Player Matchup

Izanami
Izanami
ShaftMyBalls
Izanami
Level 147
God Stats
2W - 3L
1,289 SR
Queue Stats
68W - 49L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
SnortMyBalls
Kuzenbo
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,653 Elo+
Party 1
Hou Yi
Hou Yi
SnortMyKum
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
aerialrecords
Cthulhu
Level 85
God Stats
1W - 0L
1,339 SR
Queue Stats
22W - 14L
1,704 Elo+
Party 1
Hercules
Hercules
assassin mirage
Hercules
Level 140
God Stats
1W - 0L
1,672 SR
Queue Stats
40W - 30L
1,579 Elo+
Party 1
Team Averages
Level 129
1,460 SR
1,616 Elo+

VS

Team Averages
Level 113
1,545 SR
1,724 Elo+
Anubis
Anubis
Archidamus
Anubis
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 59L
1,833 Elo+
Party 2
Chaac
Chaac
Belrice
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 53L
1,833 Elo+
Party 2
Mercury
Mercury
Voltarien
Mercury
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 50L
1,833 Elo+
Party 2
Arachne
Arachne
xGoodGodx
Arachne
Level 140
God Stats
1W - 1L
1,616 SR
Queue Stats
173W - 152L
1,555 Elo+
Party 3
Ah Puch
Ah Puch
xSexyGodx
Ah Puch
Level 122
God Stats
4W - 5L
1,611 SR
Queue Stats
142W - 121L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShaftMyBalls
Izanami
19
3 / 2 / 12
12,026
668
18,796
14,660
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
SnortMyBalls
Kuzenbo
19
3 / 2 / 12
11,664
648
13,623
23,829
32,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
SnortMyKum
Hou Yi
20
5 / 2 / 10
12,050
669
15,204
13,652
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
18
1 / 2 / 14
11,261
626
16,782
17,412
11,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
20
6 / 2 / 8
12,481
693
11,921
26,530
29,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Archidamus
Anubis
20
3 / 4 / 5
12,534
696
13,513
11,220
7,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Belrice
Chaac
19
1 / 4 / 8
12,196
678
22,162
28,553
35,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Voltarien
Mercury
17
3 / 5 / 3
11,301
628
15,339
12,394
6,664
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xGoodGodx
Arachne
17
2 / 3 / 7
11,065
615
7,579
21,497
15,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
xSexyGodx
Ah Puch
18
1 / 3 / 4
11,454
636
28,142
11,068
6,245
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
18
Kills
10
10
Deaths
19
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
Archidamus
Anubis
3
4
5
1.38
L
Chaac
Belrice
Chaac
1
4
8
1.25
W
Izanami
ShaftMyBalls
Izanami
3
2
12
4.5
W
Kuzenbo
SnortMyBalls
Kuzenbo
3
2
12
4.5
W
Hou Yi
SnortMyKum
Hou Yi
5
2
10
5
L
Mercury
Voltarien
Mercury
3
5
3
0.9
W
Cthulhu
1
2
14
4
W
Hercules
6
2
8
5
L
Arachne
xGoodGodx
Arachne
2
3
7
1.83
L
Ah Puch
xSexyGodx
Ah Puch
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,326
Damage
86,735
96,083
Taken
84,732
90,555
Mitigated
71,767
41,273
Healing
33,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Archidamus
Anubis
13,513
290
177
1,490
11,220
7,586
1,444
4,073
7,147
51,902
0
L
Chaac
Belrice
Chaac
22,162
2,723
1,769
11,007
28,553
35,493
1,118
11,628
16,925
0
42,694
W
Izanami
ShaftMyBalls
Izanami
18,796
13,166
4,121
3,494
14,660
8,414
3,173
5,422
9,238
0
59,535
W
Kuzenbo
SnortMyBalls
Kuzenbo
13,623
4,769
3,502
2,553
23,829
32,904
391
12,556
11,273
34,417
0
W
Hou Yi
SnortMyKum
Hou Yi
15,204
9,062
0
2,033
13,652
7,829
1,515
4,266
9,386
0
34,226
L
Mercury
Voltarien
Mercury
15,339
4,822
1,284
1,962
12,394
6,664
1,354
6,298
6,096
0
27,106
W
Cthulhu
16,782
501
5,953
2,682
17,412
11,494
198
8,691
8,721
41,452
0
W
Hercules
11,921
2,471
6,800
10,135
26,530
29,914
348
10,720
15,810
235
17,474
L
Arachne
xGoodGodx
Arachne
7,579
3,526
2,307
8,291
21,497
15,779
1,121
4,784
16,713
0
13,052
L
Ah Puch
xSexyGodx
Ah Puch
28,142
447
2,040
3,189
11,068
6,245
600
3,754
7,314
46,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,482
Gold Earned
58,550
296
Minions Killed
218
0
Camps Cleared
0
1,734,850
Distance Traveled
1,677,057
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,534
696
78
4
0
305,157
0
L
Chaac
12,196
678
40
2
0
310,019
2
W
Izanami
12,026
668
119
7
0
320,766
3
W
Kuzenbo
11,664
648
27
2
0
358,057
1
W
Hou Yi
12,050
669
68
4
0
331,444
1
L
Mercury
11,301
628
23
1
0
376,143
1
W
Cthulhu
11,261
626
65
4
0
367,512
7
W
Hercules
12,481
693
17
1
0
357,071
4
L
Arachne
11,065
615
20
1
0
355,124
2
L
Ah Puch
11,454
636
57
3
0
330,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role