Player Matchup

Zeus
Zeus
AcidicCyclone
Zeus
Level 28
God Stats
7W - 3L
1,904 SR
Queue Stats
73W - 64L
1,512 Elo+
Party 3
Fenrir
Fenrir
AngelHulkEnd
Fenrir
Level 27
God Stats
19W - 17L
1,675 SR
Queue Stats
132W - 143L
1,491 Elo+
Party 4
Merlin
Merlin
Duskshadow46
Merlin
Level 26
God Stats
16W - 7L
1,616 SR
Queue Stats
102W - 98L
1,487 Elo+
Party 4
Artemis
Artemis
YagamiLigth19
Artemis
Level 18
God Stats
4W - 4L
1,843 SR
Queue Stats
123W - 106L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
mboch1996
Gilgamesh
Level 26
God Stats
59W - 48L
1,576 SR
Queue Stats
67W - 62L
1,512 Elo+
Party 3
Team Averages
Level 25
1,723 SR
1,508 Elo+

VS

Team Averages
Level 35
1,533 SR
1,422 Elo+
Neith
Neith
CHEEPEE2022
Neith
Level 8
God Stats
3W - 4L
1,851 SR
Queue Stats
11W - 17L
1,480 Elo+
Party 1
Chaac
Chaac
EndlessLegion
Chaac
Level 126
God Stats
1W - 2L
1,371 SR
Queue Stats
10W - 14L
1,415 Elo+
Party 2
Fenrir
Fenrir
Ktae1345
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,291 Elo+
Party 2
Baron Samedi
Baron Samedi
LilXeno_Insanity
Baron Samedi
Level 26
God Stats
14W - 23L
1,443 SR
Queue Stats
116W - 100L
1,549 Elo+
Party 1
Ares
Ares
yossarian_17
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 18
14,194
1,290
24,388
10,681
3,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
11 / 9 / 26
13,672
1,243
21,837
20,342
11,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
10 / 2 / 30
13,700
1,245
14,819
10,541
4,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
8 / 4 / 28
13,596
1,236
29,150
16,815
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
mboch1996
Gilgamesh
19
5 / 5 / 24
11,934
1,085
8,955
14,753
5,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 11
11,348
1,032
13,053
20,186
8,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 4 / 12
14,611
1,328
23,417
22,390
20,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Ktae1345
Fenrir
16
2 / 11 / 8
10,427
948
5,214
18,765
8,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
LilXeno_Insanity
Baron Samedi
19
6 / 15 / 14
13,067
1,188
19,891
27,335
13,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 11
11,644
1,059
4,986
20,620
15,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
80
50
Kills
24
24
Deaths
50
126
Assists
56
Player
Kills
Deaths
Assists
KDA
W
16
4
18
6.25
W
Fenrir
11
9
26
2.67
L
3
10
11
0.85
W
Merlin
10
2
30
12.5
L
10
4
12
4
L
Fenrir
Ktae1345
Fenrir
2
11
8
0.55
L
Baron Samedi
LilXeno_Insanity
Baron Samedi
6
15
14
0.87
W
Artemis
8
4
28
5.5
W
Gilgamesh
mboch1996
Gilgamesh
5
5
24
3.4
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,149
Damage
66,561
73,132
Taken
109,296
31,222
Mitigated
66,417
8,378
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,388
1,460
0
60
10,681
3,040
0
4,881
5,800
43,073
0
W
Fenrir
21,837
5,400
0
1,360
20,342
11,795
0
3,495
16,847
0
33,950
L
13,053
3,127
0
1,243
20,186
8,158
0
9,452
10,734
0
18,046
W
Merlin
14,819
881
1,252
821
10,541
4,456
0
2,875
7,666
31,875
0
L
23,417
5,121
0
7,764
22,390
20,547
0
7,803
14,587
0
69,224
L
Fenrir
Ktae1345
Fenrir
5,214
1,442
0
357
18,765
8,289
0
4,419
14,346
0
17,512
L
Baron Samedi
LilXeno_Insanity
Baron Samedi
19,891
2,503
2,259
2,557
27,335
13,447
0
10,743
16,592
33,641
0
W
Artemis
29,150
16,461
0
4,364
16,815
6,430
0
7,204
9,611
0
47,881
W
Gilgamesh
mboch1996
Gilgamesh
8,955
1,616
0
521
14,753
5,501
0
6,422
8,331
0
22,921
L
4,986
518
0
185
20,620
15,976
0
6,790
13,830
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,096
Gold Earned
61,097
186
Minions Killed
184
5
Camps Cleared
7
949,166
Distance Traveled
982,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,194
1,290
50
5
2
206,461
0
W
Fenrir
13,672
1,243
26
2
0
193,962
1
L
Neith
11,348
1,032
4
0
0
203,900
0
W
Merlin
13,700
1,245
47
4
0
190,071
0
L
Chaac
14,611
1,328
120
11
3
227,273
1
L
Fenrir
10,427
948
13
1
0
162,998
0
L
Baron Samedi
13,067
1,188
25
2
0
196,142
0
W
Artemis
13,596
1,236
43
4
1
167,148
0
W
Gilgamesh
11,934
1,085
20
2
2
191,524
0
L
Ares
11,644
1,059
22
2
4
191,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role