Player Matchup

Anhur
Anhur
Bilskava
Anhur
Level 66
God Stats
20W - 14L
1,538 SR
Queue Stats
329W - 229L
1,598 Elo+
Party 2
Awilix
Awilix
Cheshire_Cat_01
Awilix
Level 122
God Stats
8W - 3L
1,495 SR
Queue Stats
107W - 102L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Devine_Princess
Kukulkan
Level 62
God Stats
68W - 74L
1,524 SR
Queue Stats
247W - 227L
1,463 Elo+
Party 2
Janus
Janus
Marmota3112
Janus
Level 62
God Stats
5W - 8L
1,301 SR
Queue Stats
47W - 91L
1,313 Elo+
Solo
Athena
Athena
feroz-mapache590
Athena
Level 46
God Stats
15W - 9L
1,759 SR
Queue Stats
136W - 166L
1,342 Elo+
Solo
Team Averages
Level 72
1,524 SR
1,445 Elo+

VS

Team Averages
Level 80
1,356 SR
1,283 Elo+
Scylla
Scylla
JaVi-Of-DuTy
Scylla
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 16L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
KhalesFr
Baron Samedi
Level 65
God Stats
4W - 4L
1,462 SR
Queue Stats
472W - 597L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
Rosavolo
Gilgamesh
Level 117
God Stats
35W - 40L
1,436 SR
Queue Stats
184W - 214L
1,407 Elo+
Solo
Cernunnos
Cernunnos
ToGoCa88
Cernunnos
Level 63
God Stats
10W - 31L
1,130 SR
Queue Stats
36W - 67L
1,154 Elo+
Party 1
Arachne
Arachne
kindom16
Arachne
Level 57
God Stats
0W - 3L
1,250 SR
Queue Stats
21W - 54L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bilskava
Anhur
11
3 / 1 / 3
6,241
567
3,069
4,208
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 3
6,260
569
3,634
4,064
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 1 / 2
6,330
575
4,097
3,075
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 0
6,320
575
4,145
5,620
2,206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 1 / 5
5,512
501
535
5,297
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 1
5,880
535
2,074
5,810
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
KhalesFr
Baron Samedi
7
0 / 4 / 2
5,354
487
3,094
5,972
1,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Rosavolo
Gilgamesh
12
2 / 1 / 0
6,776
616
3,683
6,357
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ToGoCa88
Cernunnos
9
3 / 3 / 1
5,801
527
3,249
5,116
1,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
kindom16
Arachne
6
0 / 3 / 1
4,417
402
959
5,243
1,281
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bilskava
Anhur
3
1
3
4.5
W
5
0
3
6.5
W
Kukulkan
1
1
2
2
L
Scylla
0
2
1
0.25
L
Baron Samedi
KhalesFr
Baron Samedi
0
4
2
0.25
W
4
2
0
2
L
Gilgamesh
Rosavolo
Gilgamesh
2
1
0
2
L
Cernunnos
ToGoCa88
Cernunnos
3
3
1
1.17
W
0
1
5
2.5
L
Arachne
kindom16
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
13,059
22,264
Taken
28,498
7,728
Mitigated
8,687
4,733
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bilskava
Anhur
3,069
1,808
0
1,093
4,208
1,069
194
947
3,261
0
34,373
W
3,634
1,798
0
1,831
4,064
1,163
255
351
3,713
0
25,567
W
Kukulkan
4,097
58
0
467
3,075
1,164
51
1,213
1,796
37,808
0
L
Scylla
2,074
156
0
2,060
5,810
1,544
0
1,526
4,182
33,637
0
L
Baron Samedi
KhalesFr
Baron Samedi
3,094
269
217
890
5,972
1,779
0
2,182
3,724
13,521
0
W
4,145
357
0
118
5,620
2,206
0
42
5,578
26,478
0
L
Gilgamesh
Rosavolo
Gilgamesh
3,683
973
0
3,159
6,357
2,693
695
2,294
3,993
0
39,357
L
Cernunnos
ToGoCa88
Cernunnos
3,249
1,959
198
365
5,116
1,390
0
2,503
2,579
0
21,438
W
535
195
0
1,224
5,297
2,126
29
2,493
2,748
14,308
0
L
Arachne
kindom16
Arachne
959
780
0
980
5,243
1,281
0
0
5,243
0
8,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
28,228
278
Minions Killed
275
0
Camps Cleared
0
1,025,954
Distance Traveled
936,040
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,241
567
64
6
0
184,135
2
W
Awilix
6,260
569
48
4
0
213,725
1
W
Kukulkan
6,330
575
86
8
0
210,956
0
L
Scylla
5,880
535
89
8
0
188,471
0
L
Baron Samedi
5,354
487
25
2
0
167,477
7
W
Janus
6,320
575
46
4
0
199,275
2
L
Gilgamesh
6,776
616
94
9
0
206,078
2
L
Cernunnos
5,801
527
46
4
0
166,442
0
W
Athena
5,512
501
34
3
0
217,863
0
L
Arachne
4,417
402
21
2
0
207,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role