Player Matchup

Discordia
Discordia
Gold V
Euphrona
Discordia
Gold V
Level 43
God Stats
1W - 3L
1,516 SR
Queue Stats
35W - 33L
1,480 MMR
Party 1
Sobek
Sobek
Gold V
Høbbit2
Sobek
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,485 MMR
Party 1
Rama
Rama
Gold IV
Shidengu
Rama
Gold IV
Level 45
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 26L
1,592 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 49
1,573 SR
1,519 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,721 SR
1,612 MMR
Anhur
Anhur
Gold V
Chrismaster16
Anhur
Gold V
Level 135
God Stats
4W - 2L
1,732 SR
Queue Stats
20W - 15L
1,667 MMR
Party 2
Chang'e
Chang'e
Bronze III
Izuke
Chang'e
Bronze III
Level 89
God Stats
4W - 2L
1,916 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
Geb
Geb
Gold V
Jockem
Geb
Gold V
Level 122
God Stats
6W - 6L
1,515 SR
Queue Stats
20W - 15L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Euphrona
Discordia
12
1 / 4 / 3
9,141
703
9,976
6,862
2,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Høbbit2
Sobek
10
1 / 6 / 3
8,713
670
6,750
17,375
12,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
3 / 7 / 0
9,508
731
8,000
11,917
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeAresThothBacchusDanzaburou

VS

Bans
AthenaScyllaNoxEsetHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 4
11,842
911
17,507
13,976
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Izuke
Chang'e
15
6 / 1 / 10
11,367
874
9,482
11,833
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Jockem
Geb
13
0 / 2 / 14
9,874
760
3,191
11,126
7,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
Discordia
Euphrona
Discordia
1
4
3
0.63
L
Sobek
Høbbit2
Sobek
1
6
3
0.42
W
Chang'e
Izuke
Chang'e
6
1
10
11
W
Geb
Jockem
Geb
0
2
14
3.5
L
Rama
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
30,180
36,154
Taken
36,935
18,465
Mitigated
19,786
3,865
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,507
7,802
0
1,273
13,976
6,181
1,734
5,895
8,081
0
59,075
L
Discordia
Euphrona
Discordia
9,976
407
0
0
6,862
2,013
0
2,428
4,434
40,893
0
L
Sobek
Høbbit2
Sobek
6,750
599
0
1,897
17,375
12,805
0
6,876
10,499
13,241
0
W
Chang'e
Izuke
Chang'e
9,482
1,071
4,392
6,599
11,833
5,862
947
7,223
4,610
51,972
0
W
Geb
Jockem
Geb
3,191
411
0
2,211
11,126
7,743
278
3,682
7,444
9,874
0
L
Rama
8,000
6,538
0
1,968
11,917
3,647
18
3,417
8,500
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
33,083
133
Minions Killed
156
0
Camps Cleared
0
678,157
Distance Traveled
762,217
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,842
911
75
6
0
251,538
3
L
Discordia
9,141
703
47
4
0
239,198
3
L
Sobek
8,713
670
15
1
0
237,447
4
W
Chang'e
11,367
874
72
6
0
250,002
2
W
Geb
9,874
760
9
1
0
260,677
2
L
Rama
9,508
731
71
5
0
201,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role