Player Matchup

Janus
Janus
Arxaide
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Solo
Ganesha
Ganesha
MrDilaw
Ganesha
Level 67
God Stats
11W - 4L
1,500 SR
Queue Stats
400W - 401L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Rum___Pirate
Ne Zha
Level 125
God Stats
19W - 18L
1,535 SR
Queue Stats
417W - 417L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Unbound_Atlas_
Hun Batz
Level 109
God Stats
2W - 1L
1,833 SR
Queue Stats
115W - 107L
1,503 Elo+
Solo
Guan Yu
Guan Yu
不入眼酱
Guan Yu
Level 149
God Stats
1W - 5L
1,836 SR
Queue Stats
274W - 305L
1,507 Elo+
Solo
Team Averages
Level 122
1,641 SR
1,510 Elo+

VS

Team Averages
Level 132
1,439 SR
1,489 Elo+
Chang'e
Chang'e
Extream360
Chang'e
Level 124
God Stats
2W - 1L
1,511 SR
Queue Stats
103W - 75L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
H-1-P-P-Y
Kuzenbo
Level 129
God Stats
1W - 3L
1,285 SR
Queue Stats
116W - 125L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
JaffaWaffa
The Morrigan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,568 Elo+
Party 2
Anhur
Anhur
NoCookieForYou
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
koiji123
Eset
Level 136
God Stats
1W - 0L
1,397 SR
Queue Stats
31W - 45L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arxaide
Janus
18
3 / 4 / 8
11,499
676
26,470
13,848
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MrDilaw
Ganesha
20
0 / 3 / 15
11,998
706
14,027
23,142
26,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
18
4 / 6 / 4
11,255
662
20,259
17,123
8,934
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
18
5 / 7 / 6
11,370
669
18,918
22,715
12,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
不入眼酱
Guan Yu
17
3 / 7 / 10
11,054
650
10,631
24,569
29,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Extream360
Chang'e
20
2 / 2 / 19
11,548
679
12,691
21,301
13,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
H-1-P-P-Y
Kuzenbo
20
4 / 3 / 17
12,824
754
16,899
30,444
41,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
JaffaWaffa
The Morrigan
19
6 / 3 / 15
11,894
700
18,256
12,806
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 14
13,096
770
29,458
21,032
9,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
18
4 / 5 / 8
11,337
667
9,579
15,643
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
15
Kills
27
27
Deaths
15
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
Arxaide
Janus
3
4
8
1.75
W
Chang'e
Extream360
Chang'e
2
2
19
5.75
W
Kuzenbo
H-1-P-P-Y
Kuzenbo
4
3
17
4.17
W
The Morrigan
JaffaWaffa
The Morrigan
6
3
15
4.5
L
Ganesha
MrDilaw
Ganesha
0
3
15
2.5
W
11
2
14
9
L
Ne Zha
4
6
4
1
L
Hun Batz
5
7
6
1.14
W
Eset
4
5
8
1.6
L
Guan Yu
不入眼酱
Guan Yu
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,305
Damage
86,883
101,397
Taken
101,226
83,877
Mitigated
74,537
41,677
Healing
46,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arxaide
Janus
26,470
624
2,588
1,726
13,848
7,025
552
8,805
5,043
58,575
0
W
Chang'e
Extream360
Chang'e
12,691
474
12,613
7,499
21,301
13,690
935
11,742
9,559
29,010
0
W
Kuzenbo
H-1-P-P-Y
Kuzenbo
16,899
5,042
2,859
5,471
30,444
41,221
374
11,558
18,886
31,489
0
W
The Morrigan
JaffaWaffa
The Morrigan
18,256
2,730
1,145
1,727
12,806
5,362
905
5,434
7,336
26,144
11,190
L
Ganesha
MrDilaw
Ganesha
14,027
794
2,772
4,990
23,142
26,185
85
11,951
11,191
38,043
0
W
29,458
12,181
4,697
3,833
21,032
9,182
2,768
6,129
14,903
0
47,228
L
Ne Zha
20,259
2,135
2,140
5,001
17,123
8,934
787
10,957
6,166
0
41,500
L
Hun Batz
18,918
3,007
1,354
4,876
22,715
12,314
846
9,850
12,865
0
43,514
W
Eset
9,579
964
4,435
1,809
15,643
5,082
314
5,634
10,009
29,321
0
L
Guan Yu
不入眼酱
Guan Yu
10,631
1,763
9,698
6,532
24,569
29,419
983
8,383
16,186
0
17,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,176
Gold Earned
60,699
200
Minions Killed
169
0
Camps Cleared
0
1,428,423
Distance Traveled
1,478,552
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,499
676
67
4
0
298,127
0
W
Chang'e
11,548
679
17
1
0
348,924
0
W
Kuzenbo
12,824
754
12
1
0
317,656
0
W
The Morrigan
11,894
700
37
2
0
269,850
0
L
Ganesha
11,998
706
1
0
0
304,237
0
W
Anhur
13,096
770
51
3
0
277,554
3
L
Ne Zha
11,255
662
41
2
0
265,112
0
L
Hun Batz
11,370
669
66
4
0
293,973
1
W
Eset
11,337
667
52
3
0
264,568
0
L
Guan Yu
11,054
650
25
1
0
266,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role