Player Matchup

Discordia
Discordia
Atolle
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Medusa
Medusa
Hazze
Medusa
Level 27
God Stats
3W - 6L
1,549 SR
Queue Stats
55W - 65L
1,561 Elo+
Solo
Nemesis
Nemesis
afelitiks
Nemesis
Level 26
God Stats
48W - 50L
1,442 SR
Queue Stats
105W - 105L
1,379 Elo+
Solo
Fenrir
Fenrir
stolbcy
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
社会你大哥
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,424 Elo+

VS

Team Averages
Level 40
1,542 SR
1,350 Elo+
Anubis
Anubis
DaUnborn
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,194 Elo+
Party 2
Sun Wukong
Sun Wukong
LiliFuU
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Major26
Artemis
Level 28
God Stats
8W - 3L
1,750 SR
Queue Stats
22W - 19L
1,367 Elo+
Party 1
Scylla
Scylla
WodnyMiś
Scylla
Level 23
God Stats
81W - 80L
1,459 SR
Queue Stats
389W - 421L
1,377 Elo+
Solo
Rama
Rama
lokolo18
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atolle
Discordia
20
2 / 7 / 12
12,907
1,076
12,466
15,856
5,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Hazze
Medusa
19
6 / 17 / 12
13,566
1,131
30,071
27,409
10,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
afelitiks
Nemesis
19
8 / 12 / 7
13,832
1,153
20,978
30,690
15,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
stolbcy
Fenrir
19
9 / 17 / 9
14,080
1,173
15,814
35,239
18,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
社会你大哥
Gilgamesh
13
0 / 0 / 0
7,380
615
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaUnborn
Anubis
20
10 / 6 / 26
14,369
1,197
15,991
15,574
7,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LiliFuU
Sun Wukong
20
12 / 5 / 24
14,235
1,186
17,308
20,607
13,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Major26
Artemis
20
17 / 6 / 25
15,042
1,254
36,379
19,006
7,617
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
WodnyMiś
Scylla
20
5 / 3 / 23
13,402
1,117
9,022
10,361
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
20
8 / 5 / 30
13,700
1,142
19,343
16,987
5,616
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
180
25
Kills
52
53
Deaths
25
40
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Discordia
Atolle
Discordia
2
7
12
1.14
W
Anubis
DaUnborn
Anubis
10
6
26
3.83
L
Medusa
Hazze
Medusa
6
17
12
0.71
W
Sun Wukong
LiliFuU
Sun Wukong
12
5
24
4.8
W
Artemis
Major26
Artemis
17
6
25
4.92
W
Scylla
WodnyMiś
Scylla
5
3
23
5.5
L
Nemesis
afelitiks
Nemesis
8
12
7
0.96
W
Rama
8
5
30
4.6
L
Fenrir
stolbcy
Fenrir
9
17
9
0.79
L
Gilgamesh
社会你大哥
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,329
Damage
98,043
109,194
Taken
82,535
49,514
Mitigated
37,291
7,942
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Atolle
Discordia
12,466
449
0
1,376
15,856
5,453
0
4,409
11,447
54,829
0
W
Anubis
DaUnborn
Anubis
15,991
2,006
0
2,782
15,574
7,186
0
2,663
12,911
32,694
0
L
Medusa
Hazze
Medusa
30,071
15,208
576
1,398
27,409
10,443
0
6,135
21,274
0
60,351
W
Sun Wukong
LiliFuU
Sun Wukong
17,308
4,023
0
928
20,607
13,696
0
2,619
17,988
0
39,248
W
Artemis
Major26
Artemis
36,379
25,363
0
5,204
19,006
7,617
0
2,510
16,496
0
52,687
W
Scylla
WodnyMiś
Scylla
9,022
2,339
0
0
10,361
3,176
0
3,082
7,279
31,581
0
L
Nemesis
afelitiks
Nemesis
20,978
10,631
0
3,391
30,690
15,025
0
5,543
25,147
0
47,600
W
Rama
19,343
15,260
303
2,112
16,987
5,616
0
1,592
15,395
0
29,853
L
Fenrir
stolbcy
Fenrir
15,814
3,470
0
1,201
35,239
18,593
0
8,926
26,313
0
33,584
L
Gilgamesh
社会你大哥
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,765
Gold Earned
70,748
204
Minions Killed
204
6
Camps Cleared
5
807,822
Distance Traveled
906,017
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,907
1,076
95
8
1
197,504
0
W
Anubis
14,369
1,197
40
3
0
151,955
0
L
Medusa
13,566
1,131
41
3
0
161,497
0
W
Sun Wukong
14,235
1,186
50
4
0
208,325
0
W
Artemis
15,042
1,254
20
2
5
161,543
2
W
Scylla
13,402
1,117
75
6
0
188,022
0
L
Nemesis
13,832
1,153
52
4
4
245,834
0
W
Rama
13,700
1,142
19
2
0
196,172
0
L
Fenrir
14,080
1,173
16
1
1
202,987
0
L
Gilgamesh
7,380
615
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role