Player Matchup

Discordia
Discordia
Badlands_Butcher
Discordia
Level 75
God Stats
4W - 3L
1,908 SR
Queue Stats
267W - 427L
1,348 Elo+
Party 2
Fenrir
Fenrir
Deadshot_2304
Fenrir
Level 27
God Stats
6W - 10L
1,393 SR
Queue Stats
113W - 145L
1,303 Elo+
Party 2
Awilix
Awilix
ThatBoyTrappin-
Awilix
Level 29
God Stats
6W - 4L
1,795 SR
Queue Stats
77W - 113L
1,294 Elo+
Party 2
Team Averages
Level 44
1,699 SR
1,315 Elo+

VS

Team Averages
Level 98
1,539 SR
1,419 Elo+
Cerberus
Cerberus
DeMon_illuSionZ_
Cerberus
Level 103
God Stats
2W - 3L
1,506 SR
Queue Stats
80W - 94L
1,470 Elo+
Party 1
Chaac
Chaac
TrashGod7409
Chaac
Level 64
God Stats
18W - 14L
1,470 SR
Queue Stats
147W - 188L
1,326 Elo+
Solo
Tiamat
Tiamat
fatnoodle78
Tiamat
Level 128
God Stats
23W - 20L
1,642 SR
Queue Stats
341W - 373L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
4 / 6 / 1
8,794
676
11,137
8,370
2,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 2
7,852
604
6,089
15,908
9,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 6 / 3
8,154
627
2,272
11,215
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 8
10,180
783
5,675
13,890
12,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 1 / 11
10,123
779
8,215
13,332
9,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
7 / 2 / 10
10,086
776
13,299
8,116
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
18
19
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
4
6
1
0.75
W
5
3
8
3
L
1
7
2
0.29
L
1
6
3
0.42
W
6
1
11
11.5
W
Tiamat
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
27,189
35,493
Taken
35,338
17,825
Mitigated
26,882
3,565
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
11,137
526
0
0
8,370
2,738
0
4,784
3,586
36,460
0
W
5,675
252
0
1,278
13,890
12,299
240
4,452
9,340
15,969
0
L
6,089
695
648
1,256
15,908
9,725
0
8,801
7,107
0
19,938
L
2,272
1,116
455
1,206
11,215
5,362
0
5,541
5,674
0
10,321
W
8,215
2,625
1,122
6,954
13,332
9,444
2,078
4,701
8,531
0
34,129
W
Tiamat
13,299
791
0
1,731
8,116
5,139
190
2,058
6,018
40,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
30,389
98
Minions Killed
138
0
Camps Cleared
0
735,824
Distance Traveled
754,871
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,794
676
51
4
0
235,191
3
W
Cerberus
10,180
783
41
3
0
227,369
0
L
Fenrir
7,852
604
19
1
0
248,330
3
L
Awilix
8,154
627
28
2
0
252,303
0
W
Chaac
10,123
779
51
4
0
278,707
0
W
Tiamat
10,086
776
46
4
0
248,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role