Player Matchup

Rama
Rama
CARSOONA
Rama
Level 26
God Stats
2W - 3L
1,688 SR
Queue Stats
93W - 101L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ErasmusYagami
Ah Muzen Cab
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 111L
1,523 Elo+
Solo
Nemesis
Nemesis
ImDunkachino
Nemesis
Level 109
God Stats
6W - 2L
1,687 SR
Queue Stats
133W - 134L
1,514 Elo+
Party 1
Geb
Geb
TMTHTLMNTYLR
Geb
Level 107
God Stats
6W - 6L
1,764 SR
Queue Stats
122W - 128L
1,460 Elo+
Solo
Thoth
Thoth
TheGiftedGamer
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,420 Elo+
Party 1
Team Averages
Level 83
1,628 SR
1,488 Elo+

VS

Team Averages
Level 80
1,487 SR
1,457 Elo+
Izanami
Izanami
ExpIosive
Izanami
Level 122
God Stats
1W - 1L
1,630 SR
Queue Stats
63W - 71L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
I DuRRty l
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Kendeath
Kukulkan
Level 16
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 2
Artio
Artio
NancyPantz
Artio
Level 82
God Stats
27W - 19L
1,417 SR
Queue Stats
556W - 542L
1,481 Elo+
Solo
Nox
Nox
Shimly
Nox
Level 158
God Stats
6W - 10L
1,601 SR
Queue Stats
330W - 343L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 5 / 11
10,050
718
9,869
11,744
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
ErasmusYagami
Ah Muzen Cab
19
5 / 5 / 8
11,194
800
16,281
14,549
6,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ImDunkachino
Nemesis
17
6 / 9 / 5
10,576
755
11,748
15,743
7,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 8 / 11
9,561
683
9,046
30,443
19,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 7 / 6
9,696
693
12,547
11,418
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExpIosive
Izanami
20
18 / 3 / 11
13,532
967
29,786
14,391
7,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
I DuRRty l
Gilgamesh
17
2 / 4 / 19
10,641
760
14,172
18,154
13,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Kendeath
Kukulkan
18
9 / 4 / 14
11,929
852
21,938
12,504
6,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
18
3 / 4 / 17
10,783
770
4,049
22,879
25,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Nox
Shimly
Nox
17
2 / 2 / 15
10,659
761
6,173
6,963
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
17
Kills
34
34
Deaths
17
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
11
1.5
L
Ah Muzen Cab
ErasmusYagami
Ah Muzen Cab
5
5
8
1.8
W
Izanami
ExpIosive
Izanami
18
3
11
7.83
W
Gilgamesh
I DuRRty l
Gilgamesh
2
4
19
2.88
L
Nemesis
ImDunkachino
Nemesis
6
9
5
0.94
W
Kukulkan
Kendeath
Kukulkan
9
4
14
4
W
Artio
3
4
17
2.88
W
Nox
Shimly
Nox
2
2
15
4.75
L
1
8
11
0.81
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,491
Damage
76,118
83,897
Taken
74,891
42,672
Mitigated
55,625
24,974
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,869
6,977
2,162
3,227
11,744
5,011
0
4,340
7,404
0
20,650
L
Ah Muzen Cab
ErasmusYagami
Ah Muzen Cab
16,281
4,771
1,579
4,900
14,549
6,566
0
4,432
10,117
0
40,903
W
Izanami
ExpIosive
Izanami
29,786
22,302
2,514
3,866
14,391
7,995
3,039
3,851
10,324
0
58,428
W
Gilgamesh
I DuRRty l
Gilgamesh
14,172
3,993
2,776
3,591
18,154
13,165
558
3,644
14,258
0
21,087
L
Nemesis
ImDunkachino
Nemesis
11,748
2,344
604
2,752
15,743
7,339
0
4,738
11,005
0
19,286
W
Kukulkan
Kendeath
Kukulkan
21,938
2,862
657
1,408
12,504
6,118
863
4,380
7,850
46,466
0
W
Artio
4,049
184
4,352
4,490
22,879
25,574
300
6,336
16,089
9,045
0
W
Nox
Shimly
Nox
6,173
39
1,338
953
6,963
2,773
638
2,086
4,777
20,398
0
L
9,046
507
1,067
8,201
30,443
19,480
0
13,676
16,767
20,148
0
L
12,547
36
32
450
11,418
4,276
0
4,974
6,444
20,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,077
Gold Earned
57,544
129
Minions Killed
179
0
Camps Cleared
0
1,177,949
Distance Traveled
1,224,880
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,050
718
30
2
0
215,498
1
L
Ah Muzen Cab
11,194
800
49
4
0
238,338
0
W
Izanami
13,532
967
75
5
0
221,770
0
W
Gilgamesh
10,641
760
15
1
0
267,870
0
L
Nemesis
10,576
755
11
1
0
249,442
1
W
Kukulkan
11,929
852
55
4
0
236,259
0
W
Artio
10,783
770
8
1
0
258,652
0
W
Nox
10,659
761
26
2
0
240,329
2
L
Geb
9,561
683
15
1
0
236,732
0
L
Thoth
9,696
693
24
2
0
237,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role