Player Matchup

Mercury
Mercury
Bourru
Mercury
Level 58
God Stats
8W - 4L
1,756 SR
Queue Stats
288W - 320L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
Eds212370
Ah Puch
Level 16
God Stats
22W - 15L
1,550 SR
Queue Stats
53W - 43L
1,530 Elo+
Solo
Bellona
Bellona
Edwards29
Bellona
Level 27
God Stats
34W - 31L
1,545 SR
Queue Stats
50W - 54L
1,423 Elo+
Party 1
Ymir
Ymir
Lbellefontaine
Ymir
Level 29
God Stats
25W - 30L
1,421 SR
Queue Stats
92W - 122L
1,427 Elo+
Party 1
Izanami
Izanami
dunkskin
Izanami
Level 17
God Stats
20W - 20L
1,488 SR
Queue Stats
56W - 65L
1,471 Elo+
Party 1
Team Averages
Level 29
1,552 SR
1,444 Elo+

VS

Team Averages
Level 14
1,570 SR
1,424 Elo+
Neith
Neith
Chiaretto-Zelt
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,397 Elo+
Solo
Cerberus
Cerberus
Jaicen_YT
Cerberus
Level 27
God Stats
0W - 1L
1,681 SR
Queue Stats
4W - 5L
1,673 Elo+
Solo
Danzaburou
Danzaburou
Keppapa
Danzaburou
Level 6
God Stats
3W - 4L
1,668 SR
Queue Stats
7W - 13L
1,328 Elo+
Solo
Discordia
Discordia
Nykolinho451
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Nemesis
Nemesis
tmesah_x
Nemesis
Level 16
God Stats
0W - 8L
1,500 SR
Queue Stats
161W - 194L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bourru
Mercury
16
8 / 3 / 2
9,685
538
9,409
12,984
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Eds212370
Ah Puch
15
6 / 1 / 5
9,152
508
7,638
6,060
2,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Edwards29
Bellona
13
4 / 2 / 4
7,899
439
6,282
12,495
6,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 8
7,513
417
2,491
11,636
7,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
dunkskin
Izanami
16
1 / 1 / 1
9,681
538
5,981
9,249
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,180
399
1,917
5,631
1,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Jaicen_YT
Cerberus
11
1 / 7 / 6
7,180
399
5,616
12,522
12,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Keppapa
Danzaburou
15
1 / 2 / 0
9,154
509
7,054
9,905
3,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Nykolinho451
Discordia
17
5 / 1 / 1
9,987
555
13,620
6,121
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
tmesah_x
Nemesis
13
2 / 6 / 1
8,259
459
5,450
12,697
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
9
9
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bourru
Mercury
8
3
2
3
L
0
3
1
0.17
W
Ah Puch
Eds212370
Ah Puch
6
1
5
8.5
W
Bellona
Edwards29
Bellona
4
2
4
3
L
Cerberus
Jaicen_YT
Cerberus
1
7
6
0.57
L
Danzaburou
Keppapa
Danzaburou
1
2
0
0.5
W
0
2
8
2
L
Discordia
Nykolinho451
Discordia
5
1
1
5.5
W
Izanami
dunkskin
Izanami
1
1
1
1.5
L
Nemesis
tmesah_x
Nemesis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
33,657
52,424
Taken
46,876
26,307
Mitigated
25,962
10,804
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bourru
Mercury
9,409
5,031
0
1,108
12,984
5,386
0
3,292
9,692
0
70,777
L
1,917
304
0
711
5,631
1,949
220
2,457
3,174
0
23,214
W
Ah Puch
Eds212370
Ah Puch
7,638
233
157
2,286
6,060
2,423
143
2,474
3,586
44,951
0
W
Bellona
Edwards29
Bellona
6,282
1,017
0
3,790
12,495
6,589
568
6,693
5,802
0
29,542
L
Cerberus
Jaicen_YT
Cerberus
5,616
246
0
2,132
12,522
12,992
478
3,618
8,904
18,105
0
L
Danzaburou
Keppapa
Danzaburou
7,054
3,372
0
3,021
9,905
3,116
61
322
9,583
0
56,593
W
2,491
97
584
676
11,636
7,581
558
6,777
4,859
32,598
0
L
Discordia
Nykolinho451
Discordia
13,620
125
0
1,763
6,121
2,124
342
1,734
4,387
73,539
0
W
Izanami
dunkskin
Izanami
5,981
3,700
0
2,203
9,249
4,328
392
0
9,249
0
70,865
L
Nemesis
tmesah_x
Nemesis
5,450
2,051
0
1,577
12,697
5,781
0
1,998
10,699
0
49,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
41,760
446
Minions Killed
453
0
Camps Cleared
0
1,801,888
Distance Traveled
1,578,236
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,685
538
118
7
0
411,512
1
L
Neith
7,180
399
78
4
0
274,718
4
W
Ah Puch
9,152
508
97
5
0
334,658
2
W
Bellona
7,899
439
50
3
0
339,702
5
L
Cerberus
7,180
399
25
1
0
294,398
0
L
Danzaburou
9,154
509
116
6
0
310,334
2
W
Ymir
7,513
417
47
3
0
361,541
3
L
Discordia
9,987
555
149
8
0
326,303
9
W
Izanami
9,681
538
134
7
0
354,475
1
L
Nemesis
8,259
459
85
5
0
372,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role