Player Matchup

Kukulkan
Kukulkan
Dasbeard21
Kukulkan
Level 52
God Stats
0W - 2L
1,650 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 4
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 37
God Stats
250W - 168L
1,634 SR
Queue Stats
576W - 568L
1,511 Elo+
Solo
King Arthur
King Arthur
KinouLRapido07
King Arthur
Level 106
God Stats
1W - 5L
1,343 SR
Queue Stats
351W - 348L
1,518 Elo+
Party 2
Ymir
Ymir
Respekonthename
Ymir
Level 44
God Stats
7W - 8L
1,624 SR
Queue Stats
114W - 116L
1,504 Elo+
Party 4
Loki
Loki
skybab
Loki
Level 28
God Stats
9W - 5L
1,330 SR
Queue Stats
167W - 201L
1,375 Elo+
Party 2
Team Averages
Level 53
1,516 SR
1,465 Elo+

VS

Team Averages
Level 60
1,363 SR
1,507 Elo+
Ao Kuang
Ao Kuang
Alfusa
Ao Kuang
Level 39
God Stats
1W - 4L
1,308 SR
Queue Stats
57W - 61L
1,542 Elo+
Party 3
Chiron
Chiron
Glopflare
Chiron
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LeDestinDesDieux
Sylvanus
Level 123
God Stats
5W - 3L
1,205 SR
Queue Stats
350W - 341L
1,577 Elo+
Party 3
Horus
Horus
Mohawara
Horus
Level 43
God Stats
3W - 3L
1,304 SR
Queue Stats
334W - 366L
1,415 Elo+
Solo
Ares
Ares
RawMythology
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dasbeard21
Kukulkan
9
0 / 6 / 1
5,532
461
1,550
6,394
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Embhy
Danzaburou
4
0 / 0 / 1
4,405
367
1,253
1,779
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
KinouLRapido07
King Arthur
11
1 / 2 / 1
6,591
549
7,868
10,776
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
6,283
524
1,581
4,054
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
skybab
Loki
9
1 / 3 / 1
5,781
482
3,266
6,384
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alfusa
Ao Kuang
11
1 / 0 / 1
6,539
545
3,387
6,660
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Glopflare
Chiron
12
3 / 1 / 0
7,018
585
3,134
4,513
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
6 / 0 / 1
7,707
642
6,367
7,436
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Mohawara
Horus
11
0 / 2 / 4
7,136
595
2,183
9,253
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 3
5,880
490
1,164
6,600
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alfusa
Ao Kuang
1
0
1
1.5
L
Kukulkan
Dasbeard21
Kukulkan
0
6
1
0.08
L
Danzaburou
Embhy
Danzaburou
0
0
1
0.5
W
Chiron
Glopflare
Chiron
3
1
0
3
L
King Arthur
KinouLRapido07
King Arthur
1
2
1
0.75
W
6
0
1
6.5
W
Horus
Mohawara
Horus
0
2
4
1
W
0
1
3
1.5
L
2
1
0
2
L
Loki
skybab
Loki
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
16,235
29,387
Taken
34,462
11,369
Mitigated
16,506
7,914
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alfusa
Ao Kuang
3,387
588
0
4,272
6,660
2,362
39
317
6,291
29,702
0
L
Kukulkan
Dasbeard21
Kukulkan
1,550
368
0
180
6,394
1,904
0
3,224
2,928
22,314
0
L
Danzaburou
Embhy
Danzaburou
1,253
618
0
1,270
1,779
292
0
256
1,523
0
9,822
W
Chiron
Glopflare
Chiron
3,134
1,362
905
2,430
4,513
1,545
2,689
692
3,781
0
44,861
L
King Arthur
KinouLRapido07
King Arthur
7,868
796
0
3,761
10,776
5,600
108
4,240
6,449
0
39,130
W
6,367
1,478
1,025
4,307
7,436
3,792
127
1,282
6,017
39,421
0
W
Horus
Mohawara
Horus
2,183
1,130
551
3,038
9,253
5,028
36
0
8,878
0
23,743
W
1,164
91
0
1,387
6,600
3,779
760
736
5,864
9,537
0
L
1,581
227
0
770
4,054
1,802
0
1,003
3,015
16,241
0
L
Loki
skybab
Loki
3,266
1,126
0
1,933
6,384
1,771
0
1,748
4,554
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
34,280
256
Minions Killed
313
0
Camps Cleared
0
984,272
Distance Traveled
1,210,687
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,539
545
70
6
0
260,985
3
L
Kukulkan
5,532
461
56
5
0
195,276
1
L
Danzaburou
4,405
367
20
2
0
53,280
2
W
Chiron
7,018
585
106
9
0
224,510
3
L
King Arthur
6,591
549
77
6
0
227,081
3
W
Sylvanus
7,707
642
76
6
0
235,249
0
W
Horus
7,136
595
54
5
0
245,335
5
W
Ares
5,880
490
7
1
0
244,608
6
L
Ymir
6,283
524
36
3
0
259,179
5
L
Loki
5,781
482
67
6
0
249,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role