Player Matchup

Thor
Thor
Adam_Sousa
Thor
Level 4
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 5L
1,660 Elo+
Solo
Neith
Neith
TwoOzMouse
Neith
Level 22
God Stats
2W - 3L
1,543 SR
Queue Stats
14W - 14L
1,519 Elo+
Solo
Olorun
Olorun
cepter00
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 40L
1,481 Elo+
Party 1
Zeus
Zeus
ikedatomato2007
Zeus
Level 27
God Stats
17W - 9L
1,622 SR
Queue Stats
57W - 37L
1,529 Elo+
Party 1
Odin
Odin
tomadon765
Odin
Level 15
God Stats
4W - 4L
1,588 SR
Queue Stats
22W - 17L
1,506 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,539 Elo+

VS

Team Averages
Level 13
1,425 SR
1,434 Elo+
Loki
Loki
Beman21
Loki
Level 12
God Stats
11W - 13L
1,507 SR
Queue Stats
20W - 24L
1,531 Elo+
Solo
Xing Tian
Xing Tian
Mackintush95
Xing Tian
Level 15
God Stats
1W - 1L
1,256 SR
Queue Stats
26W - 40L
1,522 Elo+
Solo
Kukulkan
Kukulkan
OldKnair
Kukulkan
Level 7
God Stats
40W - 30L
1,401 SR
Queue Stats
42W - 33L
1,338 Elo+
Solo
Hel
Hel
TuggPOP12
Hel
Level 20
God Stats
19W - 12L
1,550 SR
Queue Stats
192W - 208L
1,441 Elo+
Solo
Fenrir
Fenrir
rebel77marti
Fenrir
Level 10
God Stats
7W - 7L
1,411 SR
Queue Stats
72W - 109L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
9,541
734
2,447
8,993
3,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
1 / 11 / 3
10,716
824
9,893
21,156
8,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
cepter00
Olorun
18
2 / 2 / 3
11,534
887
8,983
15,541
6,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 7 / 4
12,232
941
25,407
19,283
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 4 / 5
11,748
904
10,693
17,685
7,590
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Beman21
Loki
19
13 / 0 / 8
13,033
1,003
16,240
7,823
2,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Mackintush95
Xing Tian
18
0 / 1 / 19
12,437
957
3,676
14,732
14,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
OldKnair
Kukulkan
20
10 / 1 / 16
14,161
1,089
20,567
13,947
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 16
13,424
1,033
23,001
14,430
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
4 / 4 / 13
11,749
904
13,812
16,011
8,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
7
Kills
33
33
Deaths
7
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Loki
Beman21
Loki
13
0
8
17
W
Xing Tian
Mackintush95
Xing Tian
0
1
19
9.5
W
Kukulkan
OldKnair
Kukulkan
10
1
16
18
W
6
1
16
14
L
Neith
1
11
3
0.23
L
Olorun
cepter00
Olorun
2
2
3
1.75
L
2
7
4
0.57
W
Fenrir
4
4
13
2.63
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,423
Damage
77,296
82,658
Taken
66,943
32,234
Mitigated
38,070
4,157
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,447
906
0
0
8,993
3,152
0
3,967
5,026
0
5,145
W
Loki
Beman21
Loki
16,240
3,368
0
0
7,823
2,895
0
4,233
3,539
0
27,686
W
Xing Tian
Mackintush95
Xing Tian
3,676
353
0
1,031
14,732
14,080
0
8,825
4,053
12,356
0
W
Kukulkan
OldKnair
Kukulkan
20,567
2,303
1,177
2,026
13,947
5,687
0
8,237
5,416
60,249
0
W
23,001
1,165
6,428
9,427
14,430
6,461
0
6,638
7,626
56,822
0
L
Neith
9,893
3,636
0
1,241
21,156
8,187
0
13,192
7,964
0
20,203
L
Olorun
cepter00
Olorun
8,983
4,555
608
2,237
15,541
6,036
0
9,744
5,797
33,905
0
L
25,407
1,276
0
0
19,283
7,269
0
9,198
10,085
62,296
0
W
Fenrir
13,812
2,893
0
675
16,011
8,947
0
5,304
10,206
0
16,723
L
10,693
2,780
0
71
17,685
7,590
0
11,143
6,542
0
26,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,771
Gold Earned
64,804
202
Minions Killed
237
5
Camps Cleared
9
955,366
Distance Traveled
1,281,554
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,541
734
3
0
1
89,717
0
W
Loki
13,033
1,003
33
3
2
283,745
0
W
Xing Tian
12,437
957
6
0
1
234,190
0
W
Kukulkan
14,161
1,089
121
9
1
271,347
0
W
Hel
13,424
1,033
73
6
3
244,695
0
L
Neith
10,716
824
9
1
1
168,960
1
L
Olorun
11,534
887
66
5
2
232,901
0
L
Zeus
12,232
941
89
7
1
223,811
0
W
Fenrir
11,749
904
4
0
2
247,577
3
L
Odin
11,748
904
35
3
0
239,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role