Player Matchup

Ymir
Ymir
Gold III
phantomfight
Ymir
Gold III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Platinum II
questtrail
Set
Platinum II
Level 46
God Stats
13W - 2L
1,746 SR
Queue Stats
71W - 18L
2,122 MMR
Party 1
Thoth
Thoth
Gold I
Кorpz
Thoth
Gold I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 1L
1,888 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 83
1,582 SR
1,837 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,630 SR
1,821 MMR
Cerberus
Cerberus
Gold IV
GranddadGreco
Cerberus
Gold IV
Level 123
God Stats
3W - 3L
1,655 SR
Queue Stats
168W - 159L
1,677 MMR
Party 2
King Arthur
King Arthur
Platinum III
LiIkillacaleb
King Arthur
Platinum III
Level 123
God Stats
0W - 2L
1,512 SR
Queue Stats
187W - 172L
1,881 MMR
Party 2
Chang'e
Chang'e
Platinum III
jtony1
Chang'e
Platinum III
Level 103
God Stats
38W - 26L
1,724 SR
Queue Stats
203W - 193L
1,906 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
8,341
834
4,421
6,706
5,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 9
7,402
740
7,865
5,270
2,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Кorpz
Thoth
11
9 / 0 / 4
8,440
844
11,278
3,156
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FenrirCu ChulainnScyllaTiamat

VS

Bans
AthenaSobekChaacCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GranddadGreco
Cerberus
8
1 / 6 / 0
5,811
581
2,522
11,440
7,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
LiIkillacaleb
King Arthur
8
0 / 3 / 1
5,677
568
1,400
9,657
3,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
jtony1
Chang'e
9
0 / 5 / 1
5,801
580
2,482
7,357
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GranddadGreco
Cerberus
1
6
0
0.17
L
King Arthur
LiIkillacaleb
King Arthur
0
3
1
0.17
L
Chang'e
jtony1
Chang'e
0
5
1
0.1
W
3
0
10
8
W
2
1
9
6.5
W
Thoth
Кorpz
Thoth
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
6,404
15,132
Taken
28,454
9,755
Mitigated
12,864
4,486
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GranddadGreco
Cerberus
2,522
21
0
2,799
11,440
7,273
0
6,444
4,996
12,019
0
L
King Arthur
LiIkillacaleb
King Arthur
1,400
88
0
926
9,657
3,532
0
5,099
4,558
0
15,796
L
Chang'e
jtony1
Chang'e
2,482
56
1,457
1,846
7,357
2,059
0
4,188
3,169
14,992
0
W
4,421
580
0
1,444
6,706
5,858
85
2,197
4,509
17,339
0
W
7,865
2,424
502
945
5,270
2,692
442
1,749
3,521
0
31,891
W
Thoth
Кorpz
Thoth
11,278
468
0
1,595
3,156
1,205
228
1,121
2,035
37,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
17,289
133
Minions Killed
87
0
Camps Cleared
0
579,258
Distance Traveled
478,118
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,811
581
29
3
0
169,139
5
L
King Arthur
5,677
568
24
2
0
164,631
0
L
Chang'e
5,801
580
34
3
0
144,348
2
W
Ymir
8,341
834
23
2
0
176,915
1
W
Set
7,402
740
50
5
0
203,857
0
W
Thoth
8,440
844
60
6
0
198,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role