Player Matchup

Neith
Neith
Kubik-Ikermega-
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,647 Elo+
Party 1
Ymir
Ymir
Roberto--Ponce
Ymir
Level 17
God Stats
3W - 9L
1,589 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TSM-CarazoHugo
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,647 Elo+
Party 1
Thanatos
Thanatos
cedro501
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo
Yemoja
Yemoja
jwjwbhs
Yemoja
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 79L
1,465 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,581 Elo+

VS

Team Averages
Level 43
1,571 SR
1,436 Elo+
Ra
Ra
FranBarks
Ra
Level 28
God Stats
12W - 16L
1,300 SR
Queue Stats
214W - 236L
1,430 Elo+
Solo
Artemis
Artemis
Gearzay
Artemis
Level 143
God Stats
1W - 0L
1,644 SR
Queue Stats
76W - 47L
1,592 Elo+
Party 2
Athena
Athena
Shoebie
Athena
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
57W - 28L
1,487 Elo+
Party 2
Horus
Horus
XoXoTyH90
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,281 Elo+
Solo
Amaterasu
Amaterasu
tiziviIIe
Amaterasu
Level 28
God Stats
6W - 0L
1,909 SR
Queue Stats
23W - 24L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,591
366
6,640
12,380
3,320
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 5 / 0
8,683
482
6,170
11,285
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
14
4 / 7 / 0
8,785
488
5,769
11,183
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
cedro501
Thanatos
12
1 / 6 / 1
8,005
445
3,489
14,661
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
jwjwbhs
Yemoja
13
2 / 5 / 2
9,009
501
4,589
16,897
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
10,293
572
8,093
10,047
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Gearzay
Artemis
19
12 / 3 / 4
12,014
667
13,585
13,061
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Shoebie
Athena
19
9 / 0 / 9
11,231
624
10,432
9,989
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
XoXoTyH90
Horus
5
0 / 1 / 0
6,016
334
419
2,432
847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
tiziviIIe
Amaterasu
14
7 / 1 / 11
9,486
527
14,186
11,985
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
9
Kills
32
32
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Artemis
Gearzay
Artemis
12
3
4
4.67
L
0
9
2
0.11
L
2
5
0
0.4
W
Athena
Shoebie
Athena
9
0
9
13.5
L
Kukulkan
4
7
0
0.57
W
Horus
XoXoTyH90
Horus
0
1
0
0
L
Thanatos
cedro501
Thanatos
1
6
1
0.25
L
Yemoja
jwjwbhs
Yemoja
2
5
2
0.6
W
Amaterasu
tiziviIIe
Amaterasu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
46,715
66,406
Taken
47,514
32,319
Mitigated
20,562
18,304
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,093
527
42
2,238
10,047
4,095
1,522
6,059
3,988
60,094
0
W
Artemis
Gearzay
Artemis
13,585
8,121
0
7,255
13,061
5,164
3,318
2,489
10,572
0
85,731
L
6,640
3,700
0
1,303
12,380
3,320
805
2,989
9,090
0
24,547
L
6,170
1,699
0
1,290
11,285
6,729
1,953
3,425
7,779
43,734
1,522
W
Athena
Shoebie
Athena
10,432
1,862
0
3,777
9,989
5,091
997
1,149
8,840
73,321
0
L
Kukulkan
5,769
1,164
0
579
11,183
4,199
202
6,002
5,096
42,088
0
W
Horus
XoXoTyH90
Horus
419
156
0
60
2,432
847
0
1,338
1,094
0
4,988
L
Thanatos
cedro501
Thanatos
3,489
875
0
10,639
14,661
4,562
0
2,763
11,768
0
48,128
L
Yemoja
jwjwbhs
Yemoja
4,589
482
666
3,827
16,897
13,509
1,419
3,346
13,272
26,976
0
W
Amaterasu
tiziviIIe
Amaterasu
14,186
6,950
0
4,015
11,985
5,365
31
5,377
6,608
0
27,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
49,040
334
Minions Killed
454
0
Camps Cleared
0
1,570,555
Distance Traveled
1,574,401
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,293
572
120
7
0
330,209
3
W
Artemis
12,014
667
150
8
0
317,760
2
L
Neith
6,591
366
32
2
0
282,278
0
L
Ymir
8,683
482
85
5
0
325,919
0
W
Athena
11,231
624
138
8
0
408,647
1
L
Kukulkan
8,785
488
89
5
0
303,337
2
W
Horus
6,016
334
12
1
0
138,640
1
L
Thanatos
8,005
445
81
5
0
362,646
1
L
Yemoja
9,009
501
47
3
0
296,375
0
W
Amaterasu
9,486
527
34
2
0
379,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role