Player Matchup

Tiamat
Tiamat
BlazingWind1
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo
Jing Wei
Jing Wei
Nonobaldato
Jing Wei
Level 18
God Stats
4W - 4L
1,521 SR
Queue Stats
28W - 27L
1,453 Elo+
Party 1
Susano
Susano
StayReckless
Susano
Level 7
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 2
Kuzenbo
Kuzenbo
kikou12
Kuzenbo
Level 21
God Stats
5W - 3L
1,734 SR
Queue Stats
31W - 27L
1,498 Elo+
Party 1
Horus
Horus
koopstagod44
Horus
Level 3
God Stats
0W - 3L
1,258 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 2
Team Averages
Level 11
1,454 SR
1,417 Elo+

VS

Team Averages
Level 21
1,420 SR
1,441 Elo+
Chang'e
Chang'e
IVANOTRON
Chang'e
Level 29
God Stats
9W - 5L
1,557 SR
Queue Stats
13W - 14L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Onkeleddy
Gilgamesh
Level 24
God Stats
48W - 45L
1,476 SR
Queue Stats
147W - 172L
1,445 Elo+
Solo
Ymir
Ymir
Sam123gamer
Ymir
Level 9
God Stats
25W - 22L
1,514 SR
Queue Stats
163W - 194L
1,504 Elo+
Party 3
Izanami
Izanami
ahilak471
Izanami
Level 25
God Stats
36W - 25L
1,097 SR
Queue Stats
299W - 331L
1,535 Elo+
Party 3
Ao Kuang
Ao Kuang
stonednooby12
Ao Kuang
Level 16
God Stats
5W - 7L
1,457 SR
Queue Stats
39W - 52L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 9 / 3
9,845
448
6,381
14,633
6,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Nonobaldato
Jing Wei
16
3 / 1 / 4
9,111
414
11,005
11,240
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
14
3 / 6 / 5
9,735
443
5,331
12,834
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
kikou12
Kuzenbo
17
4 / 3 / 5
10,581
481
13,123
22,613
24,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 8 / 3
9,008
409
4,278
12,738
7,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IVANOTRON
Chang'e
20
9 / 1 / 4
14,251
648
17,128
14,231
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Onkeleddy
Gilgamesh
19
8 / 4 / 3
12,824
583
7,079
16,403
10,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 2 / 2
9,667
439
4,718
15,058
9,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ahilak471
Izanami
17
2 / 3 / 1
11,336
515
10,647
16,775
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
stonednooby12
Ao Kuang
17
6 / 6 / 3
12,772
581
14,377
17,893
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
25
27
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
3
0.28
W
Chang'e
IVANOTRON
Chang'e
9
1
4
11
L
Jing Wei
Nonobaldato
Jing Wei
3
1
4
5
W
Gilgamesh
Onkeleddy
Gilgamesh
8
4
3
2.38
W
0
2
2
0.5
L
Susano
3
6
5
0.92
W
Izanami
ahilak471
Izanami
2
3
1
0.83
L
Kuzenbo
kikou12
Kuzenbo
4
3
5
2.17
L
5
8
3
0.81
W
Ao Kuang
stonednooby12
Ao Kuang
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
53,949
74,058
Taken
80,360
46,233
Mitigated
41,346
9,076
Healing
37,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,381
539
0
1,922
14,633
6,769
0
6,638
7,747
56,143
0
W
Chang'e
IVANOTRON
Chang'e
17,128
2,208
2,297
9,586
14,231
5,784
4,153
6,208
8,023
88,609
0
L
Jing Wei
Nonobaldato
Jing Wei
11,005
7,947
0
250
11,240
3,555
0
4,729
6,441
0
45,648
W
Gilgamesh
Onkeleddy
Gilgamesh
7,079
1,321
0
5,171
16,403
10,785
2,601
1,826
14,577
0
93,107
W
4,718
888
512
4,304
15,058
9,808
502
4,049
11,009
29,046
0
L
Susano
5,331
1,004
0
1,757
12,834
4,320
386
4,516
8,214
0
38,520
W
Izanami
ahilak471
Izanami
10,647
8,294
0
7,594
16,775
6,087
4,035
4,365
12,410
0
101,763
L
Kuzenbo
kikou12
Kuzenbo
13,123
2,695
231
2,629
22,613
24,374
0
10,745
11,785
39,441
0
L
4,278
2,209
705
1,582
12,738
7,215
586
8,384
4,256
0
21,804
W
Ao Kuang
stonednooby12
Ao Kuang
14,377
3,754
0
8,280
17,893
8,882
4,226
3,056
14,837
65,393
4,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
60,850
352
Minions Killed
658
0
Camps Cleared
0
1,808,886
Distance Traveled
2,087,809
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,845
448
120
5
0
259,621
0
W
Chang'e
14,251
648
170
8
0
422,804
8
L
Jing Wei
9,111
414
81
4
0
429,527
0
W
Gilgamesh
12,824
583
139
6
0
425,119
0
W
Ymir
9,667
439
54
2
0
433,294
3
L
Susano
9,735
443
74
3
0
334,434
1
W
Izanami
11,336
515
162
7
0
378,608
1
L
Kuzenbo
10,581
481
36
2
0
435,705
4
L
Horus
9,008
409
41
2
0
349,599
2
W
Ao Kuang
12,772
581
133
6
0
427,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role