Player Matchup

Izanami
Izanami
Deylos
Izanami
Level 18
God Stats
0W - 1L
1,692 SR
Queue Stats
10W - 12L
1,185 Elo+
Solo
Chang'e
Chang'e
GreenVertigoFox
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hymnns
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SashoBlyatKek
Cu Chulainn
Level 8
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 3
Kali
Kali
btwo566
Kali
Level 27
God Stats
9W - 5L
1,719 SR
Queue Stats
73W - 62L
1,411 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,323 Elo+

VS

Team Averages
Level 20
1,422 SR
1,268 Elo+
Yemoja
Yemoja
MerquryQ
Yemoja
Level 5
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 5L
1,181 Elo+
Party 1
Sun Wukong
Sun Wukong
Mrcotin00
Sun Wukong
Level 19
God Stats
12W - 13L
1,405 SR
Queue Stats
18W - 26L
1,297 Elo+
Solo
Tiamat
Tiamat
Sir0fixial
Tiamat
Level 28
God Stats
10W - 8L
1,240 SR
Queue Stats
59W - 48L
1,341 Elo+
Party 2
Chronos
Chronos
kazakiwi
Chronos
Level 27
God Stats
5W - 3L
1,712 SR
Queue Stats
113W - 89L
1,341 Elo+
Party 2
Arachne
Arachne
zewix
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deylos
Izanami
16
3 / 6 / 3
10,243
445
13,024
16,061
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 1
8,982
391
7,214
13,350
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Hymnns
Athena
13
1 / 5 / 3
8,700
378
8,324
26,676
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
SashoBlyatKek
Cu Chulainn
15
10 / 3 / 4
10,958
476
20,685
23,017
17,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
btwo566
Kali
13
3 / 6 / 3
8,858
385
6,691
17,317
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MerquryQ
Yemoja
15
5 / 4 / 8
9,844
428
10,344
13,979
10,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Mrcotin00
Sun Wukong
16
1 / 3 / 5
10,274
447
7,253
15,644
10,290
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Sir0fixial
Tiamat
18
5 / 3 / 9
11,850
515
21,589
17,839
13,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
kazakiwi
Chronos
19
13 / 3 / 7
12,448
541
24,347
22,223
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
zewix
Arachne
13
1 / 6 / 6
8,764
381
5,150
14,403
5,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
18
Kills
25
27
Deaths
19
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deylos
Izanami
3
6
3
0.75
L
1
7
1
0.21
L
Athena
Hymnns
Athena
1
5
3
0.5
W
Yemoja
MerquryQ
Yemoja
5
4
8
2.25
W
Sun Wukong
Mrcotin00
Sun Wukong
1
3
5
1.17
L
Cu Chulainn
SashoBlyatKek
Cu Chulainn
10
3
4
4
W
Tiamat
Sir0fixial
Tiamat
5
3
9
3.17
L
Kali
btwo566
Kali
3
6
3
0.75
W
Chronos
kazakiwi
Chronos
13
3
7
5.5
W
Arachne
zewix
Arachne
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,938
Damage
68,683
96,421
Taken
84,088
51,655
Mitigated
48,056
24,185
Healing
35,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deylos
Izanami
13,024
9,734
0
5,738
16,061
6,855
0
8,058
8,003
0
76,199
L
7,214
691
1,691
2,077
13,350
5,221
1,172
10,263
3,087
42,280
0
L
Athena
Hymnns
Athena
8,324
2,908
0
6,197
26,676
13,755
0
18,484
8,192
25,480
0
W
Yemoja
MerquryQ
Yemoja
10,344
2,285
3,054
4,190
13,979
10,163
406
5,974
7,805
41,181
0
W
Sun Wukong
Mrcotin00
Sun Wukong
7,253
1,778
183
5,202
15,644
10,290
1,606
1,279
14,327
0
55,565
L
Cu Chulainn
SashoBlyatKek
Cu Chulainn
20,685
4,898
0
5,194
23,017
17,748
449
11,751
11,266
13,244
46,954
W
Tiamat
Sir0fixial
Tiamat
21,589
2,595
126
10,462
17,839
13,018
1,221
4,973
12,554
81,779
0
L
Kali
btwo566
Kali
6,691
3,608
0
3,288
17,317
8,076
0
7,724
9,593
0
39,053
W
Chronos
kazakiwi
Chronos
24,347
7,100
0
8,069
22,223
9,336
2,242
5,795
16,350
84,112
0
W
Arachne
zewix
Arachne
5,150
3,422
0
4,430
14,403
5,249
0
1,121
13,282
0
40,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
53,180
396
Minions Killed
469
0
Camps Cleared
0
2,080,661
Distance Traveled
1,983,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,243
445
143
6
0
359,634
1
L
Chang'e
8,982
391
81
4
0
405,467
0
L
Athena
8,700
378
29
1
0
454,667
0
W
Yemoja
9,844
428
73
3
0
383,915
1
W
Sun Wukong
10,274
447
99
4
0
414,401
0
L
Cu Chulainn
10,958
476
73
3
0
438,379
1
W
Tiamat
11,850
515
126
5
0
387,433
1
L
Kali
8,858
385
70
3
0
422,514
0
W
Chronos
12,448
541
101
4
0
401,785
0
W
Arachne
8,764
381
70
3
0
395,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role