Player Matchup

Olorun
Olorun
DeviLofNumb
Olorun
Level 10
God Stats
6W - 3L
1,727 SR
Queue Stats
54W - 55L
1,400 Elo+
Solo
Apollo
Apollo
LongThirdLegg
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,607 Elo+
Solo
Nemesis
Nemesis
Mydragons1712
Nemesis
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 47L
1,684 Elo+
Solo
Sun Wukong
Sun Wukong
SgtVitoR0976
Sun Wukong
Level 29
God Stats
12W - 12L
1,433 SR
Queue Stats
69W - 93L
1,399 Elo+
Party 1
Yemoja
Yemoja
bossfelps
Yemoja
Level 21
God Stats
4W - 12L
1,272 SR
Queue Stats
166W - 227L
1,316 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,481 Elo+

VS

Team Averages
Level 14
1,509 SR
1,485 Elo+
Vulcan
Vulcan
Goonpc
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,409 Elo+
Solo
Artio
Artio
Kalllllllllien
Artio
Level 8
God Stats
10W - 9L
1,576 SR
Queue Stats
22W - 29L
1,467 Elo+
Solo
Thanatos
Thanatos
Nulty
Thanatos
Level 25
God Stats
3W - 1L
1,207 SR
Queue Stats
33W - 37L
1,275 Elo+
Solo
Horus
Horus
Sm0k3W33DHUN
Horus
Level 7
God Stats
9W - 6L
1,326 SR
Queue Stats
14W - 14L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
garfunel
Ah Muzen Cab
Level 16
God Stats
4W - 1L
1,935 SR
Queue Stats
16W - 1L
1,916 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 4 / 6
7,879
492
5,949
12,413
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 3 / 0
5,675
355
2,942
3,417
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
14
8 / 4 / 3
9,386
587
6,580
10,049
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SgtVitoR0976
Sun Wukong
12
3 / 5 / 2
7,642
478
7,237
15,406
6,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
bossfelps
Yemoja
12
0 / 8 / 3
7,325
458
1,518
12,295
7,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Goonpc
Vulcan
13
2 / 3 / 3
8,129
508
8,291
7,138
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 9
8,351
522
5,420
9,508
7,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Nulty
Thanatos
15
6 / 3 / 2
8,839
552
6,189
8,151
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 3
7,791
487
2,176
10,850
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
garfunel
Ah Muzen Cab
17
10 / 2 / 4
10,692
668
14,831
11,173
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
23
24
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
6
1
W
Vulcan
Goonpc
Vulcan
2
3
3
1.17
W
3
1
9
7.5
L
1
3
0
0.33
L
Nemesis
8
4
3
2.38
W
Thanatos
Nulty
Thanatos
6
3
2
2.33
L
Sun Wukong
SgtVitoR0976
Sun Wukong
3
5
2
0.8
W
2
4
3
0.88
L
Yemoja
bossfelps
Yemoja
0
8
3
0.19
W
Ah Muzen Cab
garfunel
Ah Muzen Cab
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
36,907
53,580
Taken
46,820
22,261
Mitigated
21,623
11,979
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,949
2,497
262
3,940
12,413
4,111
1,416
873
11,540
47,010
0
W
Vulcan
Goonpc
Vulcan
8,291
1,507
0
500
7,138
2,453
882
188
6,950
42,041
0
W
5,420
691
1,035
2,679
9,508
7,609
105
1,158
8,350
31,264
0
L
2,942
1,824
0
572
3,417
707
0
525
2,892
0
11,921
L
Nemesis
6,580
3,167
0
782
10,049
3,326
0
3,538
6,415
0
39,657
W
Thanatos
Nulty
Thanatos
6,189
2,306
0
8,727
8,151
2,484
177
1,452
6,699
0
38,135
L
Sun Wukong
SgtVitoR0976
Sun Wukong
7,237
1,124
0
4,733
15,406
6,376
390
7,206
7,608
0
39,219
W
2,176
1,482
199
2,459
10,850
5,272
122
2,018
8,832
0
21,189
L
Yemoja
bossfelps
Yemoja
1,518
447
200
1,490
12,295
7,741
332
881
11,414
30,203
0
W
Ah Muzen Cab
garfunel
Ah Muzen Cab
14,831
10,045
0
5,991
11,173
3,805
3,534
2,651
8,522
0
82,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
43,802
294
Minions Killed
387
0
Camps Cleared
0
1,189,322
Distance Traveled
1,469,758
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,879
492
91
6
0
295,028
3
W
Vulcan
8,129
508
77
5
0
263,396
1
W
Artio
8,351
522
54
3
0
297,573
2
L
Apollo
5,675
355
21
1
0
89,487
1
L
Nemesis
9,386
587
67
4
0
290,488
0
W
Thanatos
8,839
552
82
5
0
323,882
0
L
Sun Wukong
7,642
478
64
4
0
268,115
0
W
Horus
7,791
487
36
2
0
305,150
7
L
Yemoja
7,325
458
51
3
0
246,204
5
W
Ah Muzen Cab
10,692
668
138
9
0
279,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role