Player Matchup

Apollo
Apollo
Dovak78
Apollo
Level 18
God Stats
2W - 4L
1,345 SR
Queue Stats
67W - 59L
1,335 Elo+
Party 1
Hachiman
Hachiman
HMouraBJJ
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Landeneniga
Tiamat
Level 21
God Stats
4W - 5L
1,524 SR
Queue Stats
72W - 73L
1,369 Elo+
Solo
Geb
Geb
MastaMatt-7
Geb
Level 23
God Stats
27W - 34L
1,489 SR
Queue Stats
153W - 175L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZMR_MO_____78
Cu Chulainn
Level 15
God Stats
3W - 8L
1,280 SR
Queue Stats
48W - 40L
1,304 Elo+
Party 1
Team Averages
Level 16
1,428 SR
1,375 Elo+

VS

Team Averages
Level 7
1,487 SR
1,271 Elo+
Horus
Horus
FaVi794
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Artemis
Artemis
Melabolgia
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,323 Elo+
Solo
Ares
Ares
Romcam7739
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
potato925123
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,113 Elo+
Solo
Anubis
Anubis
あくのおんなかんぶPNM
Anubis
Level 6
God Stats
2W - 2L
1,436 SR
Queue Stats
8W - 11L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dovak78
Apollo
20
4 / 9 / 7
14,596
487
11,670
24,735
10,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
HMouraBJJ
Hachiman
5
0 / 4 / 1
8,019
267
1,120
3,603
660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
12 / 6 / 3
15,041
501
22,127
21,332
13,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 2 / 11
13,557
452
7,320
19,881
21,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
ZMR_MO_____78
Cu Chulainn
19
5 / 5 / 4
13,152
438
7,092
19,487
16,300
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FaVi794
Horus
10
0 / 11 / 0
8,854
295
254
13,061
5,083
Artemis
Melabolgia
Artemis
20
12 / 5 / 8
16,106
537
29,546
22,267
9,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

6
0 / 3 / 1
8,068
269
514
2,818
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 2 / 1
8,844
295
2,097
5,581
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 8
16,354
545
27,216
29,350
18,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
22
Kills
23
26
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dovak78
Apollo
4
9
7
0.83
L
Horus
FaVi794
Horus
0
11
0
0
W
Hachiman
HMouraBJJ
Hachiman
0
4
1
0.13
W
Tiamat
12
6
3
2.25
W
1
2
11
3.25
L
Artemis
Melabolgia
Artemis
12
5
8
3.2
L
0
3
1
0.17
W
Cu Chulainn
ZMR_MO_____78
Cu Chulainn
5
5
4
1.4
L
1
2
1
0.75
L
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,329
Damage
59,627
89,038
Taken
73,077
61,934
Mitigated
35,336
15,938
Healing
35,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dovak78
Apollo
11,670
5,468
0
5,792
24,735
10,086
242
5,622
19,113
0
90,881
L
Horus
FaVi794
Horus
254
223
157
334
13,061
5,083
330
3,811
8,964
0
10,369
W
Hachiman
HMouraBJJ
Hachiman
1,120
976
0
0
3,603
660
433
659
2,944
0
5,065
W
Tiamat
22,127
1,822
632
6,590
21,332
13,517
1,478
6,022
15,310
92,725
0
W
7,320
505
0
2,484
19,881
21,371
1,201
6,898
12,983
46,830
0
L
Artemis
Melabolgia
Artemis
29,546
14,184
450
10,597
22,267
9,255
3,923
11,971
9,832
0
105,382
L
514
55
0
0
2,818
1,024
0
1,256
1,408
2,722
0
W
Cu Chulainn
ZMR_MO_____78
Cu Chulainn
7,092
1,872
0
440
19,487
16,300
1,554
8,529
10,958
280
72,317
L
2,097
272
0
1,609
5,581
1,662
0
301
5,238
0
17,665
L
27,216
1,451
794
21,994
29,350
18,312
926
10,809
18,021
152,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,365
Gold Earned
58,226
461
Minions Killed
484
0
Camps Cleared
0
1,981,488
Distance Traveled
1,377,429
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,596
487
119
4
0
380,322
0
L
Horus
8,854
295
20
1
0
265,934
1
W
Hachiman
8,019
267
7
0
0
144,215
0
W
Tiamat
15,041
501
148
5
0
462,484
1
W
Geb
13,557
452
66
2
0
491,620
1
L
Artemis
16,106
537
180
6
0
431,640
0
L
Ares
8,068
269
6
0
0
82,010
2
W
Cu Chulainn
13,152
438
121
4
0
502,847
0
L
Da Ji
8,844
295
46
2
0
169,552
0
L
Anubis
16,354
545
232
8
0
428,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role