
9,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
IReflexionI
Kukulkan
18
5 / 3 / 8
12,889
560
10,273
12,593
4,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 6
10,029
436
3,043
16,186
11,467
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Scott neale
Arachne
20
17 / 1 / 10
14,371
625
22,506
13,418
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
9,991
434
8,323
16,621
7,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Point_2_Zoots
Hercules
10
0 / 7 / 2
7,703
335
1,608
11,982
6,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
SolDaystar
Ao Kuang
18
10 / 6 / 1
12,657
550
22,006
25,672
10,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
juanNR_22
Izanami
15
0 / 7 / 6
9,075
395
4,961
13,835
4,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 8 / 5
8,648
376
4,247
18,974
17,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
37
Kills
12
12
Deaths
37
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
3
7
4.17
L
0
9
1
0.06
W
Amaterasu
Cyteness
Amaterasu
4
1
10
9
W
Kukulkan
IReflexionI
Kukulkan
5
3
8
3
W
2
4
6
1.25
L
Hercules
Point_2_Zoots
Hercules
0
7
2
0.14
W
Arachne
Scott neale
Arachne
17
1
10
22
L
Ao Kuang
SolDaystar
Ao Kuang
10
6
1
1.75
L
Izanami
juanNR_22
Izanami
0
7
6
0.43
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,692
Damage
41,145
72,148
Taken
87,084
36,320
Mitigated
46,301
28,414
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,359
9,467
620
5,796
13,473
5,277
4,047
5,741
7,732
0
106,191
L
8,323
1,037
444
3,846
16,621
7,410
680
1,293
15,246
71,094
0
W
Amaterasu
Cyteness
Amaterasu
8,511
2,626
497
7,853
16,478
9,125
1,806
8,423
8,055
0
60,098
W
Kukulkan
IReflexionI
Kukulkan
10,273
1,368
0
2,730
12,593
4,974
893
7,332
5,261
76,445
0
W
3,043
954
0
3,055
16,186
11,467
1,006
6,133
10,053
23,952
0
L
Hercules
Point_2_Zoots
Hercules
1,608
448
0
2,228
11,982
6,236
95
2,797
9,005
0
18,608
W
Arachne
Scott neale
Arachne
22,506
17,089
939
6,924
13,418
5,477
3,578
6,947
6,471
0
79,795
L
Ao Kuang
SolDaystar
Ao Kuang
22,006
6,555
0
9,137
25,672
10,253
0
4,973
20,567
81,144
0
L
Izanami
juanNR_22
Izanami
4,961
3,133
0
2,014
13,835
4,539
0
1,038
12,783
0
46,737
L
4,247
780
0
1,152
18,974
17,863
0
2,731
16,167
22,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,293
Gold Earned
48,074
545
Minions Killed
403
0
Camps Cleared
0
2,065,563
Distance Traveled
1,786,515
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,759
555
141
6
0
397,125
4
L
Ra
9,991
434
135
6
0
307,088
5
W
Amaterasu
12,245
532
99
4
0
421,011
0
W
Kukulkan
12,889
560
143
6
0
419,662
5
W
Ymir
10,029
436
38
2
0
355,567
0
L
Hercules
7,703
335
41
2
0
383,467
0
W
Arachne
14,371
625
124
5
0
472,198
6
L
Ao Kuang
12,657
550
108
5
0
392,269
0
L
Izanami
9,075
395
84
4
0
354,713
3
L
Ymir
8,648
376
35
2
0
348,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role