Player Matchup

King Arthur
King Arthur
Cachu123
King Arthur
Level 88
God Stats
2W - 3L
1,560 SR
Queue Stats
31W - 34L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Hardacre311
Cthulhu
Level 44
God Stats
4W - 8L
1,416 SR
Queue Stats
5W - 10L
1,514 Elo+
Party 1
Da Ji
Da Ji
MaxwellsDemonEX
Da Ji
Level 60
God Stats
14W - 16L
1,591 SR
Queue Stats
421W - 432L
1,458 Elo+
Solo
Heimdallr
Heimdallr
kyokchris
Heimdallr
Level 42
God Stats
6W - 11L
1,343 SR
Queue Stats
7W - 13L
1,464 Elo+
Party 1
Janus
Janus
xB4PIN4TORx
Janus
Level 56
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 15L
1,391 Elo+
Party 1
Team Averages
Level 58
1,482 SR
1,454 Elo+

VS

Team Averages
Level 98
1,565 SR
1,451 Elo+
Athena
Athena
Angel-Squid
Athena
Level 86
God Stats
9W - 7L
1,586 SR
Queue Stats
400W - 409L
1,436 Elo+
Party 2
Janus
Janus
Jake_OR95
Janus
Level 121
God Stats
35W - 34L
1,558 SR
Queue Stats
917W - 878L
1,420 Elo+
Solo
Ravana
Ravana
Ossa_Magi_Rex
Ravana
Level 101
God Stats
8W - 8L
1,562 SR
Queue Stats
539W - 527L
1,419 Elo+
Party 2
Achilles
Achilles
big_zeon
Achilles
Level 84
God Stats
30W - 26L
1,594 SR
Queue Stats
280W - 254L
1,523 Elo+
Solo
Danzaburou
Danzaburou
christiancereijo
Danzaburou
Level 98
God Stats
10W - 7L
1,528 SR
Queue Stats
510W - 523L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cachu123
King Arthur
13
0 / 4 / 3
7,769
486
10,878
14,963
9,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hardacre311
Cthulhu
11
1 / 4 / 2
6,979
436
6,273
11,265
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 1
7,485
468
6,132
12,918
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
kyokchris
Heimdallr
9
1 / 5 / 2
6,302
394
4,392
8,146
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 6 / 1
7,240
453
3,323
8,166
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
8 / 1 / 7
9,539
596
9,460
13,359
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Jake_OR95
Janus
17
8 / 0 / 7
10,828
677
13,420
6,043
2,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 8
8,314
520
5,860
9,365
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
big_zeon
Achilles
15
2 / 2 / 4
8,887
555
6,936
12,438
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
christiancereijo
Danzaburou
15
5 / 1 / 7
9,548
597
5,765
10,442
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
24
24
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
8
1
7
11.5
L
King Arthur
Cachu123
King Arthur
0
4
3
0.38
L
Cthulhu
Hardacre311
Cthulhu
1
4
2
0.5
W
Janus
Jake_OR95
Janus
8
0
7
11.5
L
3
5
1
0.7
W
1
1
8
5
W
Achilles
big_zeon
Achilles
2
2
4
2
W
Danzaburou
christiancereijo
Danzaburou
5
1
7
8.5
L
Heimdallr
kyokchris
Heimdallr
1
5
2
0.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,998
Damage
41,441
55,458
Taken
51,647
26,737
Mitigated
33,877
7,129
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,460
2,416
0
3,509
13,359
12,420
608
2,182
11,109
31,371
0
L
King Arthur
Cachu123
King Arthur
10,878
639
0
1,138
14,963
9,261
0
4,253
10,295
0
56,506
L
Cthulhu
Hardacre311
Cthulhu
6,273
348
373
720
11,265
5,228
0
3,653
7,612
22,712
0
W
Janus
Jake_OR95
Janus
13,420
220
0
2,825
6,043
2,504
1,245
1,696
4,253
81,046
0
L
6,132
1,028
0
3,006
12,918
7,288
130
4,501
8,367
0
41,425
W
5,860
1,074
0
3,930
9,365
4,637
0
1,187
8,121
0
52,767
W
Achilles
big_zeon
Achilles
6,936
1,907
0
4,175
12,438
9,896
1,141
1,301
11,095
0
49,721
W
Danzaburou
christiancereijo
Danzaburou
5,765
1,933
0
4,199
10,442
4,420
2,269
2,965
7,473
0
66,770
L
Heimdallr
kyokchris
Heimdallr
4,392
2,681
648
939
8,146
2,412
0
4,007
4,114
0
25,893
L
3,323
145
0
305
8,166
2,548
234
6,466
1,700
43,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
47,116
364
Minions Killed
499
0
Camps Cleared
0
1,437,988
Distance Traveled
1,600,310
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,539
596
33
2
0
348,969
1
L
King Arthur
7,769
486
102
6
0
284,212
1
L
Cthulhu
6,979
436
45
3
0
316,319
3
W
Janus
10,828
677
154
10
0
345,788
1
L
Da Ji
7,485
468
71
4
0
288,721
2
W
Ravana
8,314
520
107
7
0
342,411
2
W
Achilles
8,887
555
86
5
0
302,590
0
W
Danzaburou
9,548
597
119
7
0
260,552
1
L
Heimdallr
6,302
394
39
2
0
285,372
0
L
Janus
7,240
453
107
7
0
263,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role