Player Matchup

Hel
Hel
AnimatedHP
Hel
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 44L
1,703 Elo+
Solo
Anubis
Anubis
HARDCORE 1458
Anubis
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,656 Elo+
Solo
Gilgamesh
Gilgamesh
ISCOLD
Gilgamesh
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
325W - 337L
1,546 Elo+
Solo
Heimdallr
Heimdallr
Nanodesu17
Heimdallr
Level 29
God Stats
3W - 11L
1,379 SR
Queue Stats
403W - 468L
1,385 Elo+
Solo
Guan Yu
Guan Yu
XIaoWen11
Guan Yu
Level 15
God Stats
0W - 3L
1,303 SR
Queue Stats
20W - 14L
1,648 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,587 Elo+

VS

Team Averages
Level 25
1,545 SR
1,564 Elo+
Anhur
Anhur
GYMJUNKIEJIDEN
Anhur
Level 27
God Stats
2W - 2L
1,415 SR
Queue Stats
57W - 63L
1,504 Elo+
Party 1
Ra
Ra
Gerardo18Sempai
Ra
Level 28
God Stats
2W - 3L
1,534 SR
Queue Stats
265W - 246L
1,544 Elo+
Solo
Guan Yu
Guan Yu
KingAnALoG
Guan Yu
Level 20
God Stats
4W - 2L
1,595 SR
Queue Stats
386W - 284L
1,645 Elo+
Solo
Yemoja
Yemoja
OmarsCxmDump
Yemoja
Level 28
God Stats
2W - 0L
1,551 SR
Queue Stats
82W - 68L
1,547 Elo+
Party 1
Da Ji
Da Ji
青春回来了
Da Ji
Level 21
God Stats
4W - 2L
1,627 SR
Queue Stats
42W - 30L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
11,936
477
16,708
15,522
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 6 / 2
10,023
401
8,723
13,746
6,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ISCOLD
Gilgamesh
20
8 / 3 / 6
13,256
530
16,158
22,295
14,948
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Nanodesu17
Heimdallr
17
2 / 7 / 4
10,931
437
14,464
25,296
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
XIaoWen11
Guan Yu
17
2 / 5 / 8
10,624
425
12,932
23,924
24,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
12,812
512
10,066
18,302
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 9 / 6
13,219
529
20,697
19,006
7,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
KingAnALoG
Guan Yu
19
5 / 5 / 2
12,644
506
17,656
23,542
21,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
18
9 / 1 / 7
14,309
572
14,501
19,787
18,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 7 / 3
11,052
442
6,647
22,908
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
26
Kills
24
24
Deaths
26
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
3
8
4
W
4
4
5
1.63
W
5
9
6
0.89
L
6
6
2
1.17
L
Gilgamesh
ISCOLD
Gilgamesh
8
3
6
3.67
W
Guan Yu
KingAnALoG
Guan Yu
5
5
2
1.2
L
Heimdallr
Nanodesu17
Heimdallr
2
7
4
0.57
W
Yemoja
9
1
7
12.5
L
Guan Yu
XIaoWen11
Guan Yu
2
5
8
1.2
W
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,985
Damage
69,567
100,783
Taken
103,545
60,388
Mitigated
60,678
34,504
Healing
41,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,708
1,076
8,276
8,445
15,522
5,697
493
6,084
9,260
62,291
0
W
10,066
6,797
0
7,006
18,302
5,672
2,168
4,740
13,562
0
74,745
W
20,697
1,041
2,005
5,195
19,006
7,923
77
6,693
12,313
101,028
0
L
8,723
462
0
5,453
13,746
6,239
0
8,265
5,127
44,797
0
L
Gilgamesh
ISCOLD
Gilgamesh
16,158
4,998
0
1,359
22,295
14,948
0
9,042
12,931
0
123,441
W
Guan Yu
KingAnALoG
Guan Yu
17,656
2,929
706
8,555
23,542
21,001
312
5,482
18,060
0
68,130
L
Heimdallr
Nanodesu17
Heimdallr
14,464
6,876
0
6,984
25,296
8,776
514
6,195
18,997
0
81,049
W
Yemoja
14,501
2,957
3,012
5,750
19,787
18,273
0
5,488
14,299
51,595
0
L
Guan Yu
XIaoWen11
Guan Yu
12,932
2,706
653
3,334
23,924
24,728
301
4,623
19,153
325
50,735
W
6,647
1,633
279
8,893
22,908
7,809
41
3,247
19,661
0
74,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,770
Gold Earned
64,036
546
Minions Killed
537
0
Camps Cleared
0
2,076,392
Distance Traveled
2,345,689
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,936
477
102
4
0
467,523
2
W
Anhur
12,812
512
101
4
0
477,136
0
W
Ra
13,219
529
150
6
0
448,159
3
L
Anubis
10,023
401
81
3
0
237,124
3
L
Gilgamesh
13,256
530
180
7
0
492,532
1
W
Guan Yu
12,644
506
108
4
0
497,699
9
L
Heimdallr
10,931
437
101
4
0
382,742
1
W
Yemoja
14,309
572
64
3
0
520,793
8
L
Guan Yu
10,624
425
82
3
0
496,471
3
W
Da Ji
11,052
442
114
5
0
401,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role